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authorNicola Mettifogo2008-01-09 21:46:57 +0000
committerNicola Mettifogo2008-01-09 21:46:57 +0000
commitbdf440fdaebf74e07ff6889c15b11ab61a8c7e59 (patch)
tree40a673b0049bd8d0a6e6e096145b59c2cc2cb0ff /engines/parallaction
parent29d1749db5496f37dc053ccecba3fc1a7606289d (diff)
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Replaced the remaining old string code with the new label code. All the text is now drawn in the framebuffer instead of being blitted onto the internal game screen buffer.
svn-id: r30360
Diffstat (limited to 'engines/parallaction')
-rw-r--r--engines/parallaction/callables_ns.cpp76
-rw-r--r--engines/parallaction/graphics.cpp156
-rw-r--r--engines/parallaction/graphics.h37
-rw-r--r--engines/parallaction/gui_ns.cpp61
-rw-r--r--engines/parallaction/objects.cpp18
-rw-r--r--engines/parallaction/objects.h11
-rw-r--r--engines/parallaction/parallaction.cpp6
-rw-r--r--engines/parallaction/parallaction_ns.cpp11
8 files changed, 237 insertions, 139 deletions
diff --git a/engines/parallaction/callables_ns.cpp b/engines/parallaction/callables_ns.cpp
index 9ecc8b5b07..51145dabaa 100644
--- a/engines/parallaction/callables_ns.cpp
+++ b/engines/parallaction/callables_ns.cpp
@@ -384,42 +384,36 @@ void Parallaction_ns::_c_frankenstein(void *parm) {
void Parallaction_ns::_c_finito(void *parm) {
- const char **v8C = endMsg0;
- const char **v7C = endMsg1;
- const char **v6C = endMsg2;
- const char **v5C = endMsg3;
- const char **v4C = endMsg4;
- const char **v3C = endMsg5;
- const char **v2C = endMsg6;
- const char **v1C = endMsg7;
-
setPartComplete(_char);
cleanInventory();
_gfx->setPalette(_gfx->_palette);
- _gfx->setFont(_menuFont);
- _gfx->setFontShadow(true);
+ uint id[4];
if (allPartsComplete()) {
- _gfx->displayCenteredString(70, v4C[_language]);
- _gfx->displayCenteredString(100, v3C[_language]);
- _gfx->displayCenteredString(130, v2C[_language]);
- _gfx->displayCenteredString(160, v1C[_language]);
+ id[0] = _gfx->createLabel(_menuFont, endMsg4[_language], 1);
+ id[1] = _gfx->createLabel(_menuFont, endMsg5[_language], 1);
+ id[2] = _gfx->createLabel(_menuFont, endMsg6[_language], 1);
+ id[3] = _gfx->createLabel(_menuFont, endMsg7[_language], 1);
+ } else {
+ id[0] = _gfx->createLabel(_menuFont, endMsg0[_language], 1);
+ id[1] = _gfx->createLabel(_menuFont, endMsg1[_language], 1);
+ id[2] = _gfx->createLabel(_menuFont, endMsg2[_language], 1);
+ id[3] = _gfx->createLabel(_menuFont, endMsg3[_language], 1);
+ }
- _gfx->updateScreen();
- waitUntilLeftClick();
+ _gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 70);
+ _gfx->showLabel(id[1], CENTER_LABEL_HORIZONTAL, 100);
+ _gfx->showLabel(id[2], CENTER_LABEL_HORIZONTAL, 130);
+ _gfx->showLabel(id[3], CENTER_LABEL_HORIZONTAL, 160);
+ waitUntilLeftClick();
+
+ _gfx->freeLabels();
