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author | Nicola Mettifogo | 2007-10-21 19:27:15 +0000 |
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committer | Nicola Mettifogo | 2007-10-21 19:27:15 +0000 |
commit | 14160083e8b418375198552f3d8954696cb4c46a (patch) | |
tree | 1bd5a35d531e3c3ebd7cc19329c657a23a53f047 /engines/parallaction/callables_ns.cpp | |
parent | aa01449f297dd4c49bd5b852bf27142f28b826ac (diff) | |
download | scummvm-rg350-14160083e8b418375198552f3d8954696cb4c46a.tar.gz scummvm-rg350-14160083e8b418375198552f3d8954696cb4c46a.tar.bz2 scummvm-rg350-14160083e8b418375198552f3d8954696cb4c46a.zip |
Now stopping music when loading a game in Amiga versions of Nippon Safes.
svn-id: r29242
Diffstat (limited to 'engines/parallaction/callables_ns.cpp')
-rw-r--r-- | engines/parallaction/callables_ns.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp index d0acd0a425..c6c274b96c 100644 --- a/engines/parallaction/callables_ns.cpp +++ b/engines/parallaction/callables_ns.cpp @@ -539,6 +539,8 @@ void Parallaction_ns::_c_endIntro(void *parm) { } debugC(1, kDebugExec, "endIntro(): done showing credits"); + _soundMan->stopMusic(); + if ((getFeatures() & GF_DEMO) == 0) { _gfx->displayCenteredString(80, "CLICK MOUSE BUTTON TO START"); _gfx->updateScreen(); |