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author | johndoe123 | 2011-07-11 12:21:56 +0000 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:38:47 +0200 |
commit | 9f6e6c6f7fde2e1c927deee732cb03cf34d18455 (patch) | |
tree | fe1d446c2f691865ad76ef63db18b30962951193 /engines/neverhood/mouse.h | |
parent | c39fb81951dd1a442c9811ba7ce202fa3619be70 (diff) | |
download | scummvm-rg350-9f6e6c6f7fde2e1c927deee732cb03cf34d18455.tar.gz scummvm-rg350-9f6e6c6f7fde2e1c927deee732cb03cf34d18455.tar.bz2 scummvm-rg350-9f6e6c6f7fde2e1c927deee732cb03cf34d18455.zip |
NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
Diffstat (limited to 'engines/neverhood/mouse.h')
-rw-r--r-- | engines/neverhood/mouse.h | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/neverhood/mouse.h b/engines/neverhood/mouse.h new file mode 100644 index 0000000000..d03588f4e0 --- /dev/null +++ b/engines/neverhood/mouse.h @@ -0,0 +1,48 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MOUSE_H +#define NEVERHOOD_MOUSE_H + +#include "neverhood/neverhood.h" +#include "neverhood/sprite.h" +#include "neverhood/graphics.h" +#include "neverhood/resource.h" + +namespace Neverhood { + +class Mouse433 : public StaticSprite { +public: + Mouse433(NeverhoodEngine *vm, uint32 fileHash, NRect *mouseRect); + void load(uint32 fileHash); +protected: + MouseCursorResource _mouseCursorResource; + int _frameNum; + NRect _mouseRect; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void updateCursor(); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MOUSE_H */ |