+ if (allPartsComplete()) {
scheduleLocationSwitch("estgrotta.drki");
} else {
- _gfx->displayCenteredString(70, v8C[_language]);
- _gfx->displayCenteredString(100, v7C[_language]);
- _gfx->displayCenteredString(130, v6C[_language]);
- _gfx->displayCenteredString(160, v5C[_language]);
-
- _gfx->updateScreen();
- waitUntilLeftClick();
-
selectStartLocation();
}
@@ -439,14 +433,12 @@ void Parallaction_ns::_c_testResult(void *parm) {
_disk->selectArchive("disk1");
parseLocation("common");
- _gfx->setFont(_menuFont);
- _gfx->setFontShadow(true);
+ uint id[2];
+ id[0] = _gfx->createLabel(_menuFont, _slideText[0], 1);
+ id[1] = _gfx->createLabel(_menuFont, _slideText[1], 1);
- _gfx->displayCenteredString(38, _slideText[0]);
- _gfx->displayCenteredString(58, _slideText[1]);
-
- _gfx->copyScreen(Gfx::kBitFront, Gfx::kBitBack);
- _gfx->copyScreen(Gfx::kBitFront, Gfx::kBit2);
+ _gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 38);
+ _gfx->showLabel(id[1], CENTER_LABEL_HORIZONTAL, 58);
return;
}
@@ -485,14 +477,15 @@ void Parallaction_ns::_c_startIntro(void *parm) {
void Parallaction_ns::_c_endIntro(void *parm) {
- _gfx->setFont(_menuFont);
- _gfx->setFontShadow(true);
-
debugC(1, kDebugExec, "endIntro()");
+ uint id[2];
for (uint16 _si = 0; _si < 6; _si++) {
- _gfx->displayCenteredString(80, _credits[_si]._role);
- _gfx->displayCenteredString(100, _credits[_si]._name);
+ id[0] = _gfx->createLabel(_menuFont, _credits[_si]._role, 1);
+ id[1] = _gfx->createLabel(_menuFont, _credits[_si]._name, 1);
+
+ _gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 80);
+ _gfx->showLabel(id[1], CENTER_LABEL_HORIZONTAL, 100);
_gfx->updateScreen();
@@ -505,18 +498,21 @@ void Parallaction_ns::_c_endIntro(void *parm) {
waitTime( 1 );
}
- _gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
+ _gfx->freeLabels();
}
debugC(1, kDebugExec, "endIntro(): done showing credits");
_soundMan->stopMusic();
if ((getFeatures() & GF_DEMO) == 0) {
- _gfx->displayCenteredString(80, "CLICK MOUSE BUTTON TO START");
- _gfx->updateScreen();
+
+ id[0] = _gfx->createLabel(_menuFont, "CLICK MOUSE BUTTON TO START", 1);
+ _gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 80);
waitUntilLeftClick();
+ _gfx->freeLabels();
+
_engineFlags &= ~kEngineBlockInput;
selectStartLocation();
diff --git a/engines/parallaction/graphics.cpp b/engines/parallaction/graphics.cpp
index fb62c34e87..37e4f781ee 100644
--- a/engines/parallaction/graphics.cpp
+++ b/engines/parallaction/graphics.cpp
@@ -360,7 +360,7 @@ void Gfx::updateScreen() {
drawItems();
drawBalloons();
- drawLabel();
+ drawLabels();
g_system->updateScreen();
return;
@@ -541,17 +541,82 @@ Label *Gfx::renderFloatingLabel(Font *font, char *text) {
return label;
}
+uint Gfx::createLabel(Font *font, const char *text, byte color) {
+ assert(_numLabels < MAX_NUM_LABELS);
-void Gfx::setLabel(Label *label) {
