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author | David Fioramonti | 2018-07-12 19:13:22 -0700 |
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committer | Eugene Sandulenko | 2018-07-21 13:15:14 +0200 |
commit | 9d88afe6bf077006945e2494f397a593ae70e9eb (patch) | |
tree | d53b7e08bd62a66ace17ba20a2ed06447990ce3d /engines/parallaction | |
parent | f515393a74d5c28fcf6d654435727784f1282be0 (diff) | |
download | scummvm-rg350-9d88afe6bf077006945e2494f397a593ae70e9eb.tar.gz scummvm-rg350-9d88afe6bf077006945e2494f397a593ae70e9eb.tar.bz2 scummvm-rg350-9d88afe6bf077006945e2494f397a593ae70e9eb.zip |
GRAPHICS: Add playtime in milliseconds to SaveStateDescriptor
This will make setting the playtime for the engine easier since
the current savestate stores it as a string.
This value gets set at the same time that the string playtime gets set.
Diffstat (limited to 'engines/parallaction')
0 files changed, 0 insertions, 0 deletions