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authorjohndoe1232011-07-11 12:21:56 +0000
committerWillem Jan Palenstijn2013-05-08 20:38:47 +0200
commit9f6e6c6f7fde2e1c927deee732cb03cf34d18455 (patch)
treefe1d446c2f691865ad76ef63db18b30962951193 /engines/neverhood/mouse.h
parentc39fb81951dd1a442c9811ba7ce202fa3619be70 (diff)
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NEVERHOOD: Implement MouseCursorResource and Mouse433 mouse cursor
Diffstat (limited to 'engines/neverhood/mouse.h')
-rw-r--r--engines/neverhood/mouse.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/engines/neverhood/mouse.h b/engines/neverhood/mouse.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MOUSE_H
+#define NEVERHOOD_MOUSE_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/sprite.h"
+#include "neverhood/graphics.h"
+#include "neverhood/resource.h"
+
+namespace Neverhood {
+
+class Mouse433 : public StaticSprite {
+public:
+ Mouse433(NeverhoodEngine *vm, uint32 fileHash, NRect *mouseRect);
+ void load(uint32 fileHash);
+protected:
+ MouseCursorResource _mouseCursorResource;
+ int _frameNum;
+ NRect _mouseRect;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ void updateCursor();
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MOUSE_H */