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author | Filippos Karapetis | 2013-12-23 21:03:35 +0200 |
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committer | Filippos Karapetis | 2013-12-23 21:03:35 +0200 |
commit | 8d7b10f7c3463390a928b7aca889a4bfae5dc8ad (patch) | |
tree | 1f8091fe87c8c49bdd3df48d0d68525ae4e0234a /engines/neverhood/modules/module1000_sprites.cpp | |
parent | fec15ed2ccec8917c63728b44f40417ed983a73b (diff) | |
download | scummvm-rg350-8d7b10f7c3463390a928b7aca889a4bfae5dc8ad.tar.gz scummvm-rg350-8d7b10f7c3463390a928b7aca889a4bfae5dc8ad.tar.bz2 scummvm-rg350-8d7b10f7c3463390a928b7aca889a4bfae5dc8ad.zip |
NEVERHOOD: Add names to some message IDs
Diffstat (limited to 'engines/neverhood/modules/module1000_sprites.cpp')
-rw-r--r-- | engines/neverhood/modules/module1000_sprites.cpp | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp index 573474de02..4238040fbe 100644 --- a/engines/neverhood/modules/module1000_sprites.cpp +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -39,10 +39,10 @@ AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x2000: + case NM_ANIMATION_UPDATE: hammerHitsDoor(); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -118,13 +118,13 @@ AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00352100) sendMessage(_asDoor, 0x2000, 0); else if (param.asInteger() == 0x0A1A0109) playSound(0, 0x66410886); break; - case 0x2000: + case NM_ANIMATION_UPDATE: startAnimation(0x022C90D4, 1, -1); playSound(0, 0xE741020A); _newStickFrameIndex = STICK_LAST_FRAME; @@ -148,14 +148,14 @@ AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x0E0A1410) playSound(0, 0x60803F10); break; case 0x2001: startAnimation(0xC68C2299, 0, -1); break; - case 0x3002: + case NM_ANIMATION_STOP: SetMessageHandler(NULL); setGlobalVar(V_WINDOW_OPEN, 1); setVisible(false); @@ -180,9 +180,9 @@ AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int1 uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x00C0C444) - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_LEVER_DOWN, 0); else if (param.asInteger() == 0xC41A02C0) playSound(0, 0x40581882); break; @@ -190,11 +190,11 @@ uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m sendMessage(_parentScene, 0x4826, 0); messageResult = 1; break; - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x04A98C36, 0, -1); _newStickFrameIndex = 0; break; - case 0x480F: + case NM_LEVER_DOWN: startAnimation(0x04A98C36, 0, -1); break; case 0x482A: @@ -278,9 +278,9 @@ uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, En SetMessageHandler(&AsScene1002Ring::hmRingPulled1); startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); break; - case 0x480F: + case NM_LEVER_DOWN: setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x480F, 0); + sendMessage(_parentScene, NM_LEVER_DOWN, 0); SetMessageHandler(&AsScene1002Ring::hmRingPulled2); startAnimation(0x861A2020, 0, -1); break; @@ -297,12 +297,12 @@ uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, En uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); + case NM_LEVER_UP: + sendMessage(_parentScene, NM_LEVER_UP, 0); setDoDeltaX(_vm->_rnd->getRandomNumber(1)); startAnimation(0x8258A030, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingReleased); @@ -320,7 +320,7 @@ uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0x04103090, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); break; @@ -337,8 +337,8 @@ uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); + case NM_LEVER_UP: + sendMessage(_parentScene, NM_LEVER_UP, 0); setDoDeltaX(_vm->_rnd->getRandomNumber(1)); startAnimation(0x8258A030, 0, -1); SetMessageHandler(&AsScene1002Ring::hmRingReleased); @@ -356,11 +356,11 @@ uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam &par uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmRingIdle(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x05410F72) playSound(0, 0x21EE40A9); break; - case 0x3002: + case NM_ANIMATION_STOP: startAnimation(0xA85C4011, 0, -1); break; case 0x482A: @@ -391,11 +391,11 @@ void AsScene1002Door::update() { uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x4808: + case NM_DOOR_OPEN: setGlobalVar(V_FLYTRAP_RING_DOOR, 1); SetSpriteUpdate(&AsScene1002Door::suOpenDoor); break; - case 0x4809: + case NM_DOOR_CLOSE: setGlobalVar(V_FLYTRAP_RING_DOOR, 0); SetSpriteUpdate(&AsScene1002Door::suCloseDoor); break; @@ -443,7 +443,7 @@ uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const Mess startAnimation(0x0422255A, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -467,7 +467,7 @@ AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Sce uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0xA61CA1C2) sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); else if (param.asInteger() == 0x14CE0620) @@ -483,7 +483,7 @@ uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam &par uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -607,7 +607,7 @@ void AsScene1002VenusFlyTrap::upIdle() { uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x000890C4) playSound(0, 0xC21190D8); else if (param.asInteger() == 0x522200A0) @@ -673,7 +673,7 @@ uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -683,7 +683,7 @@ uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageP uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x000890C4) playSound(0, 0xC21190D8); else if (param.asInteger() == 0x41881801) { @@ -698,7 +698,7 @@ uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessagePara } else if (param.asInteger() == 0x522200A0) playSound(0, 0x931080C8); break; - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; case 