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authorNicola Mettifogo2007-08-28 14:30:17 +0000
committerNicola Mettifogo2007-08-28 14:30:17 +0000
commit771f3e5306703f6c83b042bd5839908de6377aa1 (patch)
tree80967d53f5a1679581558b616850b65e6b62af1c /engines/parallaction/parallaction.h
parenta4780a8f823ea0ca0cf68f7b7b7b86d7e3b32eb4 (diff)
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Enforced use of character's feet coordinates throughout the walk code.
svn-id: r28760
Diffstat (limited to 'engines/parallaction/parallaction.h')
-rw-r--r--engines/parallaction/parallaction.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index 5685d28b8f..8bd42bc6c1 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -259,6 +259,17 @@ struct Character {
_ani._label._text = strdup("yourself");
}
+ void getFoot(Common::Point &foot) {
+ foot.x = _ani._left + _ani.width() / 2;
+ foot.y = _ani._top + _ani.height();
+ }
+
+ void setFoot(const Common::Point &foot) {
+ _ani._left = foot.x - _ani.width() / 2;
+ _ani._top = foot.y - _ani.height();
+ }
+
+
};