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authorNicola Mettifogo2008-07-27 10:37:54 +0000
committerNicola Mettifogo2008-07-27 10:37:54 +0000
commit6e4d26fb70566846c1d8e559db9e1c4b39e3324d (patch)
tree29db7a5d050a198cc965930246eea1ceccb416d2 /engines/parallaction
parente0503bc5499614399bf5778c66ff0b7f4e5e4b07 (diff)
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Added rudimental support for location changes when walking through doors. The best part of this commit is that Doug now stops in a normal position.
svn-id: r33328
Diffstat (limited to 'engines/parallaction')
-rw-r--r--engines/parallaction/walk.cpp79
-rw-r--r--engines/parallaction/walk.h2
2 files changed, 65 insertions, 16 deletions
diff --git a/engines/parallaction/walk.cpp b/engines/parallaction/walk.cpp
index feb2029f5a..14d8d080bd 100644
--- a/engines/parallaction/walk.cpp
+++ b/engines/parallaction/walk.cpp
@@ -439,6 +439,57 @@ void PathWalker_BR::finalizeWalk() {
_engineFlags &= ~kEngineWalking;
_first = true;
_fieldC = 1;
+
+ Common::Point foot;
+ _ch->getFoot(foot);
+
+ ZonePtr z = _vm->hitZone(kZoneDoor, foot.x, foot.y);
+ if (z != nullZonePtr && (z->_flags & kFlagsClosed) == 0) {
+ _vm->_location._startPosition = z->u.door->_startPos; // foot pos
+ _vm->_location._startFrame = z->u.door->_startFrame;
+
+#if 0
+ // TODO: implement working follower. Must find out a location in which the code is
+ // used and which is stable enough.
+ _followerFootInit.x = -1;
+ if (_follower && z->u.door->startPos2.x != -1) {
+ _followerFootInit.x = z->u.door->startPos2.x; // foot pos
+ _followerFootInit.y = z->u.door->startPos2.y; // foot pos
+ }
+ _followerFootInit.z = -1;
+ if (_follower && z->u.door->startPos2.z != -1) {
+ _followerFootInit.z = z->u.door->startPos2.z; // foot pos
+ }
+#endif
+
+ _vm->scheduleLocationSwitch(z->u.door->_location);
+ _vm->_cmdExec->run(z->_commands, z);
+ }
+
+#if 0
+ // TODO: Input::walkTo must be extended to support destination frame in addition to coordinates
+ // TODO: the frame argument must be passed to PathWalker through PathBuilder, so probably
+ // a merge between the two Path managers is the right solution
+ if (_engineFlags & FINAL_WALK_FRAME) { // this flag is set in readInput()
+ _engineFlags &= ~FINAL_WALK_FRAME;
+ _char.ani->_frame = _moveToF; // from readInput()...
+ } else {
+ _char.ani->_frame = _dirFrame; // from walk()
+ }
+ _char.setFoot(foot);
+#endif
+
+ _ch->_ani->_frame = _dirFrame; // temporary solution
+
+#if 0
+ // TODO: support scrolling ;)
+ if (foot.x > _gfx->hscroll + 600) _gfx->scrollRight(78);
+ if (foot.x < _gfx->hscroll + 40) _gfx->scrollLeft(78);
+ if (foot.y > 350) _gfx->scrollDown(100);
+ if (foot.y < 80) _gfx->scrollUp(100);
+#endif
+
+ return;
}
@@ -447,7 +498,8 @@ void PathWalker_BR::walk() {
return;
}
-/*
+#if 0
+ // TODO: support delays in walking. This requires extending Input::walkIo().
if (ch._walkDelay > 0) {
ch._walkDelay--;
if (ch._walkDelay == 0 && _ch._ani->_scriptName) {
@@ -458,7 +510,8 @@ void PathWalker_BR::walk() {
}
return;
}
-*/
+#endif
+
GfxObj *obj = _ch->_ani->gfxobj;
Common::Rect rect;
@@ -477,12 +530,7 @@ void PathWalker_BR::walk() {
int yStep = (scale * 10) / 100 + 1;
debugC(9, kDebugWalk, "calculated step: (%i, %i)\n", xStep, yStep);
-/*
- if (_first) {
- _ch->getFoot(_startFoot);
- _first = false;
- }
-*/
+
if (_fieldC == 0) {
_ch->_walkPath.erase(_ch->_walkPath.begin());
@@ -491,7 +539,6 @@ void PathWalker_BR::walk() {
debugC(3, kDebugWalk, "PathWalker_BR::walk, case 0\n");
return;
} else {
-// _ch->getFoot(_startFoot);
debugC(3, kDebugWalk, "PathWalker_BR::walk, moving to next node\n");
}
}
@@ -503,7 +550,7 @@ void PathWalker_BR::walk() {
_step %= 8;
int walkFrame = _step;
- int dirFrame = 0;
+ _dirFrame = 0;
Common::Point newpos(_startFoot), delta;
Common::Point p(*_ch->_walkPath.begin());
@@ -517,7 +564,7 @@ void PathWalker_BR::walk() {
delta.y = p.y - _startFoot.y;
newpos.y = p.y;
}
- dirFrame = 9;
+ _dirFrame = 9;
} else
if (_startFoot.y > p.y && _startFoot.y > 0 && IS_PATH_CLEAR(_startFoot.x, _startFoot.y - yStep)) {
if (_startFoot.y - yStep >= p.y) {
@@ -528,7 +575,7 @@ void PathWalker_BR::walk() {
delta.y = _startFoot.y - p.y;
newpos.y = p.y;
}
- dirFrame = 0;
+ _dirFrame = 0;
}
if (_startFoot.x < p.x && _startFoot.x < 640 && IS_PATH_CLEAR(_startFoot.x + xStep, _startFoot.y)) {
@@ -541,7 +588,7 @@ void PathWalker_BR::walk() {
newpos.x = p.x;
}
if (delta.y < delta.x) {
- dirFrame = 18; // right
+ _dirFrame = 18; // right
}
} else
if (_startFoot.x > p.x && _startFoot.x > 0 && IS_PATH_CLEAR(_startFoot.x - xStep, _startFoot.y)) {
@@ -554,7 +601,7 @@ void PathWalker_BR::walk() {
newpos.x = p.x;
}
if (delta.y < delta.x) {
- dirFrame = 27; // left
+ _dirFrame = 27; // left
}
}
@@ -562,11 +609,11 @@ void PathWalker_BR::walk() {
if (_fieldC) {
debugC(9, kDebugWalk, "PathWalker_BR::walk, foot moved from (%i, %i) to (%i, %i)\n", _startFoot.x, _startFoot.y, newpos.x, newpos.y);
- _ch->_ani->_frame = walkFrame + dirFrame + 1;
+ _ch->_ani->_frame = walkFrame + _dirFrame + 1;
_startFoot.x = newpos.x;
_startFoot.y = newpos.y;
_ch->setFoot(_startFoot);
- // _ch->_z = ch._startFoot.y;
+ _ch->_ani->_z = newpos.y;
}
if (_fieldC || !_ch->_walkPath.empty()) {
diff --git a/engines/parallaction/walk.h b/engines/parallaction/walk.h
index f1afa078fd..8d21e5ebbd 100644
--- a/engines/parallaction/walk.h
+++ b/engines/parallaction/walk.h
@@ -104,6 +104,8 @@ class PathWalker_BR : public PathWalker {
bool _first;
int _step;
+ int _dirFrame;
+
void finalizeWalk();
public: