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authorNicola Mettifogo2007-07-29 17:02:08 +0000
committerNicola Mettifogo2007-07-29 17:02:08 +0000
commit4774696a9620cb0c325b7ceb82d85c77ea5363f1 (patch)
tree4d5cf08cd9197b53dcec715ffe2219a3208f17b3 /engines/parallaction/callables_ns.cpp
parent608fd62cb5063d64c8f718a2604b99023817a816 (diff)
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Made current callable routines members of Parallaction_ns, and moved them to callables_ns.cpp.
svn-id: r28302
Diffstat (limited to 'engines/parallaction/callables_ns.cpp')
-rw-r--r--engines/parallaction/callables_ns.cpp782
1 files changed, 782 insertions, 0 deletions
diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp
new file mode 100644
index 0000000000..b0312bb714
--- /dev/null
+++ b/engines/parallaction/callables_ns.cpp
@@ -0,0 +1,782 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+
+#include "common/stdafx.h"
+#include "common/system.h"
+
+#include "common/file.h"
+
+#include "graphics/primitives.h" // for Graphics::drawLine
+
+#include "parallaction/parallaction.h"
+#include "parallaction/menu.h"
+#include "parallaction/sound.h"
+
+
+namespace Parallaction {
+
+/*
+ game callables data members
+*/
+
+// there three guys are extern'd somewhere
+Zone *_moveSarcZone0 = NULL;
+int16 _introSarcData1 = 0;
+Zone *_moveSarcZone1 = NULL;
+
+// part completion messages
+static const char *endMsg0[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"};
+static const char *endMsg1[] = {"HAI FINITO QUESTA PARTE", "TU AS COMPLETE' CETTE AVENTURE", "YOU HAVE COMPLETED THIS PART", "DU HAST EIN ABENTEUER ERFOLGREICH"};
+static const char *endMsg2[] = {"ORA COMPLETA IL RESTO ", "AVEC SUCCES.", "NOW GO ON WITH THE REST OF", "ZU ENDE GEFUHRT"};
+static const char *endMsg3[] = {"DELL' AVVENTURA", "CONTINUE AVEC LES AUTRES", "THIS ADVENTURE", "MACH' MIT DEN ANDEREN WEITER"};
+// game completion messages
+static const char *endMsg4[] = {"COMPLIMENTI!", "BRAVO!", "CONGRATULATIONS!", "PRIMA!"};
+static const char *endMsg5[] = {"HAI FINITO LE TRE PARTI", "TU AS COMPLETE' LES TROIS PARTIES", "YOU HAVE COMPLETED THE THREE PARTS", "DU HAST DREI ABENTEURE ERFOLGREICH"};
+static const char *endMsg6[] = {"DELL' AVVENTURA", "DE L'AVENTURE", "OF THIS ADVENTURE", "ZU ENDE GEFUHRT"};
+static const char *endMsg7[] = {"ED ORA IL GRAN FINALE ", "ET MAINTENANT LE GRAND FINAL", "NOW THE GREAT FINAL", "UND YETZT DER GROSSE SCHLUSS!"};
+
+static uint16 num_foglie = 0;
+static Zone *_moveSarcZones[5];
+static Zone *_moveSarcExaZones[5];
+
+/*
+ intro callables data members
+*/
+
+static Animation *_rightHandAnim;
+
+static uint16 _rightHandPositions[684] = {
+ 0x0064, 0x0046, 0x006c, 0x0046, 0x0074, 0x0046, 0x007c, 0x0046,
