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authorjohndoe1232012-10-15 15:50:43 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:07 +0200
commit6df8fccf6b90399490543b142bb88976565aae2f (patch)
tree8e0ef1c353292fe8720c237368c662e0ff2bccc2 /engines/neverhood/gamevars.h
parent9858705772f88af82a811979831aa46b107330cd (diff)
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NEVERHOOD: Implement GameModule::createModuleByHash
This is used later when restoring savegames - Rename V_RING5_PULLED to V_RADIO_ENABLED - Implement Palette::fillBaseBlack and use it in Scene2803Small - Fix Scene2802 (show disabled radio if it's not enabled)
Diffstat (limited to 'engines/neverhood/gamevars.h')
-rw-r--r--engines/neverhood/gamevars.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/gamevars.h b/engines/neverhood/gamevars.h
index 52740dca56..19a8a8586a 100644
--- a/engines/neverhood/gamevars.h
+++ b/engines/neverhood/gamevars.h
@@ -87,7 +87,7 @@ enum {
V_BALLOON_POPPED = 0xAC00C0D0, // Has the balloon with the key been popped?
V_TNT_DUMMY_BUILT = 0x000CF819, // Are all TNT parts on the dummy?
V_TNT_DUMMY_FUSE_LIT = 0x20A0C516,
- V_RING5_PULLED = 0x4DE80AC0,
+ V_RADIO_ENABLED = 0x4DE80AC0,
V_CREATURE_EXPLODED = 0x2A02C07B,
// Match
V_MATCH_STATUS = 0x0112090A,