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author | Nicola Mettifogo | 2007-08-11 14:26:12 +0000 |
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committer | Nicola Mettifogo | 2007-08-11 14:26:12 +0000 |
commit | 81b864e9e8199b0102b122626badba059eb618d4 (patch) | |
tree | beeeb91cbb85be2cac56c17507cee895bdb67b2b /engines/parallaction | |
parent | 74b16c7e90e9b1dd011a85b447fc91073896a056 (diff) | |
download | scummvm-rg350-81b864e9e8199b0102b122626badba059eb618d4.tar.gz scummvm-rg350-81b864e9e8199b0102b122626badba059eb618d4.tar.bz2 scummvm-rg350-81b864e9e8199b0102b122626badba059eb618d4.zip |
Added preliminary font support for Big Red Adventure.
svn-id: r28529
Diffstat (limited to 'engines/parallaction')
-rw-r--r-- | engines/parallaction/disk.h | 1 | ||||
-rw-r--r-- | engines/parallaction/disk_br.cpp | 10 | ||||
-rw-r--r-- | engines/parallaction/font.cpp | 169 |
3 files changed, 170 insertions, 10 deletions
diff --git a/engines/parallaction/disk.h b/engines/parallaction/disk.h index a52e9e1981..a0b20b8378 100644 --- a/engines/parallaction/disk.h +++ b/engines/parallaction/disk.h @@ -203,6 +203,7 @@ protected: protected: void errorFileNotFound(const char *s); + Font *createFont(const char *name, Common::ReadStream &stream); public: DosDisk_br(Parallaction *vm); diff --git a/engines/parallaction/disk_br.cpp b/engines/parallaction/disk_br.cpp index 3d8ee015d7..babe6043a6 100644 --- a/engines/parallaction/disk_br.cpp +++ b/engines/parallaction/disk_br.cpp @@ -83,7 +83,15 @@ Graphics::Surface* DosDisk_br::loadPointer() { Font* DosDisk_br::loadFont(const char* name) { debugC(5, kDebugDisk, "DosDisk_br::loadFont"); - return 0; + + char path[PATH_LEN]; + sprintf(path, "%s.fnt", name); + + Common::File stream; + if (!stream.open(path)) + errorFileNotFound(path); + + return createFont(name, stream); } diff --git a/engines/parallaction/font.cpp b/engines/parallaction/font.cpp index ee624b083c..99ec28ec60 100644 --- a/engines/parallaction/font.cpp +++ b/engines/parallaction/font.cpp @@ -34,6 +34,146 @@ namespace Parallaction { extern byte _amigaTopazFont[]; +class BraFont : public Font { + + byte *_cp; + uint _bufPitch; + + uint32 _height; + byte _numGlyphs; + + byte *_widths; + uint *_offsets; + + byte *_data; + + static byte _charMap[]; + + byte mapChar(byte c) { + return _charMap[c]; + } + +public: + BraFont(Common::ReadStream &stream) { + + _numGlyphs = stream.readByte(); + _height = stream.readUint32BE(); + + _widths = (byte*)malloc(_numGlyphs); + stream.read(_widths, _numGlyphs); + + _offsets = (uint*)malloc(_numGlyphs * sizeof(uint)); + _offsets[0] = 0; + for (uint i = 1; i < _numGlyphs; i++) + _offsets[i] = _offsets[i-1] + _widths[i-1] * _height; + + uint size = _offsets[_numGlyphs-1] + _widths[_numGlyphs-1] * _height; + + _data = (byte*)malloc(size); + stream.read(_data, size); + + } + + ~BraFont() { + free(_widths); + free(_offsets); + free(_data); + } + + + uint32 getStringWidth(const char *s) { + uint32 len = 0; + + while (*s) { + byte c = mapChar(*s); + len += (_widths[c] + 2); + s++; + } + + return len; + } + + uint16 height() { + return (uint16)_height; + } + + uint16 drawChar(char c) { + assert(c < _numGlyphs); + + byte *src = _data + _offsets[c]; + byte *dst = _cp; + uint16 w = _widths[c]; + + for (uint16 j = 0; j < height(); j++) { + for (uint16 k = 0; k < w; k++) { + + if (*src) { + *dst = (_color) ? _color : *src; + } + + dst++; + src++; + } + + dst += (_bufPitch - w); + } + + return w + 2; + + } + + void drawString(byte* buffer, uint32 pitch, const char *s) { + if (s == NULL) + return; + + _bufPitch = pitch; + + _cp = buffer; + while (*s) { + byte c = mapChar(*s); + _cp += drawChar(c); + s++; + } + } + +}; + +byte BraFont::_charMap[] = { +// 0 + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// 1 + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// 2 + 0x34, 0x49, 0x48, 0x34, 0x34, 0x34, 0x34, 0x47, 0x34, 0x34, 0x34, 0x34, 0x40, 0x34, 0x3F, 0x34, +// 3 + 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x46, 0x45, 0x34, 0x34, 0x34, 0x42, +// 4 + 0x34, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, +// 5 + 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x34, 0x34, 0x34, 0x34, 0x34, +// 6 + 0x34, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, +// 7 + 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x34, 0x34, 0x34, 0x34, +// 8 + 0x5E, 0x5D, 0x4E, 0x4B, 0x4D, 0x4C, 0x34, 0x5E, 0x4F, 0x51, 0x50, 0x34, 0x34, 0x34, 0x34, 0x34, +// 9 + 0x34, 0x34, 0x34, 0x57, 0x59, 0x58, 0x5B, 0x5C, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// A + 0x4A, 0x52, 0x34, 0x5A, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// B + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// C + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// D + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// E + 0x34, 0x5F, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, +// F + 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34, 0x34 +}; + + class DosFont : public Font { protected: @@ -430,19 +570,30 @@ Font *AmigaDisk_ns::createFont(const char *name, Common::SeekableReadStream &str return new AmigaFont(stream); } +Font *DosDisk_br::createFont(const char *name, Common::ReadStream &stream) { + printf("DosDisk_br::createFont(%s)\n", name); + return new BraFont(stream); +} + + void Gfx::initFonts() { - if (_vm->getPlatform() == Common::kPlatformPC) { - _fonts[kFontDialogue] = _vm->_disk->loadFont("comic"); - _fonts[kFontLabel] = _vm->_disk->loadFont("topaz"); - _fonts[kFontMenu] = _vm->_disk->loadFont("slide"); - } else { - _fonts[kFontDialogue] = _vm->_disk->loadFont("comic"); + if (_vm->getGameType() == GType_Nippon) { + if (_vm->getPlatform() == Common::kPlatformPC) { + _fonts[kFontDialogue] = _vm->_disk->loadFont("comic"); + _fonts[kFontLabel] = _vm->_disk->loadFont("topaz"); + _fonts[kFontMenu] = _vm->_disk->loadFont("slide"); + } else { + _fonts[kFontDialogue] = _vm->_disk->loadFont("comic"); - Common::MemoryReadStream stream(_amigaTopazFont, 2600, false); - _fonts[kFontLabel] = new AmigaFont(stream); + Common::MemoryReadStream stream(_amigaTopazFont, 2600, false); + _fonts[kFontLabel] = new AmigaFont(stream); - _fonts[kFontMenu] = _vm->_disk->loadFont("slide"); + _fonts[kFontMenu] = _vm->_disk->loadFont("slide"); + } + } else + if (_vm->getGameType() == GType_BRA) { + _fonts[kFontMenu] = _vm->_disk->loadFont("russia"); } } |