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author | Nicola Mettifogo | 2008-01-28 12:20:53 +0000 |
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committer | Nicola Mettifogo | 2008-01-28 12:20:53 +0000 |
commit | be2c5d3c8772963fe2c1a00c1a50546438e3e7a5 (patch) | |
tree | f30cec285aa712523432bc8f6cc119a4ac37f22d /engines/parallaction/parser_br.cpp | |
parent | e32e1b732cb99e760d4bdb4b72b0dd8a3d96bb7b (diff) | |
download | scummvm-rg350-be2c5d3c8772963fe2c1a00c1a50546438e3e7a5.tar.gz scummvm-rg350-be2c5d3c8772963fe2c1a00c1a50546438e3e7a5.tar.bz2 scummvm-rg350-be2c5d3c8772963fe2c1a00c1a50546438e3e7a5.zip |
All interactive objects are now drawn in the framebuffer instead of using the old kBitBack/kBitFront buffers. Animation are not sorted yet, so they can overlap in an inconsistent fashion for the time being.
svn-id: r30673
Diffstat (limited to 'engines/parallaction/parser_br.cpp')
-rw-r--r-- | engines/parallaction/parser_br.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/parallaction/parser_br.cpp b/engines/parallaction/parser_br.cpp index 1f83c346bd..9b42b043af 100644 --- a/engines/parallaction/parser_br.cpp +++ b/engines/parallaction/parser_br.cpp @@ -583,7 +583,7 @@ DECLARE_ZONE_PARSER(type) { DECLARE_ANIM_PARSER(file) { debugC(7, kDebugParser, "ANIM_PARSER(file) "); - _locParseCtxt.a->_cnv = _disk->loadFrames(_tokens[1]); + _locParseCtxt.a->gfxobj = _gfx->loadAnim(_tokens[1]); } @@ -610,7 +610,7 @@ DECLARE_ANIM_PARSER(endanimation) { debugC(7, kDebugParser, "ANIM_PARSER(endanimation) "); - if (_locParseCtxt.a->_cnv) { + if (_locParseCtxt.a->gfxobj) { _locParseCtxt.a->_right = _locParseCtxt.a->width(); _locParseCtxt.a->_bottom = _locParseCtxt.a->height(); } |