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authorjohndoe1232011-07-09 18:45:51 +0000
committerWillem Jan Palenstijn2013-05-08 20:38:46 +0200
commit222cd4a6513770914d09630d1001a8159ba3d0f9 (patch)
treef8c9e71c549c9a9c6e41073d9b9d3c6c8729848a /engines/neverhood/sprite.h
parent5c69ae21ddf535f862585a4fa5892a9a1146618f (diff)
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NEVERHOOD: More work on Scene1001 and Klayman
- Fix a bug in Klayman's walking - The lever can now be used - Other stuff is still missing - Remove entity.cpp since it's not needed
Diffstat (limited to 'engines/neverhood/sprite.h')
-rw-r--r--engines/neverhood/sprite.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/neverhood/sprite.h b/engines/neverhood/sprite.h
index 160bfe1a7f..16f741afaa 100644
--- a/engines/neverhood/sprite.h
+++ b/engines/neverhood/sprite.h
@@ -113,7 +113,7 @@ protected:
int16 _frameIndex4;
uint32 _fileHash6;
uint32 _fileHash5;
- int16 _status;
+ int16 _animStatus;
int16 _counter;
int _hashListIndex;
int _newHashListIndex;
@@ -143,7 +143,6 @@ protected:
void setFileHash3(uint32 fileHash2, uint32 fileHash6, uint32 fileHash5);
void setCallback1(AnimationCb callback1);
void setCallback2(AnimationCb callback2);
- int16 getHashListIndex(uint32 fileHash) { return 0; } // TODO !!!
void removeCallbacks();
};