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author | Nicola Mettifogo | 2007-08-12 09:10:10 +0000 |
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committer | Nicola Mettifogo | 2007-08-12 09:10:10 +0000 |
commit | be994c88dbd316d32d85b984708318cac2655c50 (patch) | |
tree | 1b135397473b43653a83620a882fe6d553284026 /engines/parallaction/graphics.cpp | |
parent | 8444ad7f4890e3192e0ac1dccf01c53297144b1f (diff) | |
download | scummvm-rg350-be994c88dbd316d32d85b984708318cac2655c50.tar.gz scummvm-rg350-be994c88dbd316d32d85b984708318cac2655c50.tar.bz2 scummvm-rg350-be994c88dbd316d32d85b984708318cac2655c50.zip |
Moved intro hack routines to Parallaction_ns callables, where they belonged from the beginning.
svn-id: r28541
Diffstat (limited to 'engines/parallaction/graphics.cpp')
-rw-r--r-- | engines/parallaction/graphics.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp index cad25b578d..72cce40b01 100644 --- a/engines/parallaction/graphics.cpp +++ b/engines/parallaction/graphics.cpp @@ -730,36 +730,6 @@ void Gfx::grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uin return; } -/* - the following 3 routines are hacks for Nippon Safes coming from the original code, - so they shouldn't be modified when adding support for other games -*/ - -void Gfx::zeroMaskValue(uint16 x, uint16 y, byte color) { - - uint16 _ax = x + y * _backgroundWidth; - _depthMask->data[_ax >> 2] &= ~(3 << ((_ax & 3) << 1)); - - return; -} -void Gfx::fillMaskRect(const Common::Rect& r, byte color) { - - uint16 _di = r.left/4 + r.top * _depthMask->internalWidth; - - for (uint16 _si = r.top; _si < r.bottom; _si++) { - memset(_depthMask->data + _di, color, r.width()/4+1); - _di += _depthMask->internalWidth; - } - - return; - -} -void Gfx::intGrottaHackMask() { - memset(_depthMask->data + 3600, 0, 3600); - _bgLayers[1] = 500; - return; -} - int16 Gfx::queryMask(int16 v) { |