+ 0x0084, 0x0046, 0x008c, 0x0046, 0x0094, 0x0046, 0x009c, 0x0046,
+ 0x00a4, 0x0046, 0x00ac, 0x0046, 0x00b4, 0x0046, 0x00bc, 0x0046,
+ 0x00c4, 0x0046, 0x00cc, 0x0046, 0x00d4, 0x0046, 0x00dc, 0x0046,
+ 0x00e4, 0x0046, 0x00ec, 0x0046, 0x00f4, 0x0046, 0x00fc, 0x0046,
+ 0x0104, 0x0046, 0x00ff, 0x0042, 0x00ff, 0x004a, 0x00ff, 0x0052,
+ 0x00ff, 0x005a, 0x00ff, 0x0062, 0x00ff, 0x006a, 0x00ff, 0x0072,
+ 0x00ff, 0x007a, 0x00ff, 0x0082, 0x00ff, 0x008a, 0x00ff, 0x0092,
+ 0x00ff, 0x009a, 0x00ff, 0x00a2, 0x0104, 0x0097, 0x00fc, 0x0097,
+ 0x00f4, 0x0097, 0x00ec, 0x0097, 0x00e4, 0x0097, 0x00dc, 0x0097,
+ 0x00d4, 0x0097, 0x00cc, 0x0097, 0x00c4, 0x0097, 0x00bc, 0x0097,
+ 0x00b4, 0x0097, 0x00ac, 0x0097, 0x00a4, 0x0097, 0x009c, 0x0097,
+ 0x0094, 0x0097, 0x008c, 0x0097, 0x0084, 0x0097, 0x007c, 0x0097,
+ 0x0074, 0x0097, 0x006c, 0x0097, 0x0064, 0x0097, 0x0066, 0x0042,
+ 0x0066, 0x004a, 0x0066, 0x0052, 0x0066, 0x005a, 0x0066, 0x0062,
+ 0x0066, 0x006a, 0x0066, 0x0072, 0x0066, 0x007a, 0x0066, 0x0082,
+ 0x0066, 0x008a, 0x0066, 0x0092, 0x0066, 0x009a, 0x0066, 0x00a2,
+ 0x008c, 0x0091, 0x0099, 0x0042, 0x0099, 0x004a, 0x0099, 0x0052,
+ 0x0099, 0x005a, 0x0099, 0x0062, 0x0099, 0x006a, 0x0099, 0x0072,
+ 0x0099, 0x007a, 0x0099, 0x0082, 0x0099, 0x008a, 0x0099, 0x0092,
+ 0x0099, 0x009a, 0x0099, 0x00a2, 0x00a0, 0x004d, 0x00cc, 0x0042,
+ 0x00cc, 0x004a, 0x00cc, 0x0052, 0x00cc, 0x005a, 0x00cc, 0x0062,
+ 0x00cc, 0x006a, 0x00cc, 0x0072, 0x00cc, 0x007a, 0x00cc, 0x0082,
+ 0x00cc, 0x008a, 0x00cc, 0x0092, 0x00cc, 0x009a, 0x00cc, 0x00a2,
+ 0x00ca, 0x0050, 0x00b1, 0x0050, 0x0081, 0x0052, 0x007e, 0x0052,
+ 0x007c, 0x0055, 0x007c, 0x005c, 0x007e, 0x005e, 0x0080, 0x005e,
+ 0x0082, 0x005c, 0x0082, 0x0054, 0x0080, 0x0052, 0x0078, 0x0052,
+ 0x007c, 0x005e, 0x0077, 0x0061, 0x0074, 0x006e, 0x0074, 0x0078,
+ 0x0076, 0x007a, 0x0079, 0x0078, 0x0079, 0x0070, 0x0078, 0x0070,
+ 0x0078, 0x006b, 0x007b, 0x0066, 0x007a, 0x006f, 0x0084, 0x006f,
+ 0x0085, 0x0066, 0x0086, 0x0070, 0x0085, 0x0070, 0x0085, 0x0079,
+ 0x0088, 0x0079, 0x008a, 0x0078, 0x008a, 0x006c, 0x0087, 0x0061,
+ 0x0085, 0x005f, 0x0082, 0x005f, 0x0080, 0x0061, 0x007e, 0x0061,
+ 0x007b, 0x005f, 0x007c, 0x006f, 0x007c, 0x0071, 0x0079, 0x0074,
+ 0x0079, 0x0089, 0x0076, 0x008c, 0x0076, 0x008e, 0x007a, 0x008e,
+ 0x007f, 0x0089, 0x007f, 0x0083, 0x007e, 0x0083, 0x007e, 0x0077,
+ 0x0080, 0x0077, 0x0080, 0x0083, 0x0080, 0x008b, 0x0084, 0x0090,
+ 0x0088, 0x0090, 0x0088, 0x008e, 0x0085, 0x008b, 0x0085, 0x0074,
+ 0x0082, 0x0071, 0x00b2, 0x0052, 0x00b0, 0x0054, 0x00b0, 0x0056,
+ 0x00ae, 0x0058, 0x00af, 0x0059, 0x00af, 0x005e, 0x00b2, 0x0061,
+ 0x00b5, 0x0061, 0x00b8, 0x005e, 0x00b8, 0x005a, 0x00b9, 0x0059,
+ 0x00b9, 0x0058, 0x00b7, 0x0056, 0x00b7, 0x0054, 0x00b5, 0x0052,
