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author | Eugene Sandulenko | 2013-05-15 09:19:34 -0700 |
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committer | Eugene Sandulenko | 2013-05-15 09:19:34 -0700 |
commit | 0638308ef13727b4b359d98d54bc09156752aaaa (patch) | |
tree | e6f6b131566c593f6731ffa058e396931afc2525 /engines/neverhood/resource.cpp | |
parent | bf9db9e20d75cc18cb711f148814a5d3aae79483 (diff) | |
parent | 32c21754e20afd589556ea862876c6e304b3326b (diff) | |
download | scummvm-rg350-0638308ef13727b4b359d98d54bc09156752aaaa.tar.gz scummvm-rg350-0638308ef13727b4b359d98d54bc09156752aaaa.tar.bz2 scummvm-rg350-0638308ef13727b4b359d98d54bc09156752aaaa.zip |
Merge pull request #330 from johndoe123/neverhood
NEVERHOOD: Neverhood engine
Diffstat (limited to 'engines/neverhood/resource.cpp')
-rw-r--r-- | engines/neverhood/resource.cpp | 583 |
1 files changed, 583 insertions, 0 deletions
diff --git a/engines/neverhood/resource.cpp b/engines/neverhood/resource.cpp new file mode 100644 index 0000000000..442713196e --- /dev/null +++ b/engines/neverhood/resource.cpp @@ -0,0 +1,583 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/algorithm.h" +#include "common/memstream.h" +#include "neverhood/resource.h" +#include "neverhood/resourceman.h" + +namespace Neverhood { + +// SpriteResource + +SpriteResource::SpriteResource(NeverhoodEngine *vm) + : _vm(vm), _pixels(NULL) { +} + +SpriteResource::~SpriteResource() { + unload(); +} + +void SpriteResource::draw(Graphics::Surface *destSurface, bool flipX, bool flipY) { + if (_pixels) { + byte *dest = (byte*)destSurface->pixels; + const int destPitch = destSurface->pitch; + if (_rle) + unpackSpriteRle(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY); + else + unpackSpriteNormal(_pixels, _dimensions.width, _dimensions.height, dest, destPitch, flipX, flipY); + } +} + +bool SpriteResource::load(uint32 fileHash, bool doLoadPosition) { + debug(2, "SpriteResource::load(%08X)", fileHash); + unload(); + _vm->_res->queryResource(fileHash, _resourceHandle); + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeBitmap) { + _vm->_res->loadResource(_resourceHandle); + const byte *spriteData = _resourceHandle.data(); + NPoint *position = doLoadPosition ? &_position : NULL; + parseBitmapResource(spriteData, &_rle, &_dimensions, position, NULL, &_pixels); + } + return _pixels != NULL; +} + +void SpriteResource::unload() { + _vm->_res->unloadResource(_resourceHandle); + _pixels = NULL; + _rle = false; +} + +// PaletteResource + +PaletteResource::PaletteResource(NeverhoodEngine *vm) + : _vm(vm), _palette(NULL) { +} + +PaletteResource::~PaletteResource() { + unload(); +} + +bool PaletteResource::load(uint32 fileHash) { + debug(2, "PaletteResource::load(%08X)", fileHash); + unload(); + _vm->_res->queryResource(fileHash, _resourceHandle); + if (_resourceHandle.isValid() && + (_resourceHandle.type() == kResTypeBitmap || _resourceHandle.type() == kResTypePalette)) { + _vm->_res->loadResource(_resourceHandle); + _palette = _resourceHandle.data(); + // Check if the palette is stored in a bitmap + if (_resourceHandle.type() == kResTypeBitmap) + parseBitmapResource(_palette, NULL, NULL, NULL, &_palette, NULL); + + } + return _palette != NULL; +} + +void PaletteResource::unload() { + _vm->_res->unloadResource(_resourceHandle); + _palette = NULL; +} + +void PaletteResource::copyPalette(byte *destPalette) { + if (_palette) + memcpy(destPalette, _palette, 1024); +} + +// AnimResource + +AnimResource::AnimResource(NeverhoodEngine *vm) + : _vm(vm), _width(0), _height(0), _currSpriteData(NULL), _fileHash(0), _paletteData(NULL), + _spriteData(NULL), _replEnabled(false), _replOldColor(0), _replNewColor(0) { +} + +AnimResource::~AnimResource() { + unload(); +} + +void AnimResource::draw(uint frameIndex, Graphics::Surface *destSurface, bool flipX, bool flipY) { + const AnimFrameInfo frameInfo = _frames[frameIndex]; + byte *dest = (byte*)destSurface->pixels; + const int destPitch = destSurface->pitch; + _currSpriteData = _spriteData + frameInfo.spriteDataOffs; + _width = frameInfo.drawOffset.width; + _height = frameInfo.drawOffset.height; + if (_replEnabled && _replOldColor != _replNewColor) + unpackSpriteRle(_currSpriteData, _width, _height, dest, destPitch, flipX, flipY, _replOldColor, _replNewColor); + else + unpackSpriteRle(_currSpriteData, _width, _height, dest, destPitch, flipX, flipY); +} + +bool AnimResource::load(uint32 fileHash) { + debug(2, "AnimResource::load(%08X)", fileHash); + + if (fileHash == _fileHash) + return true; + + unload(); + + _vm->_res->queryResource(fileHash, _resourceHandle); + if (!_resourceHandle.isValid() || _resourceHandle.type() != kResTypeAnimation) + return false; + + const byte *resourceData, *animList, *frameList; + uint16 animInfoStartOfs, animListIndex, animListCount; + uint16 frameListStartOfs, frameCount; + uint32 spriteDataOfs, paletteDataOfs; + + _vm->_res->loadResource(_resourceHandle); + resourceData = _resourceHandle.data(); + + animListCount = READ_LE_UINT16(resourceData); + animInfoStartOfs = READ_LE_UINT16(resourceData + 2); + spriteDataOfs = READ_LE_UINT32(resourceData + 4); + paletteDataOfs = READ_LE_UINT32(resourceData + 8); + + animList = resourceData + 12; + for (animListIndex = 0; animListIndex < animListCount; animListIndex++) { + debug(8, "hash: %08X", READ_LE_UINT32(animList)); + if (READ_LE_UINT32(animList) == fileHash) + break; + animList += 8; + } + + if (animListIndex >= animListCount) { + _vm->_res->unloadResource(_resourceHandle); + return false; + } + + _spriteData = resourceData + spriteDataOfs; + if (paletteDataOfs > 0) + _paletteData = resourceData + paletteDataOfs; + + frameCount = READ_LE_UINT16(animList + 4); + frameListStartOfs = READ_LE_UINT16(animList + 6); + + debug(8, "frameCount = %d; frameListStartOfs = %04X; animInfoStartOfs = %04X", frameCount, frameListStartOfs, animInfoStartOfs); + + frameList = resourceData + animInfoStartOfs + frameListStartOfs; + + _frames.clear(); + _frames.reserve(frameCount); + + for (uint16 frameIndex = 0; frameIndex < frameCount; frameIndex++) { + AnimFrameInfo frameInfo; + frameInfo.frameHash = READ_LE_UINT32(frameList); + frameInfo.counter = READ_LE_UINT16(frameList + 4); + frameInfo.drawOffset.x = READ_LE_UINT16(frameList + 6); + frameInfo.drawOffset.y = READ_LE_UINT16(frameList + 8); + frameInfo.drawOffset.width = READ_LE_UINT16(frameList + 10); + frameInfo.drawOffset.height = READ_LE_UINT16(frameList + 12); + frameInfo.deltaX = READ_LE_UINT16(frameList + 14); + frameInfo.deltaY = READ_LE_UINT16(frameList + 16); + frameInfo.collisionBoundsOffset.x = READ_LE_UINT16(frameList + 18); + frameInfo.collisionBoundsOffset.y = READ_LE_UINT16(frameList + 20); + frameInfo.collisionBoundsOffset.width = READ_LE_UINT16(frameList + 22); + frameInfo.collisionBoundsOffset.height = READ_LE_UINT16(frameList + 24); + frameInfo.spriteDataOffs = READ_LE_UINT32(frameList + 28); + debug(8, "frameHash = %08X; counter = %d; rect = (%d,%d,%d,%d); deltaX = %d; deltaY = %d; collisionBoundsOffset = (%d,%d,%d,%d); spriteDataOffs = %08X", + frameInfo.frameHash, frameInfo.counter, + frameInfo.drawOffset.x, frameInfo.drawOffset.y, frameInfo.drawOffset.width, frameInfo.drawOffset.height, + frameInfo.deltaX, frameInfo.deltaY, + frameInfo.collisionBoundsOffset.x, frameInfo.collisionBoundsOffset.y, frameInfo.collisionBoundsOffset.width, frameInfo.collisionBoundsOffset.height, + frameInfo.spriteDataOffs); + frameList += 32; + _frames.push_back(frameInfo); + } + + _fileHash = fileHash; + + return true; + +} + +void AnimResource::unload() { + _vm->_res->unloadResource(_resourceHandle); + _currSpriteData = NULL; + _fileHash = 0; + _paletteData = NULL; + _spriteData = NULL; + _replEnabled = true; + _replOldColor = 0; + _replNewColor = 0; +} + +int16 AnimResource::getFrameIndex(uint32 frameHash) { + int16 frameIndex = -1; + for (uint i = 0; i < _frames.size(); i++) + if (_frames[i].frameHash == frameHash) { + frameIndex = (int16)i; + break; + } + debug(2, "AnimResource::getFrameIndex(%08X) -> %d", frameHash, frameIndex); + return frameIndex; +} + +void AnimResource::setRepl(byte oldColor, byte newColor) { + _replOldColor = oldColor; + _replNewColor = newColor; +} + +NDimensions AnimResource::loadSpriteDimensions(uint32 fileHash) { + ResourceHandle resourceHandle; + NDimensions dimensions; + _vm->_res->queryResource(fileHash, resourceHandle); + const byte *resDimensions = resourceHandle.extData(); + if (resDimensions) { + dimensions.width = READ_LE_UINT16(resDimensions + 0); + dimensions.height = READ_LE_UINT16(resDimensions + 2); + } else { + dimensions.width = 0; + dimensions.height = 0; + } + return dimensions; +} + +// MouseCursorResource + +MouseCursorResource::MouseCursorResource(NeverhoodEngine *vm) + : _cursorSprite(vm), _cursorNum(4), _currFileHash(0) { + + _rect.width = 32; + _rect.height = 32; +} + +void MouseCursorResource::load(uint32 fileHash) { + if (_currFileHash != fileHash) { + if (_cursorSprite.load(fileHash) && !_cursorSprite.isRle() && + _cursorSprite.getDimensions().width == 96 && _cursorSprite.getDimensions().height == 224) { + _currFileHash = fileHash; + } else { + unload(); + } + } +} + +void MouseCursorResource::unload() { + _cursorSprite.unload(); + _currFileHash = 0; + _cursorNum = 4; +} + +NDrawRect& MouseCursorResource::getRect() { + static const NPoint kCursorHotSpots[] = { + {-15, -5}, + {-17, -25}, + {-17, -30}, + {-14, -1}, + {-3, -7}, + {-30, -18}, + {-1, -18} + }; + _rect.x = kCursorHotSpots[_cursorNum].x; + _rect.y = kCursorHotSpots[_cursorNum].y; + return _rect; +} + +void