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author | Robert Špalek | 2010-04-02 01:00:35 +0000 |
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committer | Robert Špalek | 2010-04-02 01:00:35 +0000 |
commit | 33cc92d4149b646399e7079d70f8bd0405e4d215 (patch) | |
tree | e59dacd02cda890a38c7537979e922975e94f2e6 /engines/parallaction/gui_ns.cpp | |
parent | 2d8b25f6569432f6c62d11763071cbde0db8c7aa (diff) | |
download | scummvm-rg350-33cc92d4149b646399e7079d70f8bd0405e4d215.tar.gz scummvm-rg350-33cc92d4149b646399e7079d70f8bd0405e4d215.tar.bz2 scummvm-rg350-33cc92d4149b646399e7079d70f8bd0405e4d215.zip |
Fixed bug 2976767 on corrupted char glyphs.
After unfinished translation of the game, several inaccessible characters
have been left in the game files. Since the font does not contain all 256
characters, trying to draw them brings them random jump. I now properly
skip these characters.
svn-id: r48462
Diffstat (limited to 'engines/parallaction/gui_ns.cpp')
0 files changed, 0 insertions, 0 deletions