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authorTobia Tesan2014-10-26 22:57:28 +0100
committerEinar Johan Trøan Sømåen2014-11-04 17:52:01 +0100
commitdfe465e26ba88b850644979cbd9835d296fca728 (patch)
treec66179e48eb7c1c6eb68b98acc541a979616b542 /engines/neverhood/modules/module1400_sprites.cpp
parent028238ed5481838828652d43e647d317641745fe (diff)
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WINTERMUTE: Introduce WMEGameDescription
I aped what has been done with AGS: in engines/agi/detection.cpp, adding a struct that includes ADGameDescription at the beginning. This is also recommended in advancedDetector.h
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