+ 0x00b2, 0x0052, 0x00ae, 0x005a, 0x00ab, 0x005b, 0x00ab, 0x006d,
+ 0x00ae, 0x0072, 0x00b8, 0x0072, 0x00bc, 0x006d, 0x00bc, 0x005b,
+ 0x00b9, 0x005a, 0x00bc, 0x005c, 0x00be, 0x005c, 0x00c1, 0x005f,
+ 0x00c4, 0x0067, 0x00c4, 0x006d, 0x00c1, 0x0076, 0x00c0, 0x0077,
+ 0x00bd, 0x0077, 0x00bb, 0x0075, 0x00bd, 0x0073, 0x00bb, 0x0072,
+ 0x00be, 0x0070, 0x00be, 0x006a, 0x00a9, 0x006a, 0x00a9, 0x0070,
+ 0x00ac, 0x0072, 0x00aa, 0x0073, 0x00ac, 0x0075, 0x00aa, 0x0077,
+ 0x00a7, 0x0077, 0x00a3, 0x006d, 0x00a3, 0x0067, 0x00a6, 0x005f,
+ 0x00a9, 0x005c, 0x00ab, 0x005c, 0x00ac, 0x0077, 0x00ac, 0x007c,
+ 0x00ab, 0x007c, 0x00ab, 0x0084, 0x00ac, 0x0084, 0x00ac, 0x008b,
+ 0x00a9, 0x008e, 0x00a9, 0x0090, 0x00ae, 0x0090, 0x00ae, 0x008d,
+ 0x00b2, 0x008c, 0x00b2, 0x0087, 0x00b1, 0x0086, 0x00b1, 0x007b,
+ 0x00b2, 0x0079, 0x00b4, 0x0079, 0x00b4, 0x007d, 0x00b5, 0x007d,
+ 0x00b5, 0x0087, 0x00b4, 0x0087, 0x00b4, 0x008c, 0x00b6, 0x008c,
+ 0x00b9, 0x0091, 0x00b4, 0x0091, 0x00bd, 0x008f, 0x00ba, 0x008c,
+ 0x00ba, 0x0083, 0x00bb, 0x0082, 0x00bb, 0x0075, 0x00cc, 0x006e,
+ 0x00d4, 0x006c, 0x00db, 0x0069, 0x00d9, 0x0068, 0x00d9, 0x0064,
+ 0x00dc, 0x0064, 0x00dc, 0x0060, 0x00df, 0x0056, 0x00e5, 0x0052,
+ 0x00e7, 0x0052, 0x00ec, 0x0056, 0x00ef, 0x005d, 0x00f1, 0x0065,
+ 0x00f3, 0x0064, 0x00f3, 0x0069, 0x00f0, 0x0069, 0x00ec, 0x0065,
+ 0x00ec, 0x005e, 0x00e9, 0x005f, 0x00e9, 0x005a, 0x00e7, 0x0058,
+ 0x00e4, 0x0058, 0x00e3, 0x0054, 0x00e3, 0x0058, 0x00e1, 0x005c,
+ 0x00e4, 0x0061, 0x00e7, 0x0061, 0x00e9, 0x005f, 0x00eb, 0x005d,
+ 0x00e4, 0x0062, 0x00e0, 0x0064, 0x00e0, 0x0069, 0x00e2, 0x006b,
+ 0x00e0, 0x0072, 0x00e0, 0x0077, 0x00ec, 0x0077, 0x00ec, 0x0071,
+ 0x00ea, 0x006b, 0x00ec, 0x006a, 0x00ec, 0x0063, 0x00e7, 0x0063,
+ 0x00e7, 0x0065, 0x00e1, 0x0069, 0x00e3, 0x0068, 0x00e6, 0x0069,
+ 0x00ec, 0x005e, 0x00ea, 0x006b, 0x00e7, 0x006b, 0x00e7, 0x006a,
+ 0x00e5, 0x006a, 0x00e5, 0x006b, 0x00e2, 0x006b, 0x00df, 0x006c,
+ 0x00dc, 0x006f, 0x00dc, 0x0071, 0x00da, 0x0073, 0x00d8, 0x0073,
+ 0x00d8, 0x006f, 0x00dc, 0x006b, 0x00dc, 0x0069, 0x00dd, 0x0068,
+ 0x00ef, 0x0068, 0x00f0, 0x0069, 0x00f0, 0x006b, 0x00f4, 0x006f,
+ 0x00f4, 0x0072, 0x00f3, 0x0073, 0x00f2, 0x0073, 0x00f0, 0x0071,
+ 0x00f0, 0x006f, 0x00ec, 0x006b, 0x00ec, 0x007a, 0x00eb, 0x007b,
+ 0x00eb, 0x007f, 0x00ec, 0x0080, 0x00ec, 0x0084, 0x00eb, 0x0085,
+ 0x00eb, 0x008b, 0x00ec, 0x008c, 0x00ec, 0x008f, 0x00ed, 0x0091,
+ 0x00e9, 0x0091, 0x00e9, 0x008f, 0x00e7, 0x008d, 0x00e7, 0x0090,
+ 0x00e7, 0x0089, 0x00e8, 0x0088, 0x00e8, 0x0086, 0x00e7, 0x0085,
+ 0x00e7, 0x007d, 0x00e6, 0x007c, 0x00e6, 0x0078, 0x00e5, 0x007d,
+ 0x00e5, 0x0085, 0x00e4, 0x0086, 0x00e4, 0x0088, 0x00e5, 0x0089,
+ 0x00e5, 0x0090, 0x00e5, 0x008b, 0x00e3, 0x0091, 0x00df, 0x0091,
