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author | Nicola Mettifogo | 2008-07-23 07:52:43 +0000 |
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committer | Nicola Mettifogo | 2008-07-23 07:52:43 +0000 |
commit | 53615c91288b32892e9a8334ea67d4c0059b575c (patch) | |
tree | 54f317cca9384d5050d91e5c5faba2802c894250 /engines/parallaction/input.cpp | |
parent | 78ccedf8985151c594ef384fda95de295d39bb5c (diff) | |
download | scummvm-rg350-53615c91288b32892e9a8334ea67d4c0059b575c.tar.gz scummvm-rg350-53615c91288b32892e9a8334ea67d4c0059b575c.tar.bz2 scummvm-rg350-53615c91288b32892e9a8334ea67d4c0059b575c.zip |
Removed the historical waitUntilLeftClick function and adapted code to use the more general readInput and waitForButtonEvent.
svn-id: r33226
Diffstat (limited to 'engines/parallaction/input.cpp')
-rw-r--r-- | engines/parallaction/input.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/engines/parallaction/input.cpp b/engines/parallaction/input.cpp index 4de5ff711b..c26e28b377 100644 --- a/engines/parallaction/input.cpp +++ b/engines/parallaction/input.cpp @@ -126,18 +126,6 @@ void Input::waitForButtonEvent(uint32 buttonEventMask, int32 timeout) { } -// FIXME: see comment for readInput() -void Input::waitUntilLeftClick() { - - do { - readInput(); - _vm->_gfx->updateScreen(); - _vm->_system->delayMillis(30); - } while (_mouseButtons != kMouseLeftUp); - - return; -} - void Input::updateGameInput() { |