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authorNicola Mettifogo2007-03-12 20:41:25 +0000
committerNicola Mettifogo2007-03-12 20:41:25 +0000
commit6f0dda093a11601085bf09deefd1ff67183f0671 (patch)
tree15cda166220758937866907970f9d4e0746015b3 /engines/parallaction/graphics.h
parentb9a54d55a6391520c6886bd44fecbd73828a9289 (diff)
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renamed Graphics class to Gfx and Parallaction::_graphics to Parallaction::_gfx to shorten lines and avoid aliasing with framework's Graphics
svn-id: r26111
Diffstat (limited to 'engines/parallaction/graphics.h')
-rw-r--r--engines/parallaction/graphics.h40
1 files changed, 20 insertions, 20 deletions
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index a2e248af0b..3026d921c7 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -64,7 +64,7 @@ class Parallaction;
struct DoorData;
struct GetData;
-class Graphics {
+class Gfx {
public:
enum Buffers {
@@ -108,27 +108,27 @@ public:
int16 queryMask(int16 v);
void intGrottaHackMask();
void restoreBackground(int16 left, int16 top, uint16 width, uint16 height);
- void backupBackgroundMask(Graphics::Buffers mask);
- void restoreBackgroundMask(Graphics::Buffers mask);
- void backupBackgroundPath(Graphics::Buffers path);
- void restoreBackgroundPath(Graphics::Buffers path);
+ void backupBackgroundMask(Gfx::Buffers mask);
+ void restoreBackgroundMask(Gfx::Buffers mask);
+ void backupBackgroundPath(Gfx::Buffers path);
+ void restoreBackgroundPath(Gfx::Buffers path);
// intro
- void maskClearRectangle(uint16 left, uint16 top, uint16 right, uint16 bottom, Graphics::Buffers mask);
- void maskOpNot(uint16 x, uint16 y, uint16 unused, Graphics::Buffers mask);
+ void maskClearRectangle(uint16 left, uint16 top, uint16 right, uint16 bottom, Gfx::Buffers mask);
+ void maskOpNot(uint16 x, uint16 y, uint16 unused, Gfx::Buffers mask);
// low level
void swapBuffers();
void updateScreen();
- void clearScreen(Graphics::Buffers buffer);
- void copyScreen(Graphics::Buffers srcbuffer, Graphics::Buffers dstbuffer);
- void copyRect(Graphics::Buffers srcbuffer, uint16 sx, uint16 sy, Graphics::Buffers dstbuffer, uint16 dx, uint16 dy, uint16 w, uint16 h);
- void copyRect(Graphics::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16 h, byte *src, uint16 pitch);
- void grabRect(Graphics::Buffers srcbuffer, byte *dst, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch);
- void drawBorder(Graphics::Buffers buffer, uint16 x, uint16 y, uint16 w, uint16 h, byte color);
- void floodFill(byte color, uint16 left, uint16 top, uint16 right, uint16 bottom, Graphics::Buffers buffer);
- void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Graphics::Buffers buffer, byte *unused);
- void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Graphics::Buffers buffer, Graphics::Buffers mask);
+ void clearScreen(Gfx::Buffers buffer);
+ void copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer);
+ void copyRect(Gfx::Buffers srcbuffer, uint16 sx, uint16 sy, Gfx::Buffers dstbuffer, uint16 dx, uint16 dy, uint16 w, uint16 h);
+ void copyRect(Gfx::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16 h, byte *src, uint16 pitch);
+ void grabRect(Gfx::Buffers srcbuffer, byte *dst, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch);
+ void drawBorder(Gfx::Buffers buffer, uint16 x, uint16 y, uint16 w, uint16 h, byte color);
+ void floodFill(byte color, uint16 left, uint16 top, uint16 right, uint16 bottom, Gfx::Buffers buffer);
+ void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Gfx::Buffers buffer, byte *unused);
+ void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Gfx::Buffers buffer, Gfx::Buffers mask);
// palette
void animatePalette(byte *palette);
@@ -140,8 +140,8 @@ public:
void fadePalette(byte *palette);
// init
- Graphics(Parallaction* vm);
- virtual ~Graphics();
+ Gfx(Parallaction* vm);
+ virtual ~Gfx();
void setMousePointer(int16 index);
@@ -169,8 +169,8 @@ protected:
//
byte mapChar(byte c);
- void flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Graphics::Buffers buffer);
- void blit(uint16 w, uint16 h, int16 x, int16 y, uint16 z, byte *data, Graphics::Buffers buffer, Graphics::Buffers mask);
+ void flatBlit(uint16 w, uint16 h, int16 x, int16 y, byte *data, Gfx::Buffers buffer);
+ void blit(uint16 w, uint16 h, int16 x, int16 y, uint16 z, byte *data, Gfx::Buffers buffer, Gfx::Buffers mask);
void initBuffers();