- _label = label;
+ Label *label = new Label;
+ Graphics::Surface *cnv = &label->_cnv;
+
+ uint w, h;
+
+ if (_vm->getPlatform() == Common::kPlatformAmiga) {
+ w = font->getStringWidth(text) + 2;
+ h = font->height() + 2;
+
+ cnv->create(w, h, 1);
+ cnv->fillRect(Common::Rect(w,h), LABEL_TRANSPARENT_COLOR);
+
+ font->setColor(0);
+ font->drawString((byte*)cnv->getBasePtr(0, 2), cnv->pitch, text);
+ font->setColor(color);
+ font->drawString((byte*)cnv->getBasePtr(2, 0), cnv->pitch, text);
+ } else {
+ w = font->getStringWidth(text);
+ h = font->height();
+
+ cnv->create(w, h, 1);
+ cnv->fillRect(Common::Rect(w,h), LABEL_TRANSPARENT_COLOR);
+
+ font->setColor(color);
+ font->drawString((byte*)cnv->getBasePtr(0, 0), cnv->pitch, text);
+ }
+
+ uint id = _numLabels;
+ _labels[id] = label;
+ _numLabels++;
+
+ return id;
+}
+
+void Gfx::showLabel(uint id, int16 x, int16 y) {
+ assert(id < _numLabels);
+ _labels[id]->_visible = true;
+
+ if (x == CENTER_LABEL_HORIZONTAL) {
+ x = CLIP<int16>((_vm->_screenWidth - _labels[id]->_cnv.w) / 2, 0, _vm->_screenWidth/2);
+ }
+
+ if (y == CENTER_LABEL_VERTICAL) {
+ y = CLIP<int16>((_vm->_screenHeight - _labels[id]->_cnv.h) / 2, 0, _vm->_screenHeight/2);
+ }
+
+ _labels[id]->_pos.x = x;
+ _labels[id]->_pos.y = y;
+}
+
+void Gfx::hideLabel(uint id) {
+ assert(id < _numLabels);
+ _labels[id]->_visible = false;
+}
- if (_label) {
- _label->resetPosition();
+void Gfx::freeLabels() {
+ for (uint i = 0; i < _numLabels; i++) {
+ delete _labels[i];
}
+ _numLabels = 0;
}
-void Gfx::drawLabel() {
- if (!_label) {
+
+void Gfx::setFloatingLabel(Label *label) {
+ _floatingLabel = label;
+
+ if (_floatingLabel) {
+ _floatingLabel->resetPosition();
+ }
+}
+
+void Gfx::updateFloatingLabel() {
+ if (!_floatingLabel) {
return;
}
@@ -561,30 +626,67 @@ void Gfx::drawLabel() {
_vm->getCursorPos(cursor);
if (_vm->_activeItem._id != 0) {
- _si = cursor.x + 16 - _label->_cnv.w/2;
+ _si = cursor.x + 16 - _floatingLabel->_cnv.w/2;
_di = cursor.y + 34;
} else {
- _si = cursor.x + 8 - _label->_cnv.w/2;
+ _si = cursor.x + 8 - _floatingLabel->_cnv.w/2;
_di = cursor.y + 21;
}
if (_si < 0) _si = 0;
if (_di > 190) _di = 190;
- if (_label->_cnv.w + _si > _vm->_screenWidth)
- _si = _vm->_screenWidth - _label->_cnv.w;
+ if (_floatingLabel->_cnv.w + _si > _vm->_screenWidth)
+ _si = _vm->_screenWidth - _floatingLabel->_cnv.w;
- _label->_pos.x = _si;
- _label->_pos.y = _di;
+ _floatingLabel->_pos.x = _si;
+ _floatingLabel->_pos.y = _di;
+}
- Common::Rect r(_label->_cnv.w, _label->_cnv.h);
- r.moveTo(_label->_pos);
+void Gfx::drawLabels() {
+ if ((!_floatingLabel) && (_numLabels == 0)) {
+ return;
+ }
+ updateFloatingLabel();
Graphics::Surface* surf = g_system->lockScreen();
- flatBlit(r, (byte*)_label->_cnv.getBasePtr(0, 0), surf, LABEL_TRANSPARENT_COLOR);
+
+ for (uint i = 0; i < _numLabels; i++) {
