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authorNicola Mettifogo2008-06-24 13:21:22 +0000
committerNicola Mettifogo2008-06-24 13:21:22 +0000
commit28e32bb7cb6df6610e137500c0187d4ba36d8bdf (patch)
treecfcf720267b1cccc04bfeb39ec4525ba7ffbdc02 /engines/parallaction/parallaction_ns.cpp
parent0b58aea011b248e35236c3e6c24858f5f2071c42 (diff)
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Fix for bug #2001193. Character confirmation screen didn't appear and game crashed because too many strings were added to the draw list.
svn-id: r32762
Diffstat (limited to 'engines/parallaction/parallaction_ns.cpp')
-rw-r--r--engines/parallaction/parallaction_ns.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index f346a278f7..59b9465d0a 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -147,6 +147,8 @@ int Parallaction_ns::init() {
num_foglie = 0;
+ _inTestResult = false;
+
_location._animations.push_front(_char._ani);
Parallaction::init();
@@ -156,7 +158,7 @@ int Parallaction_ns::init() {
Parallaction_ns::~Parallaction_ns() {
freeFonts();
-
+
delete _locationParser;
delete _programParser;
delete _mouseComposedArrow;
@@ -235,10 +237,10 @@ int Parallaction_ns::go() {
_globalTable = _disk->loadTable("global");
guiStart();
-
+
if (_engineFlags & kEngineQuit)
return 0;
-
+
changeLocation(_location._name);
if (_engineFlags & kEngineQuit)