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author | Nicola Mettifogo | 2007-07-15 16:04:34 +0000 |
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committer | Nicola Mettifogo | 2007-07-15 16:04:34 +0000 |
commit | 2f7f5271ac0cc4781cea5b4ea235dc6458700cc2 (patch) | |
tree | dc6ac577f104f4b4cba64a1b9e2e657011ca09c4 /engines/parallaction | |
parent | 4594202aaf5b25608e84d1e79fcd78cf476301cc (diff) | |
download | scummvm-rg350-2f7f5271ac0cc4781cea5b4ea235dc6458700cc2.tar.gz scummvm-rg350-2f7f5271ac0cc4781cea5b4ea235dc6458700cc2.tar.bz2 scummvm-rg350-2f7f5271ac0cc4781cea5b4ea235dc6458700cc2.zip |
Refactored selectCharacter so that menu code doesn't need auxiliary buffer kBit2 anymore.
svn-id: r28106
Diffstat (limited to 'engines/parallaction')
-rw-r--r-- | engines/parallaction/menu.cpp | 112 | ||||
-rw-r--r-- | engines/parallaction/menu.h | 1 |
2 files changed, 59 insertions, 54 deletions
diff --git a/engines/parallaction/menu.cpp b/engines/parallaction/menu.cpp index d0a84c979c..12b03ab4b0 100644 --- a/engines/parallaction/menu.cpp +++ b/engines/parallaction/menu.cpp @@ -87,14 +87,15 @@ const char *loadGameMsg[] = { #define SLOT_Y 64 #define SLOT_WIDTH (BLOCK_WIDTH+2) +#define PASSWORD_LEN 6 -static uint16 _amigaDinoKey[] = { 5, 3, 6, 2, 2, 7 }; -static uint16 _amigaDonnaKey[] = { 0, 3, 6, 2, 2, 6 }; -static uint16 _amigaDoughKey[] = { 1, 3 ,7, 2, 4, 6 }; +static uint16 _amigaDinoKey[PASSWORD_LEN] = { 5, 3, 6, 2, 2, 7 }; +static uint16 _amigaDonnaKey[PASSWORD_LEN] = { 0, 3, 6, 2, 2, 6 }; +static uint16 _amigaDoughKey[PASSWORD_LEN] = { 1, 3 ,7, 2, 4, 6 }; -static uint16 _pcDinoKey[] = { 5, 3, 6, 1, 4, 7 }; -static uint16 _pcDonnaKey[] = { 0, 2, 8, 5, 5, 1 }; -static uint16 _pcDoughKey[] = { 1, 7 ,7, 2, 2, 6 }; +static uint16 _pcDinoKey[PASSWORD_LEN] = { 5, 3, 6, 1, 4, 7 }; +static uint16 _pcDonnaKey[PASSWORD_LEN] = { 0, 2, 8, 5, 5, 1 }; +static uint16 _pcDoughKey[PASSWORD_LEN] = { 1, 7 ,7, 2, 2, 6 }; Menu::Menu(Parallaction *vm) { @@ -163,15 +164,16 @@ void Menu::newGame() { _vm->_gfx->displayCenteredString(100, v14[2]); _vm->_gfx->displayCenteredString(120, v14[3]); + _vm->showCursor(false); + _vm->_gfx->updateScreen(); - _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack); _mouseButtons = kMouseNone; - - for (; _mouseButtons != kMouseLeftUp; ) { + do { _vm->updateInput(); - if (_mouseButtons == kMouseRightUp) break; - } + } while (_mouseButtons != kMouseLeftUp && _mouseButtons != kMouseRightUp); + + _vm->showCursor(true); if (_mouseButtons != kMouseRightUp) { strcpy(_vm->_location._name, "fogne"); @@ -307,6 +309,30 @@ uint16 Menu::selectGame() { } +int Menu::getSelectedBlock(const Common::Point &p, Common::Rect &r) { + + for (uint16 _si = 0; _si < 9; _si++) { + + Common::Rect q( + _si * BLOCK_X_OFFSET + BLOCK_SELECTION_X, + BLOCK_SELECTION_Y - _si * BLOCK_Y_OFFSET, + (_si + 1) * BLOCK_X_OFFSET + BLOCK_SELECTION_X, + BLOCK_SELECTION_Y + BLOCK_HEIGHT - _si * BLOCK_Y_OFFSET + ); + + if (q.contains(p)) { + r.setWidth(BLOCK_WIDTH); + r.setHeight(BLOCK_HEIGHT); + r.moveTo(_si * BLOCK_X_OFFSET + BLOCK_X, BLOCK_Y - _si * BLOCK_Y_OFFSET); + return _si; + } + + } + + return -1; +} + + // // character selection and protection // @@ -314,11 +340,8 @@ void Menu::selectCharacter() { debugC(1, kDebugMenu, "Menu::selectCharacter()"); uint16 _di = 0; - bool askPassword = true; - uint16 _donna_points = 0; - uint16 _dino_points = 0; - uint16 _dough_points = 0; + uint16 _donna_points, _dino_points, _dough_points; StaticCnv