+ 0x00e0, 0x0090, 0x00e0, 0x008c, 0x00e2, 0x008b, 0x00e1, 0x0085,
+ 0x00e0, 0x0084, 0x00e0, 0x0080, 0x00e1, 0x007f, 0x00e1, 0x007c,
+ 0x00e0, 0x007b, 0x00e0, 0x0077
+};
+
+struct Credit {
+ const char *_role;
+ const char *_name;
+} _credits[] = {
+ {"Music and Sound Effects", "MARCO CAPRELLI"},
+ {"PC Version", "RICCARDO BALLARINO"},
+ {"Project Manager", "LOVRANO CANEPA"},
+ {"Production", "BRUNO BOZ"},
+ {"Special Thanks to", "LUIGI BENEDICENTI - GILDA and DANILO"},
+ {"Copyright 1992 Euclidea s.r.l ITALY", "All rights reserved"}
+};
+
+/*
+ game callables
+*/
+
+void Parallaction_ns::_c_null(void *parm) {
+
+ return;
+}
+
+void Parallaction_ns::_c_play_boogie(void *parm) {
+
+ static uint16 flag = 1;
+
+ if (flag == 0)
+ return;
+ flag = 0;
+
+ _vm->_soundMan->setMusicFile("boogie2");
+ _vm->_soundMan->playMusic();
+
+ return;
+}
+
+
+void Parallaction_ns::_c_score(void *parm) {
+ _score += 5;
+ return;
+}
+
+void Parallaction_ns::_c_fade(void *parm) {
+
+ _vm->_gfx->setBlackPalette();
+
+ Gfx::Palette pal;
+ memset(pal, 0, sizeof(Gfx::Palette));
+
+ for (uint16 _di = 0; _di < 64; _di++) {
+ _vm->_gfx->fadePalette(pal);
+ _vm->_gfx->setPalette(pal);
+
+ g_system->delayMillis(20);
+ _vm->_gfx->updateScreen();
+ }
+
+ return;
+}
+
+
+
+void Parallaction_ns::_c_moveSarc(void *parm) {
+
+ Animation *a;
+
+ if (_introSarcData2 != 0) {
+
+ _introSarcData2 = 0;
+ if (_moveSarcZones[0] == NULL) {
+
+ _moveSarcZones[0] = _vm->findZone("sarc1");
+ _moveSarcZones[1] = _vm->findZone("sarc2");
+ _moveSarcZones[2] = _vm->findZone("sarc3");
+ _moveSarcZones[3] = _vm->findZone("sarc4");
+ _moveSarcZones[4] = _vm->findZone("sarc5");
+
+ _moveSarcExaZones[0] = _vm->findZone("sarc1exa");
+ _moveSarcExaZones[1] = _vm->findZone("sarc2exa");
+ _moveSarcExaZones[2] = _vm->findZone("sarc3exa");
+ _moveSarcExaZones[3] = _vm->findZone("sarc4exa");
+ _moveSarcExaZones[4] = _vm->findZone("sarc5exa");
+
+ }
+
+ a = _vm->findAnimation("sposta");
+
+ _moveSarcZone1 = (Zone*)parm;
+
+ for (uint16 _si = 0; _si < 5; _si++) {
+ if (_moveSarcZones[_si] == _moveSarcZone1) {
+ _moveSarcZone0 = _moveSarcExaZones[_si];
+ }
+ }
+
+ _introSarcData1 = _introSarcData3 - _moveSarcZone1->_left;
+ a->_z = _introSarcData3;
+ a->_frame = _moveSarcZone1->_top - (_introSarcData1 / 20);
+ _introSarcData3 = _moveSarcZone1->_left;
+
+ if (_introSarcData1 > 0) {
+ a->_left = _introSarcData1 / 2;
+ } else {
+ a->_left = -_introSarcData1 / 2;
+ }
+
+ if (_introSarcData1 > 0) {
+ a->_top = 2;
+ } else {
+ a->_top = -2;
+ }
+
+ return;
+
+ }
+
+ _introSarcData2 = 1;
+ _moveSarcZone1->translate(_introSarcData1, -_introSarcData1 / 20);
+ _moveSarcZone0->translate(_introSarcData1, -_introSarcData1 / 20);
