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author | Eugene Sandulenko | 2007-01-14 21:29:12 +0000 |
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committer | Eugene Sandulenko | 2007-01-14 21:29:12 +0000 |
commit | e5c7ce83b8c7bb5f7d64c53fa8dcc378f667e902 (patch) | |
tree | b9fa4e43e98a703bb60ef9a375c39d3579f610fd /engines/parallaction/inventory.h | |
parent | 549f818e3195136ee3fbd7cd7e474f5932deb529 (diff) | |
download | scummvm-rg350-e5c7ce83b8c7bb5f7d64c53fa8dcc378f667e902.tar.gz scummvm-rg350-e5c7ce83b8c7bb5f7d64c53fa8dcc378f667e902.tar.bz2 scummvm-rg350-e5c7ce83b8c7bb5f7d64c53fa8dcc378f667e902.zip |
Initial import of Parallaction engine
svn-id: r25083
Diffstat (limited to 'engines/parallaction/inventory.h')
-rw-r--r-- | engines/parallaction/inventory.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/engines/parallaction/inventory.h b/engines/parallaction/inventory.h new file mode 100644 index 0000000000..d08fa52813 --- /dev/null +++ b/engines/parallaction/inventory.h @@ -0,0 +1,56 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef PARALLACTION_INVENTORY_H +#define PARALLACTION_INVENTORY_H + + + +namespace Parallaction { + +struct Cnv; + +struct InventoryItem { + uint32 _id; + uint16 _index; +}; + +extern InventoryItem _inventory[]; + +void initInventory(); +void openInventory(); +void closeInventory(); +int16 isItemInInventory(int32 v); +void cleanInventory(); +void addInventoryItem(uint16 item); + +void redrawInventory(); +void highlightInventoryItem(int16 pos, byte color); +void refreshInventoryItem(const char *character, uint16 index); +void refreshInventory(const char *character); + +void extractInventoryGraphics(int16 pos, byte *dst); + + +} // namespace Parallaction + +#endif |