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author | Nicola Mettifogo | 2007-11-21 20:04:14 +0000 |
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committer | Nicola Mettifogo | 2007-11-21 20:04:14 +0000 |
commit | 6af9577e84341630c00a29faa23d65a0d671aa81 (patch) | |
tree | 76d620fbdb2ae361f8fd3e23c1f6efdd0e589fd4 /engines/parallaction/parallaction_ns.cpp | |
parent | 634595e0738cfb55d922ab91cdea7460156306a9 (diff) | |
download | scummvm-rg350-6af9577e84341630c00a29faa23d65a0d671aa81.tar.gz scummvm-rg350-6af9577e84341630c00a29faa23d65a0d671aa81.tar.bz2 scummvm-rg350-6af9577e84341630c00a29faa23d65a0d671aa81.zip |
* moved label drawing into Gfx, to be drawn directly in the framebuffer
* changed low level blitting function to accept Graphics::Surface to ease development
* temporarily disabled labels/subtitles in BRA
svn-id: r29593
Diffstat (limited to 'engines/parallaction/parallaction_ns.cpp')
-rw-r--r-- | engines/parallaction/parallaction_ns.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index 5ec2f3812c..b810ff7da7 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -204,7 +204,7 @@ void Parallaction_ns::setArrowCursor() { debugC(1, kDebugInput, "setting mouse cursor to arrow"); // this stuff is needed to avoid artifacts with labels and selected items when switching cursors - hideLabel(kPriority15); + _gfx->setLabel(0); _activeItem._id = 0; _system->setMouseCursor(_mouseArrow, MOUSEARROW_WIDTH, MOUSEARROW_HEIGHT, 0, 0, 0); @@ -317,7 +317,7 @@ void Parallaction_ns::changeLocation(char *location) { // WORKAROUND: this hideLabel has been added to avoid crashes caused by // execution of label jobs after a location switch. The other workaround in // Parallaction::runGame should have been rendered useless by this one. - hideLabel(kPriority99); + _gfx->setLabel(0); _hoverZone = NULL; if (_engineFlags & kEngineBlockInput) { |