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authorNicola Mettifogo2007-11-01 14:47:33 +0000
committerNicola Mettifogo2007-11-01 14:47:33 +0000
commit7c8bf86a45ec09275484813803df5370d7867d20 (patch)
tree7594ef0909788034a5c656609b3c39f28ec345e1 /engines/parallaction/parallaction.h
parent288f47e0341bd80302ef5585f6ef0da67d2738f5 (diff)
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More refactoring for gui code.
svn-id: r29355
Diffstat (limited to 'engines/parallaction/parallaction.h')
-rw-r--r--engines/parallaction/parallaction.h14
1 files changed, 8 insertions, 6 deletions
diff --git a/engines/parallaction/parallaction.h b/engines/parallaction/parallaction.h
index 49d3915455..5b56296fd6 100644
--- a/engines/parallaction/parallaction.h
+++ b/engines/parallaction/parallaction.h
@@ -369,8 +369,8 @@ public:
int init();
- virtual void loadGame() = 0;
- virtual void saveGame() = 0;
+ virtual bool loadGame() = 0;
+ virtual bool saveGame() = 0;
uint16 updateInput();
@@ -661,8 +661,8 @@ public:
const JobFn *_jobsFn;
JobOpcode* createJobOpcode(uint functionId, Job *job);
- void loadGame();
- void saveGame();
+ bool loadGame();
+ bool saveGame();
private:
@@ -902,10 +902,12 @@ protected:
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(move);
DECLARE_UNQUALIFIED_INSTRUCTION_OPCODE(endscript);
+ void selectCharacterForNewLocation();
+
void guiStart();
- void guiSelectCharacter();
+ int guiSelectCharacter();
void guiSplash();
- void guiNewGame();
+ int guiNewGame();
uint16 guiChooseLanguage();
uint16 guiSelectGame();
int guiGetSelectedBlock(const Common::Point &p, Common::Rect& r);