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authorjohndoe1232011-07-03 19:26:27 +0000
committerWillem Jan Palenstijn2013-05-08 20:30:58 +0200
commit1285b37b321850a3584ce1bbdba58462e0b8fbe3 (patch)
tree9a9afbfc48564cae64a7f84215b2a9f0526c3017 /engines/neverhood/module.h
parent44ab81eab83189bfa0693fca564543227d423799 (diff)
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NEVERHOOD: Start with the Background and DirtyBackground classes
- Also make related changes in other code - Call the game module's draw method in the main loop - Add some more debug output in resource load functions
Diffstat (limited to 'engines/neverhood/module.h')
-rw-r--r--engines/neverhood/module.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/neverhood/module.h b/engines/neverhood/module.h
index b59b532fad..d3c7b69169 100644
--- a/engines/neverhood/module.h
+++ b/engines/neverhood/module.h
@@ -26,6 +26,7 @@
#define NEVERHOOD_MODULE_H
#include "neverhood/neverhood.h"
+#include "neverhood/background.h"
#include "neverhood/entity.h"
#include "neverhood/graphics.h"
#include "neverhood/palette.h"