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author | Torbjörn Andersson | 2015-08-01 20:14:05 +0200 |
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committer | Thierry Crozat | 2018-11-04 22:33:22 +0100 |
commit | fc7fa1de3a204c65f73a0619199421bd7cdf780a (patch) | |
tree | 7135c6ba24b60a06006ee7d4ba596bdf171f9088 /engines/neverhood/gamevars.cpp | |
parent | 8b692f8d8993b977ae76a546a13e37fce7272bb2 (diff) | |
download | scummvm-rg350-fc7fa1de3a204c65f73a0619199421bd7cdf780a.tar.gz scummvm-rg350-fc7fa1de3a204c65f73a0619199421bd7cdf780a.tar.bz2 scummvm-rg350-fc7fa1de3a204c65f73a0619199421bd7cdf780a.zip |
VIDEO: Use liba52 to decode audio. This is still laughably broken
At the moment, this produces nothing but misery in the form of
Valgrind warnings and horrible noise.
Diffstat (limited to 'engines/neverhood/gamevars.cpp')
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