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author | Filippos Karapetis | 2013-12-25 19:12:00 +0200 |
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committer | Filippos Karapetis | 2013-12-25 19:12:00 +0200 |
commit | 43c226436c5cb466fa066cbb8fad46477d73e31e (patch) | |
tree | 877310e4826794e7dbc04582fa5d401af328f6f6 /engines/neverhood/modules/module2200_sprites.cpp | |
parent | 6bbec02a6e45a728b2c0fde9ce96ef8cd4304bb4 (diff) | |
download | scummvm-rg350-43c226436c5cb466fa066cbb8fad46477d73e31e.tar.gz scummvm-rg350-43c226436c5cb466fa066cbb8fad46477d73e31e.tar.bz2 scummvm-rg350-43c226436c5cb466fa066cbb8fad46477d73e31e.zip |
NEVERHOOD: Change more message values to enums
Diffstat (limited to 'engines/neverhood/modules/module2200_sprites.cpp')
-rw-r--r-- | engines/neverhood/modules/module2200_sprites.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/neverhood/modules/module2200_sprites.cpp b/engines/neverhood/modules/module2200_sprites.cpp index 04cd461ee2..ddf31f7920 100644 --- a/engines/neverhood/modules/module2200_sprites.cpp +++ b/engines/neverhood/modules/module2200_sprites.cpp @@ -317,7 +317,7 @@ void SsScene2202PuzzleCube::stopMoving() { loadSprite(kSsScene2202PuzzleCubeFileHashes2[_cubeSymbol], kSLFCenteredDrawOffset); SetSpriteUpdate(NULL); _isMoving = false; - sendMessage(_parentScene, 0x2002, _cubePosition); + sendMessage(_parentScene, NM_POSITION_CHANGE, _cubePosition); } static const uint32 kAsCommonKeyFileHashes[] = { @@ -377,7 +377,7 @@ uint32 AsScene2203Door::handleMessage(int messageNum, const MessageParam ¶m, switch (messageNum) { case 0x1011: if (_doorIndex == getGlobalVar(V_LARGE_DOOR_NUMBER)) - sendMessage(_parentScene, 0x2002, 0); + sendMessage(_parentScene, NM_POSITION_CHANGE, 0); else sendMessage(_parentScene, 0x2001, 0); messageResult = 1; @@ -607,9 +607,9 @@ void AsScene2207Elevator::update() { } if (_pointIndex > 20 && _surface->getPriority() != 900) - sendMessage(_parentScene, 0x2002, 900); + sendMessage(_parentScene, NM_POSITION_CHANGE, 900); else if (_pointIndex < 20 && _surface->getPriority() != 1100) - sendMessage(_parentScene, 0x2002, 1100); + sendMessage(_parentScene, NM_POSITION_CHANGE, 1100); AnimatedSprite::update(); |