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author | johndoe123 | 2014-04-17 23:02:25 +0200 |
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committer | johndoe123 | 2014-04-17 23:02:25 +0200 |
commit | c0d83b0b298f1116cb69948107ba867fc73f16df (patch) | |
tree | 15c6c92b3952f957dd63c2eb54994e5c32e0b1dc /engines/neverhood/modules/module2300.h | |
parent | 4904554bb6ddd250de6bcb356b5660c9c57b5a2b (diff) | |
download | scummvm-rg350-c0d83b0b298f1116cb69948107ba867fc73f16df.tar.gz scummvm-rg350-c0d83b0b298f1116cb69948107ba867fc73f16df.tar.bz2 scummvm-rg350-c0d83b0b298f1116cb69948107ba867fc73f16df.zip |
NEVERHOOD: Fix bug #6520: 'NEVERHOOD: buggy sound of the waterfall'
Diffstat (limited to 'engines/neverhood/modules/module2300.h')
-rw-r--r-- | engines/neverhood/modules/module2300.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/neverhood/modules/module2300.h b/engines/neverhood/modules/module2300.h index 57235986d9..b5758b0c86 100644 --- a/engines/neverhood/modules/module2300.h +++ b/engines/neverhood/modules/module2300.h @@ -37,8 +37,8 @@ public: virtual ~Module2300(); protected: int _sceneNum; - bool _isWallBroken; int _soundVolume; + bool _isWaterfallRunning; void createScene(int sceneNum, int which); void updateScene(); }; |