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authorjohndoe1232012-10-24 07:25:02 +0000
committerWillem Jan Palenstijn2013-05-08 20:47:35 +0200
commit36204f573dd1903382de4c629d1e53242327ddcb (patch)
tree66be1f1b87479af6445f2c074e73dbfc903d7a7c /engines/neverhood/module2600.cpp
parent28e613c68bf9d7fd12d151c9fb0f496b6c6cf0ee (diff)
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NEVERHOOD: Clean up Module2600 (like the ones before)
Diffstat (limited to 'engines/neverhood/module2600.cpp')
-rw-r--r--engines/neverhood/module2600.cpp104
1 files changed, 53 insertions, 51 deletions
diff --git a/engines/neverhood/module2600.cpp b/engines/neverhood/module2600.cpp
index d1b95be6bb..4ddcc38978 100644
--- a/engines/neverhood/module2600.cpp
+++ b/engines/neverhood/module2600.cpp
@@ -36,13 +36,12 @@ static const uint32 kModule2600SoundList[] = {
Module2600::Module2600(NeverhoodEngine *vm, Module *parentModule, int which)
: Module(vm, parentModule) {
- if (which < 0) {
+ if (which < 0)
createScene(_vm->gameState().sceneNum, -1);
- } else if (which == 1) {
+ else if (which == 1)
createScene(4, 1);
- } else {
+ else
createScene(0, 1);
- }
_vm->_soundMan->addSoundList(0x40271018, kModule2600SoundList);
_vm->_soundMan->setSoundListParams(kModule2600SoundList, true, 50, 600, 5, 150);
@@ -56,67 +55,74 @@ Module2600::~Module2600() {
void Module2600::createScene(int sceneNum, int which) {
debug("Module2600::createScene(%d, %d)", sceneNum, which);
- _vm->gameState().sceneNum = sceneNum;
- switch (_vm->gameState().sceneNum) {
+ _sceneNum = sceneNum;
+ switch (_sceneNum) {
case 0:
+ _vm->gameState().sceneNum = 0;
createNavigationScene(0x004B8608, which);
break;
case 1:
+ _vm->gameState().sceneNum = 1;
createNavigationScene(0x004B8638, which);
break;
case 2:
+ _vm->gameState().sceneNum = 2;
createNavigationScene(0x004B86C8, which);
break;
case 3:
- if (getGlobalVar(V_CREATURE_ANGRY)) {
+ _vm->gameState().sceneNum = 3;
+ if (getGlobalVar(V_CREATURE_ANGRY))
createNavigationScene(0x004B8758, which);
- } else {
+ else
createNavigationScene(0x004B86F8, which);
- }
break;
case 4:
+ _vm->gameState().sceneNum = 4;
createNavigationScene(0x004B87B8, which);
break;
case 6:
+ _vm->gameState().sceneNum = 6;
createNavigationScene(0x004B8698, which);
break;
case 7:
+ _vm->gameState().sceneNum = 7;
_vm->_soundMan->deleteGroup(0x40271018);
createSmackerScene(0x30090001, true, true, false);
break;
case 8:
+ _vm->gameState().sceneNum = 8;
_childObject = new Scene2609(_vm, this, which);
break;
case 1002:
- if (getGlobalVar(V_FRUIT_COUNTING_INDEX) == 1) {
+ _vm->gameState().sceneNum = 2;
+ if (getGlobalVar(V_FRUIT_COUNTING_INDEX) == 1)
createSmackerScene(0x018C0404, true, true, false);
- } else if (getGlobalVar(V_FRUIT_COUNTING_INDEX) == 2) {
+ else if (getGlobalVar(V_FRUIT_COUNTING_INDEX) == 2)
createSmackerScene(0x018C0407, true, true, false);
- } else {
+ else
createSmackerScene(0x818C0405, true, true, false);
- }
- if (getGlobalVar(V_FRUIT_COUNTING_INDEX) >= 2) {
+ if (getGlobalVar(V_FRUIT_COUNTING_INDEX) >= 2)
setGlobalVar(V_FRUIT_COUNTING_INDEX, 0);
- } else {
+ else
incGlobalVar(V_FRUIT_COUNTING_INDEX, +1);
- }
break;
case 1003:
+ _vm->gameState().sceneNum = 3;
createSmackerScene(0x001C0007, true, true, false);
break;
case 1006:
- if (getGlobalVar(V_WATER_RUNNING)) {
+ _vm->gameState().sceneNum = 6;
+ if (getGlobalVar(V_WATER_RUNNING))
createSmackerScene(0x049A1181, true, true, false);
- } else {
+ else
createSmackerScene(0x04981181, true, true, false);
