diff options
author | johndoe123 | 2011-07-05 13:28:43 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:30:58 +0200 |
commit | 9d0e90bcd2fc392a66d213b64dc07ccd32d438b4 (patch) | |
tree | 8c35ddf113b8bc082413b3ce81efbe6929a53268 /engines/neverhood/module.mk | |
parent | 21eb88053caa4cc7167f81dba9afc7f0ef89996d (diff) | |
download | scummvm-rg350-9d0e90bcd2fc392a66d213b64dc07ccd32d438b4.tar.gz scummvm-rg350-9d0e90bcd2fc392a66d213b64dc07ccd32d438b4.tar.bz2 scummvm-rg350-9d0e90bcd2fc392a66d213b64dc07ccd32d438b4.zip |
NEVERHOOD: Add skeleton for Module1000
- Add dummies for game variable access
Diffstat (limited to 'engines/neverhood/module.mk')
-rw-r--r-- | engines/neverhood/module.mk | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index 8eb1951543..fe0f7de60c 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -8,6 +8,7 @@ MODULE_OBJS = \ gamemodule.o \ graphics.o \ module.o \ + module1000.o \ module1500.o \ neverhood.o \ palette.o \ |