diff options
author | Nicola Mettifogo | 2007-11-19 20:46:28 +0000 |
---|---|---|
committer | Nicola Mettifogo | 2007-11-19 20:46:28 +0000 |
commit | f8e1da5b60b1ce9ea3a7e590cb40fdcfb860fa0b (patch) | |
tree | 55489dbe05e007920ef9a163650bc470423b1acb /engines/parallaction/parallaction_ns.cpp | |
parent | 7270c8113e0bd2bd826d3166716773a603b67c51 (diff) | |
download | scummvm-rg350-f8e1da5b60b1ce9ea3a7e590cb40fdcfb860fa0b.tar.gz scummvm-rg350-f8e1da5b60b1ce9ea3a7e590cb40fdcfb860fa0b.tar.bz2 scummvm-rg350-f8e1da5b60b1ce9ea3a7e590cb40fdcfb860fa0b.zip |
* made engine use Inventory and InventoryRenderer
* inventory drawing is now performed directly in the framebuffer instead of using the game screen buffer
* specialized jobs to handle inventory drawing have been deleted as they had become obsolete
svn-id: r29571
Diffstat (limited to 'engines/parallaction/parallaction_ns.cpp')
-rw-r--r-- | engines/parallaction/parallaction_ns.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp index 1b50074095..5ec2f3812c 100644 --- a/engines/parallaction/parallaction_ns.cpp +++ b/engines/parallaction/parallaction_ns.cpp @@ -451,7 +451,7 @@ void Parallaction_ns::initJobs() { 0, &Parallaction_ns::jobToggleDoor, 0, - &Parallaction_ns::jobHideInventory + 0 }; _jobsFn = jobs; |