- }
break;
case 1008:
- if (getGlobalVar(V_WATER_RUNNING)) {
+ _vm->gameState().sceneNum = 8;
+ if (getGlobalVar(V_WATER_RUNNING))
createSmackerScene(0x42B80941, true, true, false);
- } else {
+ else
createSmackerScene(0x42980941, true, true, false);
- }
break;
}
SetUpdateHandler(&Module2600::updateScene);
@@ -125,63 +131,57 @@ void Module2600::createScene(int sceneNum, int which) {
void Module2600::updateScene() {
if (!updateChild()) {
- switch (_vm->gameState().sceneNum) {
+ switch (_sceneNum) {
case 0:
- if (_moduleResult == 1) {
+ if (_moduleResult == 1)
createScene(1, 3);
- } else {
+ else
leaveModule(0);
- }
break;
case 1:
- if (_moduleResult == 0) {
+ if (_moduleResult == 0)
createScene(6, 0);
- } else if (_moduleResult == 1) {
+ else if (_moduleResult == 1)
createScene(0, 0);
- } else if (_moduleResult == 2) {
+ else if (_moduleResult == 2)
createScene(2, 1);
- } else if (_moduleResult == 3) {
+ else if (_moduleResult == 3)
createScene(3, 0);
- }
break;
case 2:
- if (_moduleResult == 0) {
+ if (_moduleResult == 0)
createScene(1, 0);
- } else if (_moduleResult == 1) {
+ else if (_moduleResult == 1)
createScene(1002, -1);
- }
break;
case 3:
if (_moduleResult == 0) {
- if (getGlobalVar(V_CREATURE_ANGRY)) {
+ if (getGlobalVar(V_CREATURE_ANGRY))
createScene(4, 0);
- } else {
+ else
createScene(1003, -1);
- }
- } else if (_moduleResult == 2) {
+ } else if (_moduleResult == 2)
createScene(1, 1);
- } else if (_moduleResult == 3) {
- if (getGlobalVar(V_CREATURE_ANGRY)) {
+ else if (_moduleResult == 3) {
+ if (getGlobalVar(V_CREATURE_ANGRY))
createScene(4, 0);
- } else {
+ else {
setGlobalVar(V_CREATURE_ANGRY, 1);
createScene(7, -1);
}
}
break;
case 4:
- if (_moduleResult == 0) {
+ if (_moduleResult == 0)
leaveModule(1);
- } else {
+ else
createScene(3, 1);
- }
break;
case 6:
- if (_moduleResult == 0) {
+ if (_moduleResult == 0)
createScene(1006, -1);
- } else if (_moduleResult == 1) {
+ else if (_moduleResult == 1)
createScene(1, 2);
- }
break;
case 7:
leaveModule(0);
@@ -208,6 +208,9 @@ void Module2600::updateScene() {
SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
: StaticSprite(vm, 1400), _parentScene(parentScene), _countdown(0) {
+ SetUpdateHandler(&SsScene2609Button::update);
+ SetMessageHandler(&SsScene2609Button::handleMessage);
+
loadSprite(0x825A6923, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400);
if (!getGlobalVar(V_WATER_RUNNING))
setVisible(false);
@@ -215,8 +218,6 @@ SsScene2609Button::SsScene2609Button(NeverhoodEngine *vm, Scene *parentScene)
loadSound(1, 0x7027FD64);
loadSound(2, 0x44043000);
loadSound(3, 0x44045000);
- SetUpdateHandler(&SsScene2609Button::update);
- SetMessageHandler(&SsScene2609Button::handleMessage);
}
void SsScene2609Button::update() {
@@ -295,6 +296,9 @@ uint32 AsScene2609Water::handleMessage(int messageNum, const MessageParam &param
Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _isBusy(false) {
+ SetUpdateHandler(&Scene::update);
+ SetMessageHandler(&Scene2609::handleMessage);
+
setBackground(0x51409A16);
setPalette(0x51409A16);
_asWater = insertSprite<AsScene2609Water>();
@@ -303,8 +307,6 @@ Scene2609::Scene2609(NeverhoodEngine *vm, Module *parentModule, int which)
insertMouse435(0x09A1251C, 20, 620);
insertStaticSprite(0x02138002, 1200);
insertStaticSprite(0x825E2827, 1200);
- SetMessageHandler(&Scene2609::handleMessage);
- SetUpdateHandler(&Scene::update);
}
uint32 Scene2609::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {