diff options
author | johndoe123 | 2013-01-10 22:52:46 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:47:39 +0200 |
commit | 4b7ad48ca8857fd0c597ae1cc1ce599a3286bd57 (patch) | |
tree | fd270ee041d4bd061bb7ffafc51b50d333e4d565 /engines/neverhood/module2800.cpp | |
parent | fec1d7816a3e9924db7eb617eda1a6f3fd7b8978 (diff) | |
download | scummvm-rg350-4b7ad48ca8857fd0c597ae1cc1ce599a3286bd57.tar.gz scummvm-rg350-4b7ad48ca8857fd0c597ae1cc1ce599a3286bd57.tar.bz2 scummvm-rg350-4b7ad48ca8857fd0c597ae1cc1ce599a3286bd57.zip |
NEVERHOOD: Rename some CollisionMan methods/fields
- Remove fallback detector (I think it's not needed)
- Rename Scene insertMouse methods
Diffstat (limited to 'engines/neverhood/module2800.cpp')
-rw-r--r-- | engines/neverhood/module2800.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/engines/neverhood/module2800.cpp b/engines/neverhood/module2800.cpp index e40890a882..25360ac9d5 100644 --- a/engines/neverhood/module2800.cpp +++ b/engines/neverhood/module2800.cpp @@ -468,9 +468,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _sprite1 = insertStaticSprite(0x100CA0A8, 1100); _sprite2 = insertStaticSprite(0x287C21A4, 1100); _klayman->setClipRect(_sprite1->getDrawRect().x, 0, _sprite2->getDrawRect().x2(), 480); - insertMouse433(0x0066201C); + insertScreenMouse(0x0066201C); _asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011); - _vm->_collisionMan->addSprite(_asTape); + _vm->_collisionMan->addCollisionSprite(_asTape); } else if (getGlobalVar(V_RADIO_ROOM_RIGHT_DOOR)) { setRectList(0x004B6CD0); setBackground(0x11E00684); @@ -479,9 +479,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _palette->addBasePalette(0x11E00684, 0, 256, 0); _sprite2 = insertStaticSprite(0x061601C8, 1100); _klayman->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); - insertMouse433(0x00680116); + insertScreenMouse(0x00680116); _asTape = insertSprite<SsScene1705Tape>(this, 8, 1100, 302, 437, 0x01142428); - _vm->_collisionMan->addSprite(_asTape); + _vm->_collisionMan->addCollisionSprite(_asTape); } else { setRectList(0x004B6CF0); setBackground(0x030006E6); @@ -490,9 +490,9 @@ Scene2801::Scene2801(NeverhoodEngine *vm, Module *parentModule, int which) _palette->addBasePalette(0x030006E6, 0, 256, 0); _sprite2 = insertStaticSprite(0x273801CE, 1100); _klayman->setClipRect(0, 0, _sprite2->getDrawRect().x2(), 480); - insertMouse433(0x006E2038); + insertScreenMouse(0x006E2038); _asTape = insertSprite<AsScene1201Tape>(this, 8, 1100, 302, 437, 0x9148A011); - _vm->_collisionMan->addSprite(_asTape); + _vm->_collisionMan->addCollisionSprite(_asTape); } addEntity(_palette); @@ -537,7 +537,7 @@ Scene2802::Scene2802(NeverhoodEngine *vm, Module *parentModule, int which) SetMessageHandler(&Scene2802::handleMessage); SetUpdateHandler(&Scene2802::update); - insertMouse435(0x008810A8, 20, 620); + insertPuzzleMouse(0x008810A8, 20, 620); _smackerPlayer = addSmackerPlayer(new SmackerPlayer(_vm, this, 0x8284C100, true, true, true)); _currRadioMusicIndex = getGlobalVar(V_CURR_RADIO_MUSIC_INDEX); // Need to go to the first frame first to load up the palette @@ -871,7 +871,7 @@ Scene2803::Scene2803(NeverhoodEngine *vm, Module *parentModule, int which) setPalette(0x412A423E); addEntity(_palette); - insertMouse433(0xA423A41A); + insertScreenMouse(0xA423A41A); if (getSubVar(VA_GOOD_TEST_TUBES_LEVEL_1, 0) == 0) { _asTestTubeOne = (StaticSprite*)insertStaticSprite(0x66121222, 100); @@ -1121,7 +1121,7 @@ Scene2803Small::Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int