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author | richiesams | 2013-06-06 13:03:09 -0500 |
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committer | richiesams | 2013-08-04 13:30:32 -0500 |
commit | 0303850bf7089637b34ae487855bca866d57b580 (patch) | |
tree | e21055cdb6cba7fa7ef5622c13b73760e37c0f81 /engines/neverhood/scene.h | |
parent | d0b341e6ca7010641c362bb36ebfc3d225955056 (diff) | |
download | scummvm-rg350-0303850bf7089637b34ae487855bca866d57b580.tar.gz scummvm-rg350-0303850bf7089637b34ae487855bca866d57b580.tar.bz2 scummvm-rg350-0303850bf7089637b34ae487855bca866d57b580.zip |
ZVISION: Allow detection to go off inner directory
Game detection needs to be off an actual resource, but all the resources
are in subdirectories. This updates the code to search for the specific
subdirectory.
Diffstat (limited to 'engines/neverhood/scene.h')
0 files changed, 0 insertions, 0 deletions