MouseCursorResource::draw(int frameNum, Graphics::Surface *destSurface) { + if (_cursorSprite.getPixels()) { + const int sourcePitch = (_cursorSprite.getDimensions().width + 3) & 0xFFFC; // 4 byte alignment + const int destPitch = destSurface->pitch; + const byte *source = _cursorSprite.getPixels() + _cursorNum * (sourcePitch * 32) + frameNum * 32; + byte *dest = (byte*)destSurface->pixels; + for (int16 yc = 0; yc < 32; yc++) { + memcpy(dest, source, 32); + source += sourcePitch; + dest += destPitch; + } + } +} + +// TextResource + +TextResource::TextResource(NeverhoodEngine *vm) + : _vm(vm), _textData(NULL), _count(0) { + +} + +TextResource::~TextResource() { + unload(); +} + +void TextResource::load(uint32 fileHash) { + debug(2, "TextResource::load(%08X)", fileHash); + unload(); + _vm->_res->queryResource(fileHash, _resourceHandle); + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeText) { + _vm->_res->loadResource(_resourceHandle); + _textData = _resourceHandle.data(); + _count = READ_LE_UINT32(_textData); + } +} + +void TextResource::unload() { + _vm->_res->unloadResource(_resourceHandle); + _textData = NULL; + _count = 0; +} + +const char *TextResource::getString(uint index, const char *&textEnd) { + const char *textStart = (const char*)(_textData + 4 + _count * 4 + READ_LE_UINT32(_textData + (index + 1) * 4)); + textEnd = (const char*)(_textData + 4 + _count * 4 + READ_LE_UINT32(_textData + (index + 2) * 4)); + return textStart; +} + +// DataResource + +DataResource::DataResource(NeverhoodEngine *vm) + : _vm(vm) { +} + +DataResource::~DataResource() { + unload(); +} + +void DataResource::load(uint32 fileHash) { + if (_resourceHandle.fileHash() == fileHash) + return; + const byte *data = NULL; + uint32 dataSize = 0; + unload(); + _vm->_res->queryResource(fileHash, _resourceHandle); + if (_resourceHandle.isValid() && _resourceHandle.type() == kResTypeData) { + _vm->_res->loadResource(_resourceHandle); + data = _resourceHandle.data(); + dataSize = _resourceHandle.size(); + } + if (data && dataSize) { + Common::MemoryReadStream dataS(data, dataSize); + uint itemCount = dataS.readUint16LE(); + uint32 itemStartOffs = 2 + itemCount * 8; + debug(2, "itemCount = %d", itemCount); + for (uint i = 0; i < itemCount; i++) { + dataS.seek(2 + i * 8); + DRDirectoryItem drDirectoryItem; + drDirectoryItem.nameHash = dataS.readUint32LE(); + drDirectoryItem.offset = dataS.readUint16LE(); + drDirectoryItem.type = dataS.readUint16LE(); + debug(2, "%03d nameHash = %08X; offset = %04X; type = %d", i, drDirectoryItem.nameHash, drDirectoryItem.offset, drDirectoryItem.type); + dataS.seek(itemStartOffs + drDirectoryItem.offset); + switch (drDirectoryItem.type) { + case 1: + { + debug(3, "NPoint"); + NPoint point; + point.x = dataS.readUint16LE(); + point.y = dataS.readUint16LE(); + debug(3, "(%d, %d)", point.x, point.y); + drDirectoryItem.offset = _points.size(); + _points.push_back(point); + break; + } + case 2: + { + uint count = dataS.readUint16LE(); + NPointArray *pointArray = new NPointArray(); + debug(3, "NPointArray; count = %d", count); + for (uint j = 0; j < count; j++) { + NPoint point; + point.x = dataS.readUint16LE(); + point.y = dataS.readUint16LE(); + debug(3, "(%d, %d)", point.x, point.y); + pointArray->push_back(point); + } + drDirectoryItem.offset = _pointArrays.size(); + _pointArrays.push_back(pointArray); + break; + } + case 3: + { + uint count = dataS.readUint16LE(); + HitRectList *hitRectList = new HitRectList(); + debug(3, "HitRectList; count = %d", count); + for (uint j = 0; j < count; j++) { + HitRect hitRect; + hitRect.rect.x1 = dataS.readUint16LE(); + hitRect.rect.y1 = dataS.readUint16LE(); + hitRect.rect.x2 = dataS.readUint16LE(); + hitRect.rect.y2 = dataS.readUint16LE(); + hitRect.type = dataS.readUint16LE() + 0x5001; + debug(3, "(%d, %d, %d, %d) -> %04d", hitRect.rect.x1, hitRect.rect.y1, hitRect.rect.x2, hitRect.rect.y2, hitRect.type); + hitRectList->push_back(hitRect); + } + drDirectoryItem.offset = _hitRectLists.size(); + _hitRectLists.push_back(hitRectList); + break; + } + case 4: + { + uint count = dataS.readUint16LE(); + MessageList *messageList = new MessageList(); + debug(3, "MessageList; count = %d", count); + for (uint j = 0; j < count; j++) { + MessageItem messageItem; + messageItem.messageNum = dataS.readUint32LE(); + messageItem.messageValue = dataS.readUint32LE(); + debug(3, "(%08X, %08X)", messageItem.messageNum, messageItem.messageValue); + messageList->push_back(messageItem); + } + drDirectoryItem.offset = _messageLists.size(); + _messageLists.push_back(messageList); + break; + } + case 5: + { + uint count = dataS.readUint16LE(); + DRSubRectList *drSubRectList = new DRSubRectList(); + debug(3, "SubRectList; count = %d", count); + for (uint j = 0; j < count; j++) { + DRSubRect drSubRect; + drSubRect.rect.x1 = dataS.readUint16LE(); + drSubRect.rect.y1 = dataS.readUint16LE(); + drSubRect.rect.x2 = dataS.readUint16LE(); + drSubRect.rect.y2 = dataS.readUint16LE(); + drSubRect.messageListHash = dataS.readUint32LE(); + drSubRect.messageListItemIndex = dataS.readUint16LE(); + debug(3, "(%d, %d, %d, %d) -> %08X (%d)", drSubRect.rect.x1, drSubRect.rect.y1, drSubRect.rect.x2, drSubRect.rect.y2, drSubRect.messageListHash, drSubRect.messageListItemIndex); + drSubRectList->push_back(drSubRect); + } + drDirectoryItem.offset = _drSubRectLists.size(); + _drSubRectLists.push_back(drSubRectList); + break; + } + case 6: + { + DRRect drRect; + drRect.rect.x1 = dataS.readUint16LE(); + drRect.rect.y1 = dataS.readUint16LE(); + drRect.rect.x2 = dataS.readUint16LE(); + drRect.rect.y2 = dataS.readUint16LE(); + drRect.subRectIndex = dataS.readUint16LE(); + debug(3, "(%d, %d, %d, %d) -> %d", drRect.rect.x1, drRect.rect.y1, drRect.rect.x2, drRect.rect.y2, drRect.subRectIndex); + drDirectoryItem.offset = _drRects.size(); + _drRects.push_back(drRect); + break; + } + case 7: + { + uint count = dataS.readUint16LE(); + NRectArray *rectArray = new NRectArray(); + debug(3, "NRectArray; count = %d", count); + for (uint j = 0; j < count; j++) { + NRect rect; + rect.x1 = dataS.readUint16LE(); + rect.y1 = dataS.readUint16LE(); + rect.x2 = dataS.readUint16LE(); + rect.y2 = dataS.readUint16LE(); + debug(3, "(%d, %d, %d, %d)", rect.x1, rect.y1, rect.x2, rect.y2); + rectArray->push_back(rect); + } + drDirectoryItem.offset = _rectArrays.size(); + _rectArrays.push_back(rectArray); + break; + } + } + _directory.push_back(drDirectoryItem); + } + } +} + +void