v14; @@ -334,51 +357,34 @@ void Menu::selectCharacter() { _vm->_disk->selectArchive((_vm->getFeatures() & GF_LANG_MULT) ? "disk1" : "disk0"); _vm->_disk->loadSlide("password"); // loads background into kBitBack buffer - _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); // - _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBit2); // + _vm->_gfx->setPalette(_vm->_gfx->_palette); - while (askPassword == true) { + while (true) { - askPassword = false; _di = 0; _vm->_gfx->displayString(60, 30, introMsg1[_language], 1); // displays message - _vm->_gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack); _donna_points = 0; _dino_points = 0; _dough_points = 0; - while (_di < 6) { + while (_di < PASSWORD_LEN) { _mouseButtons = kMouseNone; do { _vm->updateInput(); - _vm->_gfx->swapBuffers(); - _vm->waitTime(1); + g_system->delayMillis(30); + _vm->_gfx->updateScreen(); } while (_mouseButtons != kMouseLeftUp); // waits for left click - for (uint16 _si = 0; _si < 9; _si++) { - - Common::Rect r( - _si * BLOCK_X_OFFSET + BLOCK_SELECTION_X, - BLOCK_SELECTION_Y - _si * BLOCK_Y_OFFSET, - (_si + 1) * BLOCK_X_OFFSET + BLOCK_SELECTION_X, - BLOCK_SELECTION_Y + BLOCK_HEIGHT - _si * BLOCK_Y_OFFSET - ); - - if (!r.contains(_vm->_mousePos)) continue; - - r.setWidth(BLOCK_WIDTH); - r.setHeight(BLOCK_HEIGHT); - r.moveTo(_si * BLOCK_X_OFFSET + BLOCK_X, BLOCK_Y - _si * BLOCK_Y_OFFSET); + Common::Rect r; + int _si = getSelectedBlock(_vm->_mousePos, r); + if (_si != -1) { _vm->_gfx->grabRect(v14._data0, r, Gfx::kBitFront, BLOCK_WIDTH); - - _vm->_gfx->flatBlitCnv(&v14, _di * SLOT_WIDTH + SLOT_X, SLOT_Y, Gfx::kBitBack); _vm->_gfx->flatBlitCnv(&v14, _di * SLOT_WIDTH + SLOT_X, SLOT_Y, Gfx::kBitFront); - // beep(); if (_vm->getPlatform() == Common::kPlatformAmiga && (_vm->getFeatures() & GF_LANG_MULT)) { @@ -399,31 +405,29 @@ void Menu::selectCharacter() { _di++; } - - askPassword = (_dino_points < 6 && _donna_points < 6 && _dough_points < 6); } - if (askPassword == false) break; + if (_dino_points == PASSWORD_LEN || _donna_points == PASSWORD_LEN || _dough_points == PASSWORD_LEN) { + break; + } - _vm->_gfx->copyScreen(Gfx::kBit2, Gfx::kBitFront); + _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); _vm->_gfx->displayString(60, 30, introMsg2[_language], 1); _vm->_gfx->updateScreen(); g_system->delayMillis(2000); - _vm->_gfx->copyScreen(Gfx::kBit2, Gfx::kBitFront); - _vm->_gfx->updateScreen(); + _vm->_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront); } - - if (_dino_points > _donna_points && _dino_points > _dough_points) { + if (_dino_points == PASSWORD_LEN) { sprintf(_vm->_location._name, "test.%s", _dinoName); - } else { - if (_donna_points > _dino_points && _donna_points > _dough_points) { - sprintf(_vm->_location._name, "test.%s", _donnaName); - } else { - sprintf(_vm->_location._name, "test.%s", _doughName); - } + } else + if (_donna_points == PASSWORD_LEN) { + sprintf(_vm->_location._name, "test.%s", _donnaName); + } else + if (_dough_points == PASSWORD_LEN) { + sprintf(_vm->_location._name, "test.%s", _doughName); } _vm->_gfx->setBlackPalette(); diff --git a/engines/parallaction/menu.h b/engines/parallaction/menu.h index a0b8b95371..bb9eabdfb7 100644 --- a/engines/parallaction/menu.h +++ b/engines/parallaction/menu.h @@ -48,6 +48,7 @@ protected: void newGame(); uint16 chooseLanguage(); uint16 selectGame(); + int getSelectedBlock(const Common::Point &p, Common::Rect& r); public: |