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authorMax Horn2008-09-30 12:27:38 +0000
committerMax Horn2008-09-30 12:27:38 +0000
commit9b160804ab8878b55efb032fb62ee359ab97f848 (patch)
treeaa0ac6d0aec815de5f2368acc00971948cf3fa0b /engines/parallaction/exec_ns.cpp
parent87917e06d94e36c483011deaf1eb4a5dba6eeb97 (diff)
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
Diffstat (limited to 'engines/parallaction/exec_ns.cpp')
-rw-r--r--engines/parallaction/exec_ns.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/parallaction/exec_ns.cpp b/engines/parallaction/exec_ns.cpp
index 2ce50f498e..9cbb5c33b4 100644
--- a/engines/parallaction/exec_ns.cpp
+++ b/engines/parallaction/exec_ns.cpp
@@ -357,7 +357,7 @@ void CommandExec::runList(CommandList::iterator first, CommandList::iterator las
_ctxt.suspend = false;
for ( ; first != last; first++) {
- if (_vm->quit())
+ if (_vm->shouldQuit())
break;
CommandPtr cmd = *first;