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author | Torbjörn Andersson | 2015-08-01 20:11:50 +0200 |
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committer | Thierry Crozat | 2018-11-04 22:33:22 +0100 |
commit | 8b692f8d8993b977ae76a546a13e37fce7272bb2 (patch) | |
tree | e7d32381995707ffa502fdf0602e1c3d656ef1cd /engines/neverhood/sound.cpp | |
parent | 14bdaae4d5caad98ef89fa1f81ed3b7a5bbfc620 (diff) | |
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CONFIGURE: Add detection of liba52
This is for an experiment aiming to decode audio for the hi-res
videos in Zork: Grand Inquisitor. I don't know if we want to add
a dependency on liba52, but the license should allow us to include
the code verbatim, if that's preferrable.
Diffstat (limited to 'engines/neverhood/sound.cpp')
0 files changed, 0 insertions, 0 deletions