0x482A: @@ -727,7 +727,7 @@ void AsScene1002VenusFlyTrap::stWalk() { } void AsScene1002VenusFlyTrap::stRelease() { - sendMessage(_parentScene, 0x4807, 0); + sendMessage(_parentScene, NM_LEVER_UP, 0); startAnimation(0x82292851, 0, -1); SetUpdateHandler(&AsScene1002VenusFlyTrap::update); SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); @@ -833,11 +833,11 @@ void AsScene1002OutsideDoorBackground::update() { uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageResult) { - case 0x4808: + case NM_DOOR_OPEN: _isDoorClosed = false; _countdown = 2; break; - case 0x4809: + case NM_DOOR_CLOSE: _isDoorClosed = true; _countdown = 2; break; @@ -848,7 +848,7 @@ uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const Mes uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = handleMessage(messageNum, param, sender); switch (messageResult) { - case 0x3002: + case NM_ANIMATION_STOP: gotoNextState(); break; } @@ -930,7 +930,7 @@ void AsScene1002KlaymenPeekHand::update() { uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) { sendMessage(_parentScene, 0x1022, 1200); _isClipRectSaved = true; @@ -960,7 +960,7 @@ AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { Sprite::handleMessage(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x225A8587) playSound(0, 0x109AFC4C); break; @@ -968,7 +968,7 @@ uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam &pa startAnimation(0xEB312C11, 0, -1); setVisible(true); break; - case 0x3002: + case NM_ANIMATION_STOP: stopAnimation(); setVisible(false); break; @@ -1001,10 +1001,10 @@ uint32 KmScene1001::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&KmScene1001::stPullHammerLever); break; - case 0x4812: + case NM_KLAYMEN_PICKUP: GotoState(&Klaymen::stPickUpGeneric); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 1) GotoState(&Klaymen::stPressButton); else if (param.asInteger() == 2) @@ -1075,7 +1075,7 @@ void KmScene1001::stSleeping() { uint32 KmScene1001::hmSleeping(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevel(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x03060012) { playSound(0, 0xC0238244); } @@ -1098,9 +1098,9 @@ void KmScene1001::stPullHammerLever() { uint32 KmScene1001::hmPullHammerLever(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = Klaymen::hmLever(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) - sendMessage(_attachedSprite, 0x480F, 0); + sendMessage(_attachedSprite, NM_LEVER_DOWN, 0); break; } return messageResult; @@ -1170,7 +1170,7 @@ uint32 KmScene1002::xHandleMessage(int messageNum, const MessageParam ¶m) { case 0x480D: GotoState(&KmScene1002::stJumpToRingVenusFlyTrap); break; - case 0x4816: + case NM_KLAYMEN_PRESS_BUTTON: if (param.asInteger() == 0) GotoState(&KmScene1002::stPressDoorButton); break; @@ -1233,7 +1233,7 @@ void KmScene1002::setupJumpToRing() { uint32 KmScene1002::hmJumpToRing(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { sendMessage(_attachedSprite, 0x4806, 0); _acceptInput = true; @@ -1290,7 +1290,7 @@ void KmScene1002::stJumpToRing3() { uint32 KmScene1002::hmJumpToRing3(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { sendMessage(_attachedSprite, 0x4806, 0); } else if (param.asInteger() == 0x320AC306) { @@ -1346,9 +1346,9 @@ void KmScene1002::stJumpToRingVenusFlyTrap() { uint32 KmScene1002::hmJumpToRingVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x168050A0) { - sendMessage(_attachedSprite, 0x480F, 0); + sendMessage(_attachedSprite, NM_LEVER_DOWN, 0); } else if (param.asInteger() == 0x586B0300) { sendMessage(_otherSprite, 0x480E, 1); } else if (param.asInteger() == 0x4AB28209) { @@ -1377,7 +1377,7 @@ void KmScene1002::stJumpAndFall() { void KmScene1002::stDropFromRing() { if (_attachedSprite) { _x = _attachedSprite->getX(); - sendMessage(_attachedSprite, 0x4807, 0); + sendMessage(_attachedSprite, NM_LEVER_UP, 0); _attachedSprite = NULL; } _busyStatus = 2; @@ -1392,7 +1392,7 @@ void KmScene1002::stDropFromRing() { uint32 KmScene1002::hmJumpAndFall(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevel(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x1307050A) { playSound(0, 0x40428A09); } @@ -1431,7 +1431,7 @@ void KmScene1002::evMoveVenusFlyTrapDone() { uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x01084280) { sendMessage(_attachedSprite, 0x480B, (uint32)_doDeltaX); } else if (param.asInteger() == 0x02421405) { @@ -1461,7 +1461,7 @@ uint32 KmScene1002::hmMoveVenusFlyTrap(int messageNum, const MessageParam ¶m uint32 KmScene1002::hmFirstMoveVenusFlyTrap(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x4AB28209) { sendMessage(_attachedSprite, 0x482A, 0); } else if (param.asInteger() == 0x88001184) { @@ -1503,7 +1503,7 @@ void KmScene1002::evHitByBoxingGloveDone() { uint32 KmScene1002::hmPressDoorButton(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x942D2081) { _acceptInput = false; sendMessage(_attachedSprite, 0x2003, 0); @@ -1530,7 +1530,7 @@ uint32 KmScene1002::hmHitByBoxingGlove(int messageNum, const MessageParam ¶m } messageResult = 0; break; - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x1A1A0785) { playSound(0, 0x40F0A342); } else if (param.asInteger() == 0x60428026) { @@ -1610,7 +1610,7 @@ uint32 KmScene1004::xHandleMessage(int messageNum, const MessageParam ¶m) { uint32 KmScene1004::hmReadNote(int messageNum, const MessageParam ¶m, Entity *sender) { uint32 messageResult = hmLowLevelAnimation(messageNum, param, sender); switch (messageNum) { - case 0x100D: + case NM_ANIMATION_START: if (param.asInteger() == 0x04684052) { _acceptInput = true; sendMessage(_parentScene, 0x2002, 0); |