diff options
author | johndoe123 | 2011-07-03 12:09:48 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:30:58 +0200 |
commit | 44ab81eab83189bfa0693fca564543227d423799 (patch) | |
tree | c95d048fa3f8983615703be025d57ee535c93f23 /engines/neverhood/scene.cpp | |
parent | 3c82668fe4267b34a9e3c7fe88f0d2a0fcfc4c4b (diff) | |
download | scummvm-rg350-44ab81eab83189bfa0693fca564543227d423799.tar.gz scummvm-rg350-44ab81eab83189bfa0693fca564543227d423799.tar.bz2 scummvm-rg350-44ab81eab83189bfa0693fca564543227d423799.zip |
NEVERHOOD: Start with the Screen class, also
- Move common headers used in modules to module.h so they don't have to be explicitly #included in each module header
- Clean up #includes
Diffstat (limited to 'engines/neverhood/scene.cpp')
-rw-r--r-- | engines/neverhood/scene.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/neverhood/scene.cpp b/engines/neverhood/scene.cpp index ccdae3a287..f1209318ec 100644 --- a/engines/neverhood/scene.cpp +++ b/engines/neverhood/scene.cpp @@ -39,13 +39,13 @@ Scene::Scene(NeverhoodEngine *vm, Module *parentModule, bool clearHitRects) // TODO _playerSprite = NULL; // TODO _mouseSprite = NULL; _palette = NULL; - // TODO _class300 = NULL; + // TODO _background = NULL; // TODO _field_8E = -1; if (clearHitRects) { // TODO g_Class700->setHitRects(NULL, 0); // TODO g_Class700->clear(); } - // TODO g_screen->setFps(24); + _vm->_screen->setFps(24); // TODO g_screen->hSmack = NULL; // TODO g_screen->field_24 = 0; // TODO g_screen->field_26 = 0; @@ -292,7 +292,7 @@ void Scene::smackerUpdate() { _messageHandlerCb = _savedMessageHandlerCb; if (_palette) _palette->usePalette(); - // TODO class300->restore(); + // TODO _background->restore(); // TODO g_screen->smackerPlayer = NULL; } #endif |