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authorNicola Mettifogo2007-07-09 19:19:56 +0000
committerNicola Mettifogo2007-07-09 19:19:56 +0000
commit945be6e5f220a92e92cf715c80ee72a108cfe9b6 (patch)
treea02ff212ad28a6702a31db4de8f2b46710773bdf /engines/parallaction/inventory.h
parent11b43f877d47965773fa9b0f7127cc22f7000db6 (diff)
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Moved mouse cursor tampering from inventory.cpp to Gfx class, and some cleanup.
svn-id: r27996
Diffstat (limited to 'engines/parallaction/inventory.h')
-rw-r--r--engines/parallaction/inventory.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/engines/parallaction/inventory.h b/engines/parallaction/inventory.h
index 7b2e93efa7..4a3e07cc97 100644
--- a/engines/parallaction/inventory.h
+++ b/engines/parallaction/inventory.h
@@ -34,10 +34,14 @@ namespace Parallaction {
struct Cnv;
struct InventoryItem {
- uint32 _id; // lowest 16 bits are always zero
- uint16 _index;
+ uint32 _id; // object name (lowest 16 bits are always zero)
+ uint16 _index; // index to frame in objs file
};
+#define INVENTORYITEM_PITCH 32
+#define INVENTORYITEM_WIDTH 24
+#define INVENTORYITEM_HEIGHT 24
+
#define MAKE_INVENTORY_ID(x) (((x) & 0xFFFF) << 16)
@@ -50,10 +54,9 @@ void closeInventory();
void cleanInventory();
void addInventoryItem(uint16 item);
+int16 getInventoryItemIndex(int16 pos);
void highlightInventoryItem(int16 pos, byte color);
-void extractInventoryGraphics(int16 pos, byte *dst);
-
} // namespace Parallaction