DataResource::unload() { + _directory.clear(); + _points.clear(); + for (Common::Array<NPointArray*>::iterator it = _pointArrays.begin(); it != _pointArrays.end(); ++it) + delete (*it); + _pointArrays.clear(); + for (Common::Array<NRectArray*>::iterator it = _rectArrays.begin(); it != _rectArrays.end(); ++it) + delete (*it); + _rectArrays.clear(); + for (Common::Array<HitRectList*>::iterator it = _hitRectLists.begin(); it != _hitRectLists.end(); ++it) + delete (*it); + _hitRectLists.clear(); + for (Common::Array<MessageList*>::iterator it = _messageLists.begin(); it != _messageLists.end(); ++it) + delete (*it); + _messageLists.clear(); + _drRects.clear(); + for (Common::Array<DRSubRectList*>::iterator it = _drSubRectLists.begin(); it != _drSubRectLists.end(); ++it) + delete (*it); + _drSubRectLists.clear(); + _vm->_res->unloadResource(_resourceHandle); +} + +NPoint DataResource::getPoint(uint32 nameHash) { + DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 1); + return drDirectoryItem ? _points[drDirectoryItem->offset] : NPoint(); +} + +NPointArray *DataResource::getPointArray(uint32 nameHash) { + DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 2); + return drDirectoryItem ? _pointArrays[drDirectoryItem->offset] : NULL; +} + +NRectArray *DataResource::getRectArray(uint32 nameHash) { + DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(nameHash, 3); + return drDirectoryItem ? _rectArrays[drDirectoryItem->offset] : NULL; +} + +HitRectList *DataResource::getHitRectList() { + DataResource::DRDirectoryItem *drDirectoryItem = findDRDirectoryItem(calcHash("HitArray"), 3); + return drDirectoryItem ? _hitRectLists[drDirectoryItem->offset] : NULL; +} + +MessageList *DataResource::getMessageListAtPos(int16 klaymenX, int16 klaymenY, int16 mouseX, int16 mouseY) { + for (uint i = 0; i < _drRects.size(); i++) { + if (klaymenX >= _drRects[i].rect.x1 && klaymenX <= _drRects[i].rect.x2 && + klaymenY >= _drRects[i].rect.y1 && klaymenY <= _drRects[i].rect.y2) { + DRSubRectList *drSubRectList = _drSubRectLists[_drRects[i].subRectIndex]; + for (uint j = 0; j < drSubRectList->size(); j++) { + DRSubRect &subRect = (*drSubRectList)[j]; + if (mouseX >= subRect.rect.x1 && mouseX <= subRect.rect.x2 && + mouseY >= subRect.rect.y1 && mouseY <= subRect.rect.y2) { + return _messageLists[subRect.messageListItemIndex]; + } + } + } + } + return NULL; +} + +DataResource::DRDirectoryItem *DataResource::findDRDirectoryItem(uint32 nameHash, uint16 type) { + for (Common::Array<DRDirectoryItem>::iterator it = _directory.begin(); it != _directory.end(); it++) + if ((*it).nameHash == nameHash && (*it).type == type) + return &(*it); + return NULL; +} + +uint32 calcHash(const char *value) { + uint32 hash = 0, shiftValue = 0; + while (*value != 0) { + char ch = *value++; + if ((ch >= 'A' && ch <= 'Z') || (ch >= 'a' && ch <= 'z') || (ch >= '0' && ch <= '9')) { + if (ch >= 'a' && ch <= 'z') + ch -= 32; + else if (ch >= '0' && ch <= '9') + ch += 22; + shiftValue += ch - 64; + if (shiftValue >= 32) + shiftValue -= 32; + hash ^= 1 << shiftValue; + } + } + return hash; +} + +} // End of namespace Neverhood |