+
+ if (_moveSarcZones[0]->_left == 35 &&
+ _moveSarcZones[1]->_left == 68 &&
+ _moveSarcZones[2]->_left == 101 &&
+ _moveSarcZones[3]->_left == 134 &&
+ _moveSarcZones[4]->_left == 167) {
+
+ a = _vm->findAnimation("finito");
+
+ a->_flags |= (kFlagsActive | kFlagsActing);
+ _localFlags[_vm->_currentLocationIndex] |= 0x20; // GROSS HACK: activates 'finito' flag in dinoit_museo.loc
+ }
+
+ return;
+
+}
+
+
+
+
+void Parallaction_ns::_c_contaFoglie(void *parm) {
+
+ num_foglie++;
+ if (num_foglie != 6)
+ return;
+
+ _commandFlags |= 0x1000;
+
+ return;
+}
+
+void Parallaction_ns::_c_zeroFoglie(void *parm) {
+ num_foglie = 0;
+ return;
+}
+
+void Parallaction_ns::_c_trasformata(void *parm) {
+ _engineFlags ^= kEngineTransformedDonna;
+ return;
+}
+
+void Parallaction_ns::_c_offMouse(void *parm) {
+ _vm->showCursor(false);
+ _engineFlags |= kEngineBlockInput;
+ return;
+}
+
+void Parallaction_ns::_c_onMouse(void *parm) {
+ _engineFlags &= ~kEngineBlockInput;
+ _vm->showCursor(true);
+ return;
+}
+
+
+
+void Parallaction_ns::_c_setMask(void *parm) {
+
+ _vm->_gfx->intGrottaHackMask();
+
+ return;
+}
+
+void Parallaction_ns::_c_endComment(void *param) {
+
+ byte* _enginePal = _vm->_gfx->_palette;
+ Gfx::Palette pal;
+
+ uint32 si;
+ for (si = 0; si < 32; si++) {
+
+ byte al = _enginePal[si*3+1];
+ if (al > _enginePal[si*3+2]) {
+ al = _enginePal[si*3+1];
+ } else {
+ al = _enginePal[si*3+2];
+ }
+
+ if (al < _enginePal[si*3]) {
+ al = _enginePal[si*3];
+ } else {
+ al = _enginePal[si*3+1];
+ }
+
+ if (al > _enginePal[si*3+2]) {
+ al = _enginePal[si*3+1];
+ } else {
+ al = _enginePal[si*3+2];
+ }
+
+ pal[si*3] = al;
+ pal[si*3+2] = al;
+ pal[si*3+1] = al;
+
+ }
+
+ int16 w = 0, h = 0;
+ _vm->_gfx->getStringExtent(_vm->_location._endComment, 130, &w, &h);
+
+ Common::Rect r(w+5, h+5);
+ r.moveTo(5, 5);
+ _vm->_gfx->floodFill(Gfx::kBitFront, r, 0);
+
+ r.setWidth(w+3);
+ r.setHeight(h+3);
+ r.moveTo(7, 7);
+ _vm->_gfx->floodFill(Gfx::kBitFront, r, 1);
+
+ _vm->_gfx->setFont(kFontDialogue);
+ _vm->_gfx->displayWrappedString(_vm->_location._endComment, 3, 5, 0, 130);
+ _vm->_gfx->updateScreen();
+
+ uint32 di = 0;
+ for (di = 0; di < PALETTE_COLORS; di++) {
+ for (si = 0; si <= 93; si +=3) {
+
+ int8 al;
+
+ if (_enginePal[si] != pal[si]) {
+ al = _enginePal[si];
+ if (al > pal[si])
+ al = 1;
+ else
+ al = -1;
+ _enginePal[si] += al;
+ }
+
+ if (_enginePal[si+1] != pal[si+1]) {
+ al = _enginePal[si+1];
+ if (al > pal[si+1])
+ al = 1;
+ else
+ al = -1;
+ _enginePal[si+1] += al;
+ }
+
+ if (_enginePal[si+2] != pal[si+2]) {
+ al = _enginePal[si+2];
+ if (al > pal[si+2])
+ al = 1;
+ else
+ al = -1;
+ _enginePal[si+2] += al;
+ }
+
+ }
+
+ _vm->_gfx->setPalette(_enginePal);
