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authorjohndoe1232013-01-08 01:19:52 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:39 +0200
commit30178e46e522c6d741e82e282f3f3edc1fab4825 (patch)
treea40f689a6f72334bcb9e8776291c8f8b63bd1a0e /engines/neverhood/gamevars.cpp
parenta35cd088e52eced55d5c0f8253773e9d940b8373 (diff)
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NEVERHOOD: Implement savegame loading via GMM (in-game saving/loading still TODO)
Diffstat (limited to 'engines/neverhood/gamevars.cpp')
-rw-r--r--engines/neverhood/gamevars.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/neverhood/gamevars.cpp b/engines/neverhood/gamevars.cpp
index 558543fa31..7bf9f30e25 100644
--- a/engines/neverhood/gamevars.cpp
+++ b/engines/neverhood/gamevars.cpp
@@ -41,6 +41,7 @@ void GameVars::loadState(Common::InSaveFile *in) {
var.value = in->readUint32LE();
var.firstIndex = in->readUint16LE();
var.nextIndex = in->readUint16LE();
+ _vars.push_back(var);
}
}