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authorjohndoe1232011-07-26 08:38:19 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:34 +0200
commitbfd71cff6e73c0be6b2d66f7f71921094f42ca09 (patch)
tree01acbaf984c307fb7e7978706ac78d023e758ce7 /engines/neverhood/module1400.h
parent04d2b9a4028d1f6ac7c5c5e4a6cc95f8532e9cdf (diff)
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NEVERHOOD: New modules Module1200, Module1400, Module1700 and Module1800
- Implement CollisionMan::removeSprite
Diffstat (limited to 'engines/neverhood/module1400.h')
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diff --git a/engines/neverhood/module1400.h b/engines/neverhood/module1400.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULE1400_H
+#define NEVERHOOD_MODULE1400_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+
+namespace Neverhood {
+
+class Module1400 : public Module {
+public:
+ Module1400(NeverhoodEngine *vm, Module *parentModule, int which);
+ virtual ~Module1400();
+protected:
+ void createScene1401(int which);
+ void createScene1402(int which);
+ void createScene1403(int which);
+ void createScene1404(int which);
+ void createScene1405(int which);
+ void createScene1406(int which);
+ void createScene1407(int which);
+ void updateScene1401();
+ void updateScene1402();
+ void updateScene1403();
+ void updateScene1404();
+ void updateScene1405();
+ void updateScene1406();
+ void updateScene1407();
+};
+
+// Scene1401
+
+class Class525 : public AnimatedSprite {
+public:
+ Class525(NeverhoodEngine *vm);
+ virtual ~Class525();
+protected:
+ int _countdown1;
+ int _countdown2;
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ void update4662A0();
+ void update466300();
+ uint32 handleMessage466320(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 handleMessage4663C0(int messageNum, const MessageParam &param, Entity *sender);
+ void sub466420();
+ void sub466460();
+ void sub4664B0();
+};
+
+class Class526 : public AnimatedSprite {
+public:
+ Class526(NeverhoodEngine *vm, Sprite *class525);
+protected:
+ Sprite *_class525;
+ SoundResource _soundResource;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void spriteUpdate466720();
+ void sub466770();
+};
+
+class Class527 : public AnimatedSprite {
+public:
+ Class527(NeverhoodEngine *vm, Sprite *class526);
+protected:
+ Sprite *_class526;
+ SoundResource _soundResource;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void spriteUpdate466920();
+ void sub466970();
+};
+
+class Class528 : public AnimatedSprite {
+public:
+ Class528(NeverhoodEngine *vm, Sprite *klayman, bool flag);
+protected:
+ Sprite *_klayman;
+ SoundResource _soundResource;
+ int _countdown;
+ bool _flag;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void sub466BF0();
+ void sub466C50();
+ void sub466CB0();
+};
+
+struct Class489Item {
+ NPoint point;
+ int8 varIndex1;
+ int8 varIndex2;
+ int8 index1;
+ int8 flag2;
+ int8 flag4;
+ int8 flag;
+};
+
+class Class489 : public AnimatedSprite {
+public:
+ Class489(NeverhoodEngine *vm, Scene *parentScene, Sprite *klayman, Sprite *class525);
+ virtual ~Class489();
+protected:
+ Scene *_parentScene;
+ Sprite *_klayman;
+ Sprite *_class525;
+ const Class489Item *_class489Item;
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ SoundResource _soundResource3;
+ int16 _remX;
+ bool _flag;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 handleMessage4348E0(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 handleMessage434B20(int messageNum, const MessageParam &param, Entity *sender);
+ void spriteUpdate434B60();
+ void sub434C80();
+ void sub434D80();
+ void sub434DD0();
+ void sub434DF0();
+ void sub434E60();
+ void sub434E90();
+ void sub434EC0();
+ void sub434F40();
+ void sub434F80();
+ void sub434FF0();
+ void sub435040();
+};
+
+class Scene1401 : public Scene {
+public:
+ Scene1401(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ bool _flag;
+ Sprite *_class427;
+ Sprite *_class489;
+ Sprite *_class525;
+ Sprite *_class526;
+ Sprite *_class527;
+ Sprite *_class528;
+ Sprite *_sprite1;
+ Sprite *_sprite2;
+ Sprite *_sprite3;
+ Sprite *_ssButton;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+// Scene1402
+
+class Class454 : public StaticSprite {
+public:
+ Class454(NeverhoodEngine *vm, uint32 fileHash, int surfacePriority);
+};
+
+class Class482 : public AnimatedSprite {
+public:
+ Class482(NeverhoodEngine *vm, Scene *parentScene, int which);
+protected:
+ Scene *_parentScene;
+ SoundResource _soundResource1;
+ SoundResource _soundResource2;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void sub428500();
+ void sub428530();
+ void sub428560();
+};
+
+class Scene1402 : public Scene {
+public:
+ Scene1402(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ Sprite *_class454_1;
+ Sprite *_class454_2;
+ Sprite *_class454_3;
+ Sprite *_class482;
+ Sprite *_class489;
+ bool _flag;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void sub428220();
+ void sub428230();
+};
+
+// Scene1407
+
+class AsScene1407Mouse : public AnimatedSprite {
+public:
+ AsScene1407Mouse(NeverhoodEngine *vm, Scene *parentScene);
+protected:
+ Scene *_parentScene;
+ int16 _walkDestX;
+ int16 _currSectionIndex;
+ int16 _nextHoleIndex;
+ int _countdown;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void suWalkTo();
+ void upGoThroughHole();
+ void stIdleLookAtGoodHole();
+ void stWalkToDest();
+ void stWalkToHole();
+ void stGoThroughHole();
+ void stArriveAtHole();
+};
+
+class Scene1407 : public Scene {
+public:
+ Scene1407(NeverhoodEngine *vm, Module *parentModule, int which);
+protected:
+ SoundResource _soundResource;
+ Sprite *_asMouse;
+ Sprite *_ssResetButton;
+ int _puzzleSolvedCountdown;
+ int _resetButtonCountdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULE1400_H */