+ g_system->delayMillis(20);
+ _vm->_gfx->updateScreen();
+
+ }
+
+ waitUntilLeftClick();
+
+ return;
+}
+
+void Parallaction_ns::_c_frankenstein(void *parm) {
+
+ Gfx::Palette pal0;
+ Gfx::Palette pal1;
+
+ for (uint16 i = 0; i <= BASE_PALETTE_COLORS; i++) {
+ pal0[(i+FIRST_BASE_COLOR)] = _vm->_gfx->_palette[i];
+ pal0[(i+FIRST_BASE_COLOR)*3+1] = 0;
+ pal0[(i+FIRST_BASE_COLOR)*3+2] = 0;
+
+ pal1[(i+FIRST_BASE_COLOR)*3+1] = 0;
+ pal1[(i+FIRST_BASE_COLOR)*3+2] = 0;
+ }
+
+ for (uint16 _di = 0; _di < 30; _di++) {
+ g_system->delayMillis(20);
+ _vm->_gfx->setPalette(pal0, FIRST_BASE_COLOR, BASE_PALETTE_COLORS);
+ _vm->_gfx->updateScreen();
+ g_system->delayMillis(20);
+ _vm->_gfx->setPalette(pal1, FIRST_BASE_COLOR, BASE_PALETTE_COLORS);
+ _vm->_gfx->updateScreen();
+ }
+
+ _vm->_gfx->setPalette(_vm->_gfx->_palette);
+ _vm->_gfx->updateScreen();
+
+ return;
+}
+
+
+void Parallaction_ns::_c_finito(void *parm) {
+
+ const char **v8C = endMsg0;
+ const char **v7C = endMsg1;
+ const char **v6C = endMsg2;
+ const char **v5C = endMsg3;
+ const char **v4C = endMsg4;
+ const char **v3C = endMsg5;
+ const char **v2C = endMsg6;
+ const char **v1C = endMsg7;
+
+ Common::File stream;
+
+ stream.open(_vm->_characterName, Common::File::kFileWriteMode);
+ if (stream.isOpen())
+ stream.close();
+
+ Common::File streamDino, streamDough, streamDonna;
+
+ streamDino.open("dino");
+ streamDough.open("dough");
+ streamDonna.open("donna");
+
+ bool gameCompleted = streamDino.isOpen() && streamDough.isOpen() && streamDonna.isOpen();
+
+ streamDino.close();
+ streamDough.close();
+ streamDonna.close();
+
+ cleanInventory();
+
+ _vm->_gfx->setPalette(_vm->_gfx->_palette);
+
+ if (gameCompleted) {
+ _vm->_gfx->setFont(kFontMenu);
+ _vm->_gfx->displayCenteredString(70, v4C[_language]);
+ _vm->_gfx->displayCenteredString(100, v3C[_language]);
+ _vm->_gfx->displayCenteredString(130, v2C[_language]);
+ _vm->_gfx->displayCenteredString(160, v1C[_language]);
+
+ _vm->_gfx->updateScreen();
+ waitUntilLeftClick();
+
+ strcpy(_vm->_location._name, "estgrotta.drki");
+
+ _engineFlags |= kEngineChangeLocation;
+ } else {
+ _vm->_gfx->setFont(kFontMenu);
+ _vm->_gfx->displayCenteredString(70, v8C[_language]);
+ _vm->_gfx->displayCenteredString(100, v7C[_language]);
+ _vm->_gfx->displayCenteredString(130, v6C[_language]);
+ _vm->_gfx->displayCenteredString(160, v5C[_language]);
+
+ _vm->_gfx->updateScreen();
+ waitUntilLeftClick();
+
+ _vm->_menu->selectCharacter();
+ }
+
+ // this code saves main character animation from being removed from the following code
+ _vm->_animations.remove(&_vm->_char._ani);
+ _vm->_locationNames[0][0] = '\0';
+ _vm->_numLocations = 0;
+ _commandFlags = 0;
+
