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authorNicola Mettifogo2007-10-13 21:49:38 +0000
committerNicola Mettifogo2007-10-13 21:49:38 +0000
commit1c52ea0562f9c4d93c3505a57593efc45c9104c1 (patch)
treefa0e328f170158db6a616092537d0afa47db3e2a /engines/parallaction/parallaction.cpp
parent16175cf368622102d6ff18e2581618ed8c5c27a5 (diff)
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Decoupled password request from actual rendering of the dialogue screen, thus making it possible to fix bug #1765300. This bug was present in the original game, causing garbled text to appear when asking for password (only in the English version).
svn-id: r29213
Diffstat (limited to 'engines/parallaction/parallaction.cpp')
-rw-r--r--engines/parallaction/parallaction.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index e1e66d3b83..9005585a8e 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -53,6 +53,7 @@ char _slideText[2][40];
uint32 _engineFlags = 0;
uint16 _score = 1;
+char _password[8];
Command * _forwardedCommands[20] = {
NULL,