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author | Nicola Mettifogo | 2008-12-17 11:15:47 +0000 |
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committer | Nicola Mettifogo | 2008-12-17 11:15:47 +0000 |
commit | 774773b7cd02e3c6932095af4905a25eb1862392 (patch) | |
tree | fd2bc1c6ee9ccaa47372639a7dfdda207335e3fd /engines/parallaction/objects.h | |
parent | 3591f8859ed5fe6ad4cc94671d7d43a52b9f01b6 (diff) | |
download | scummvm-rg350-774773b7cd02e3c6932095af4905a25eb1862392.tar.gz scummvm-rg350-774773b7cd02e3c6932095af4905a25eb1862392.tar.bz2 scummvm-rg350-774773b7cd02e3c6932095af4905a25eb1862392.zip |
Reduced code duplication when manipulating Animations, and cleanup.
svn-id: r35408
Diffstat (limited to 'engines/parallaction/objects.h')
-rw-r--r-- | engines/parallaction/objects.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/parallaction/objects.h b/engines/parallaction/objects.h index 1ed52dd9d0..77be772adc 100644 --- a/engines/parallaction/objects.h +++ b/engines/parallaction/objects.h @@ -288,11 +288,13 @@ struct TypeData { #define ZONENAME_LENGTH 32 struct Zone { +private: + int16 _right; + int16 _bottom; + protected: int16 _left; int16 _top; - int16 _right; - int16 _bottom; public: char _name[ZONENAME_LENGTH]; @@ -314,21 +316,19 @@ public: virtual ~Zone(); void translate(int16 x, int16 y); - virtual uint16 width() const; - virtual uint16 height() const; - void setBox(int16 left, int16 top, int16 right, int16 bottom) { + bool hitRect(int x, int y) const; + + void setRect(int16 left, int16 top, int16 right, int16 bottom) { setX(left); setY(top); _right = right; _bottom = bottom; } - void getBox(Common::Rect& r) { - r.left = getX(); - r.right = getX() + width(); - r.top = getY(); - r.bottom = getY() + height(); + void getRect(Common::Rect& r) { + r.left = _left; r.right = _right; + r.top = _top; r.bottom = _bottom; } @@ -504,15 +504,15 @@ public: Animation(); virtual ~Animation(); - virtual uint16 width() const; - virtual uint16 height() const; uint16 getFrameNum() const; - byte* getFrameData(uint32 index) const; + byte* getFrameData() const; void validateScriptVars(); - int16 getFrameX() const; - int16 getFrameY() const; + void resetZ(); + bool hitFrameRect(int x, int y) const; + void getFrameRect(Common::Rect &r) const; + int16 getBottom() const; // getters/setters used by scripts int16 getX() { return _left; } |