+ // this flag tells freeZones to unconditionally remove *all* Zones
+ _engineFlags |= kEngineQuit;
+
+ // TODO (LIST): this sequence should be just _zones.clear()
+ _vm->freeZones();
+
+ // TODO (LIST): this sequence should be just _animations.clear()
+ _vm->freeAnimations();
+
+ // this dangerous flag can now be cleared
+ _engineFlags &= ~kEngineQuit;
+
+ // main character animation is restored
+ _vm->_animations.push_front(&_vm->_char._ani);
+ _score = 0;
+
+ return;
+}
+
+void Parallaction_ns::_c_ridux(void *parm) {
+ _vm->changeCharacter(_minidinoName);
+ return;
+}
+
+void Parallaction_ns::_c_testResult(void *parm) {
+ _vm->_gfx->swapBuffers();
+
+ _vm->_disk->selectArchive("disk1");
+ _vm->parseLocation("common");
+
+ _vm->_gfx->setFont(kFontMenu);
+
+ _vm->_gfx->displayCenteredString(38, _slideText[0]);
+ _vm->_gfx->displayCenteredString(58, _slideText[1]);
+
+ _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack);
+ _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBit2);
+
+ return;
+}
+
+void Parallaction_ns::_c_offSound(void*) {
+ _vm->_soundMan->stopSfx(0);
+ _vm->_soundMan->stopSfx(1);
+ _vm->_soundMan->stopSfx(2);
+ _vm->_soundMan->stopSfx(3);
+}
+
+void Parallaction_ns::_c_startMusic(void*) {
+ _vm->_soundMan->playMusic();
+}
+
+void Parallaction_ns::_c_closeMusic(void*) {
+ _vm->_soundMan->stopMusic();
+}
+
+/*
+ intro callables
+*/
+
+void Parallaction_ns::_c_startIntro(void *parm) {
+ _rightHandAnim = _vm->findAnimation("righthand");
+
+ if (_vm->getPlatform() == Common::kPlatformPC) {
+ _vm->_soundMan->setMusicFile("intro");
+ _vm->_soundMan->playMusic();
+ }
+
+ _engineFlags |= kEngineBlockInput;
+
+ return;
+}
+
+void Parallaction_ns::_c_endIntro(void *parm) {
+
+ _vm->_gfx->setFont(kFontMenu);
+
+ debugC(1, kDebugLocation, "endIntro()");
+
+ for (uint16 _si = 0; _si < 6; _si++) {
+ _vm->_gfx->displayCenteredString(80, _credits[_si]._role);
+ _vm->_gfx->displayCenteredString(100, _credits[_si]._name);
+
+ _vm->_gfx->updateScreen();
+
+ for (uint16 v2 = 0; v2 < 100; v2++) {
+ _mouseButtons = kMouseNone;
+ _vm->updateInput();
+ if (_mouseButtons == kMouseLeftUp)
+ break;
+
+ _vm->waitTime( 1 );
+ }
+
+ _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
+ }
+ debugC(1, kDebugLocation, "endIntro(): done showing credits");
+
+ if ((_vm->getFeatures() & GF_DEMO) == 0) {
+ _vm->_gfx->displayCenteredString(80, "CLICK MOUSE BUTTON TO START");
+ _vm->_gfx->updateScreen();
+
+ waitUntilLeftClick();
+
+ _engineFlags &= ~kEngineBlockInput;
+ _vm->_menu->selectCharacter();
+ } else {
+ waitUntilLeftClick();
+ }
+
+ return;
+}
+
+void Parallaction_ns::_c_moveSheet(void *parm) {
+
+ static uint16 x = 319;
+
+ if (x > 66)
+ x -= 16;
+
+ Common::Rect r;
+
