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author | Nicola Mettifogo | 2007-11-14 22:31:53 +0000 |
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committer | Nicola Mettifogo | 2007-11-14 22:31:53 +0000 |
commit | 0dc9a12db9377d233182dbe079934815c8d74e87 (patch) | |
tree | 166da1120a7c056f7baf79b20bc020f775fc8c0b /engines/parallaction/parallaction.cpp | |
parent | 10caba35628d148cc9539d72d08ca38915484d0e (diff) | |
download | scummvm-rg350-0dc9a12db9377d233182dbe079934815c8d74e87.tar.gz scummvm-rg350-0dc9a12db9377d233182dbe079934815c8d74e87.tar.bz2 scummvm-rg350-0dc9a12db9377d233182dbe079934815c8d74e87.zip |
Removed an unclear (paranoid?) continue statement from the original engine. We are just doing a screen update more than the original this way. If this is bad, then we can go back, but for now, let the execution flow.
svn-id: r29505
Diffstat (limited to 'engines/parallaction/parallaction.cpp')
-rw-r--r-- | engines/parallaction/parallaction.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp index f9bfdf2e40..b7b8917898 100644 --- a/engines/parallaction/parallaction.cpp +++ b/engines/parallaction/parallaction.cpp @@ -288,7 +288,6 @@ void Parallaction::runGame() { if (_engineFlags & kEngineChangeLocation) { changeLocation(_location._name); - continue; } runJobs(); |