wh SetMessageHandler(&Scene2803Small::handleMessage); loadDataResource(0x81120132); - insertMouse433(0x00A05290); + insertScreenMouse(0x00A05290); insertSprite<AsScene2803LightCord>(this, 0xAFAD591A, 0x276E321D, 578, 200); @@ -1743,7 +1743,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0xA1D03005); setPalette(0xA1D03005); addEntity(_palette); - insertMouse435(0x03001A15, 20, 620); + insertPuzzleMouse(0x03001A15, 20, 620); _asCoil = insertSprite<SsScene2804LightCoil>(); _asTarget = insertSprite<SsScene2804LightTarget>(); } else { @@ -1751,7 +1751,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0x01C01414); setPalette(0x01C01414); addEntity(_palette); - insertMouse435(0x01410014, 20, 620); + insertPuzzleMouse(0x01410014, 20, 620); ssBeamCoilBody = insertSprite<SsScene2804BeamCoilBody>(); _asCoil = insertSprite<AsScene2804BeamCoil>(this, ssBeamCoilBody); _asTarget = insertSprite<AsScene2804BeamTarget>(); @@ -1759,7 +1759,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) } _ssRedButton = insertSprite<SsScene2804RedButton>(this); - _vm->_collisionMan->addSprite(_ssRedButton); + _vm->_collisionMan->addCollisionSprite(_ssRedButton); for (uint crystalIndex = 0; crystalIndex < 5; crystalIndex++) { AsScene2804CrystalWaves *asCrystalWaves = NULL; @@ -1767,7 +1767,7 @@ Scene2804::Scene2804(NeverhoodEngine *vm, Module *parentModule, int which) asCrystalWaves = insertSprite<AsScene2804CrystalWaves>(crystalIndex); _asCrystals[crystalIndex] = insertSprite<AsScene2804Crystal>(asCrystalWaves, crystalIndex); _ssCrystalButtons[crystalIndex] = insertSprite<SsScene2804CrystalButton>(this, _asCrystals[crystalIndex], crystalIndex); - _vm->_collisionMan->addSprite(_ssCrystalButtons[crystalIndex]); + _vm->_collisionMan->addCollisionSprite(_ssCrystalButtons[crystalIndex]); } } @@ -1889,7 +1889,7 @@ Scene2805::Scene2805(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0x08021E04); setPalette(0x08021E04); _palette->addPalette(0x8A6B1F91, 0, 65, 0); - insertMouse433(0x21E00088); + insertScreenMouse(0x21E00088); _sprite1 = insertStaticSprite(0x008261E7, 1100); _sprite2 = insertStaticSprite(0x020CE421, 1100); @@ -1982,7 +1982,7 @@ Scene2806::Scene2806(NeverhoodEngine *vm, Module *parentModule, int which) _pointList = _dataResource.getPointArray(0x3606A422); - insertMouse433(0x22114C13); + insertScreenMouse(0x22114C13); setBackground(0xC1B22110); setPalette(0xC1B22110); @@ -2119,7 +2119,7 @@ Scene2807::Scene2807(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0x3E049A95); setPalette(0x3E049A95); - insertMouse435(0x49A913E8, 20, 620); + insertPuzzleMouse(0x49A913E8, 20, 620); } @@ -2438,19 +2438,19 @@ Scene2808::Scene2808(NeverhoodEngine *vm, Module *parentModule, int which) setPalette(kScene2808FileHashes1[which]); asHandle = insertSprite<AsScene2808Handle>(this, which); - _vm->_collisionMan->addSprite(asHandle); + _vm->_collisionMan->addCollisionSprite(asHandle); _asFlow = insertSprite<AsScene2808Flow>(this, which); insertSprite<AsScene2808LightEffect>(which); for (int testTubeIndex = 0; testTubeIndex < 3; testTubeIndex++) { SsScene2808Dispenser *ssDispenser = insertSprite<SsScene2808Dispenser>(this, which, testTubeIndex); - _vm->_collisionMan->addSprite(ssDispenser); + _vm->_collisionMan->addCollisionSprite(ssDispenser); _asTestTubes[testTubeIndex] = insertSprite<AsScene2808TestTube>(which, testTubeIndex, ssDispenser); - _vm->_collisionMan->addSprite(_asTestTubes[testTubeIndex]); + _vm->_collisionMan->addCollisionSprite(_asTestTubes[testTubeIndex]); } - insertMouse433(kScene2808FileHashes2[which]); + insertScreenMouse(kScene2808FileHashes2[which]); } @@ -2570,7 +2570,7 @@ Scene2809::Scene2809(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0xB22116C5); setPalette(0xB22116C5); - insertMouse433(0x116C1B2A); + insertScreenMouse(0x116C1B2A); _sprite1 = insertStaticSprite(0x1FA2EB82, 1100); @@ -2711,7 +2711,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setBackground(0x26508804); setPalette(0x26508804); - insertMouse433(0x0880026D); + insertScreenMouse(0x0880026D); _sprite6 = insertStaticSprite(0x03615227, 1100); _sprite5 = insertStaticSprite(0xE059A224, 1100); @@ -2727,10 +2727,10 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) if (getGlobalVar(V_KLAYMAN_SMALL)) { _asTape = insertSprite<AsScene1201Tape>(this, 0, 900, 245, 429, 0x9148A011); - _vm->_collisionMan->addSprite(_asTape); + _vm->_collisionMan->addCollisionSprite(_asTape); } else { _asTape = insertSprite<AsScene1201Tape>(this, 0, 1100, 245, 429, 0x9148A011); - _vm->_collisionMan->addSprite(_asTape); + _vm->_collisionMan->addCollisionSprite(_asTape); } _sprite1 = insertStaticSprite(0x430001C4, 1200); @@ -2752,7 +2752,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004AE438); setRectList(0x004AE810); _isRopingDown = false; - _vm->_collisionMan->removeSprite(_asTape); + _vm->_collisionMan->removeCollisionSprite(_asTape); } else { insertKlayman<KmScene2810>(300, 424, _clipRects, 2); setMessageList(0x004AE438); @@ -2796,7 +2796,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004AE6D8); setRectList(0x004AE810); _isRopingDown = false; - _vm->_collisionMan->removeSprite(_asTape); + _vm->_collisionMan->removeCollisionSprite(_asTape); } else { insertKlaymanLadder(); if (getGlobalVar(V_LADDER_DOWN_ACTION)) { @@ -2819,7 +2819,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004AE428); setRectList(0x004AE810); _isRopingDown = false; - _vm->_collisionMan->removeSprite(_asTape); + _vm->_collisionMan->removeCollisionSprite(_asTape); } else { insertKlayman<KmScene2810>(450, 424, _clipRects, 2); setMessageList(0x004AE418); @@ -2838,7 +2838,7 @@ Scene2810::Scene2810(NeverhoodEngine *vm, Module *parentModule, int which) setMessageList(0x004AE410); setRectList(0x004AE810); _isRopingDown = false; - _vm->_collisionMan->removeSprite(_asTape); + _vm->_collisionMan->removeCollisionSprite(_asTape); } } @@ -3035,15 +3035,15 @@ Scene2812::Scene2812(NeverhoodEngine *vm, Module *parentModule, int which) _palette->addBasePalette(0x03600606, 0, 256, 0); _sprite1 = insertStaticSprite(0x0C06C860, 1100); - insertMouse433(0x0060203E); + insertScreenMouse(0x0060203E); if (getGlobalVar(V_KEY3_LOCATION) == 3) { _asKey = insertSprite<AsCommonKey>(this, 2, 1100, 474, 437); - _vm->_collisionMan->addSprite(_asKey); + _vm->_collisionMan->addCollisionSprite(_asKey); } _ssTape = insertSprite<SsScene1705Tape>(this, 6, 1100, 513, 437, 0xA1361863); - _vm->_collisionMan->addSprite(_ssTape); + _vm->_collisionMan->addCollisionSprite(_ssTape); _asWinch = insertSprite<AsScene2812Winch>(); _asTrapDoor = insertSprite<AsScene2812TrapDoor>(); @@ -3181,7 +3181,7 @@ Scene2822::Scene2822(NeverhoodEngine *vm, Module *parentModule, int which) addBackground(_background); _background->getSurface()->getDrawRect().y = -10; setPalette(0xD542022E); - insertMouse435(0x0028D089, 20, 620); + insertPuzzleMouse(0x0028D089, 20, 620); _ssButton = insertStaticSprite(0x1A4D4120, 1100); _ssButton->setVisible(false); loadSound(2, 0x19044E72); |