+ r.left = x;
+ r.top = 47;
+ r.right = (x + 32 > 319) ? 319 : (x + 32);
+ r.bottom = 199;
+ _vm->_gfx->floodFill(Gfx::kBitBack, r, 1);
+ _vm->_gfx->floodFill(Gfx::kBit2, r, 1);
+
+ if (x >= 104) return;
+
+ r.left = x+215;
+ r.top = 47;
+ r.right = (x + 247 > 319) ? 319 : (x + 247);
+ r.bottom = 199;
+ _vm->_gfx->floodFill(Gfx::kBitBack, r, 12);
+ _vm->_gfx->floodFill(Gfx::kBit2, r, 12);
+
+ return;
+}
+
+void plotPixel(int x, int y, int color, void *data) {
+ _vm->_gfx->plotMaskPixel(x, y, color);
+}
+
+void Parallaction_ns::_c_sketch(void *parm) {
+
+ static uint16 index = 1;
+
+ uint16 newy = _rightHandPositions[2*index+1];
+ uint16 newx = _rightHandPositions[2*index];
+
+ uint16 oldy = _rightHandPositions[2*(index-1)+1];
+ uint16 oldx = _rightHandPositions[2*(index-1)];
+
+ Graphics::drawLine(oldx, oldy, newx, newy, 0, plotPixel, NULL);
+
+ _rightHandAnim->_left = newx;
+ _rightHandAnim->_top = newy - 20;
+
+ index++;
+
+ return;
+}
+
+
+
+
+void Parallaction_ns::_c_shade(void *parm) {
+
+ Common::Rect r(
+ _rightHandAnim->_left - 36,
+ _rightHandAnim->_top - 36,
+ _rightHandAnim->_left,
+ _rightHandAnim->_top
+ );
+
+ _vm->_gfx->fillMaskRect(r, 0);
+
+ return;
+
+}
+
+void Parallaction_ns::_c_projector(void*) {
+#ifdef HALFBRITE
+ static int dword_16032 = 0;
+
+// Bitmap bm;
+// InitBitMap(&bm);
+
+ if (dword_16032 != 0) {
+/* // keep drawing spotlight in its final place
+ _vm->_gfx->flatBlitCnv(&scnv, 110, 25, Gfx::kBitFront);
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, 110, 25, a3->??, a3->??, 0x20, 0x20);
+*/ return;
+ }
+
+ _vm->_gfx->setHalfbriteMode(true);
+/*
+ // move spot light around the stage
+ int d7, d6;
+ for (d7 = 0; d7 < 150; d7++) {
+
+ if (d7 < 100) {
+ int d1 = d7;
+ if (d1 < 0)
+ d1++;
+
+ d1 >>= 1;
+ d6 = 50 - d1;
+ } else {
+ int d1 = d7 / 100;
+ if (d1 < 0)
+ d1++;
+
+ d1 >>= 1;
+ d6 = d1;
+ }
+
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+20, d6, a3->??, a3->??, 0x20, 0x20);
+ sub_1590C(d6 + a3->??);
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+20, d6, a3->??, a3->??, 0xFA, 0x20);
+ }
+
+ for (d7 = 50; d7 > -10; d7--) {
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20);
+ sub_1590C(d6 + a3->??);
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0xFA, 0x20);
+ }
+
+ BltBitMap(&bm, 0, 0, &_screen._bitMap, d7+120, d6, a3->??, a3->??, 0x20, 0x20);
+ _vm->_gfx->flatBlitCnv(&scnv, d7+120, d6, Gfx::kBitFront);
+*/
+
+ dword_16032 = 1;
+ return;
+#endif
+}
+
+void Parallaction_ns::_c_HBOff(void*) {
+#ifdef HALFBRITE
+ _vm->_gfx->setHalfbriteMode(false);
+#endif
+}
+
+void Parallaction_ns::_c_HBOn(void*) {
+#ifdef HALFBRITE
+ _vm->_gfx->setHalfbriteMode(true);
+#endif
+}
+
+
+} // namespace Parallaction