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authorjohndoe1232012-11-14 12:21:13 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:37 +0200
commit1904e944c561a21dbe6271f64393f2bfc5f584f9 (patch)
tree03fb80bb0c1b10f5095c863c9219dd9c981983ea /engines/neverhood/module.mk
parent685ce4e3122dfd48ce136f6bc6baaacf142e8850 (diff)
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NEVERHOOD: Add initCubeSymbolsPuzzle
- Add microtiles to the screen update to eliminate overdraw (microtiles code taken from the Toltecs engine) - Fix sprite dimensions in AsScene1402PuzzleBox which caused a crash - Fix screen shaking in Scene1402 (the puzzle box and bridge parts now shake along :) - Use addSoundItem/addMusicItem in the SoundMan instead of directly using push_back on the resp. arrays - Remove old code and comments
Diffstat (limited to 'engines/neverhood/module.mk')
-rw-r--r--engines/neverhood/module.mk1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk
index 224dfb579f..9069203e9b 100644
--- a/engines/neverhood/module.mk
+++ b/engines/neverhood/module.mk
@@ -12,6 +12,7 @@ MODULE_OBJS = \
graphics.o \
klayman.o \
menumodule.o \
+ microtiles.o \
module.o \
module1000.o \
module1100.o \