+ if (_labels[i]->_visible) {
+ Common::Rect r(_labels[i]->_cnv.w, _labels[i]->_cnv.h);
+ r.moveTo(_labels[i]->_pos);
+ flatBlit(r, (byte*)_labels[i]->_cnv.getBasePtr(0, 0), surf, LABEL_TRANSPARENT_COLOR);
+ }
+ }
+
+ if (_floatingLabel) {
+ Common::Rect r(_floatingLabel->_cnv.w, _floatingLabel->_cnv.h);
+ r.moveTo(_floatingLabel->_pos);
+ flatBlit(r, (byte*)_floatingLabel->_cnv.getBasePtr(0, 0), surf, LABEL_TRANSPARENT_COLOR);
+ }
+
g_system->unlockScreen();
}
+Label::Label() {
+ resetPosition();
+ _visible = false;
+}
+
+Label::~Label() {
+ free();
+}
+
+void Label::free() {
+ _cnv.free();
+ resetPosition();
+}
+
+void Label::resetPosition() {
+ _pos.x = -1000;
+ _pos.y = -1000;
+}
+
//
// Cnv management
@@ -701,25 +803,6 @@ void Gfx::restoreGetBackground(const Common::Rect& r, byte *data) {
-void Gfx::displayString(uint16 x, uint16 y, const char *text, byte color) {
- byte *dst = (byte*)_buffers[kBitFront]->getBasePtr(x, y);
- if (_fontShadow) {
- dst = (byte*)_buffers[kBitFront]->getBasePtr(x-2, y+2);
- _font->setColor(0);
- _font->drawString(dst, _vm->_screenWidth, text);
- }
-
- dst = (byte*)_buffers[kBitFront]->getBasePtr(x, y);
- _font->setColor(color);
- _font->drawString(dst, _vm->_screenWidth, text);
-}
-
-void Gfx::displayCenteredString(uint16 y, const char *text) {
- uint16 x = (_vm->_screenWidth - getStringWidth(text)) / 2;
- displayString(x, y, text, 1);
-}
-
-
uint16 Gfx::getStringWidth(const char *text) {
return _font->getStringWidth(text);
}
@@ -865,7 +948,8 @@ Gfx::Gfx(Parallaction* vm) :
_numBalloons = 0;
_numItems = 0;
- _label = 0;
+ _numLabels = 0;
+ _floatingLabel = 0;
_screenX = 0;
_screenY = 0;
diff --git a/engines/parallaction/graphics.h b/engines/parallaction/graphics.h
index a40dc5dc37..ac42e116e6 100644
--- a/engines/parallaction/graphics.h
+++ b/engines/parallaction/graphics.h
@@ -220,6 +220,25 @@ public:
};
+#define CENTER_LABEL_HORIZONTAL -1
+#define CENTER_LABEL_VERTICAL -1
+
+struct Label {
+ Graphics::Surface _cnv;
+
+ Common::Point _pos;
+ bool _visible;
+
+ Label();
+ ~Label();
+
+ void free();
+ void resetPosition();
+};
+
+
+
+
#define NUM_BUFFERS 4
#define MAX_BALLOON_WIDTH 130
@@ -243,16 +262,19 @@ public:
public:
// balloons and text
- void displayString(uint16 x, uint16 y, const char *text, byte color);
- void displayCenteredString(uint16 y, const char *text);
uint16 getStringWidth(const char *text);
void getStringExtent(char *text, uint16 maxwidth, int16* width, int16* height);
// labels
- Label *_label;
- void setLabel(Label *label);
+ Label *_floatingLabel;
+ void setFloatingLabel(Label *label);
Label *renderFloatingLabel(Font *font, char *text);
+ uint createLabel(Font *font, const char *text, byte color);
+ void showLabel(uint id, int16 x, int16 y);
+ void hideLabel(uint id);
+ void freeLabels();
+
// cut/paste
void flatBlitCnv(Graphics::Surface *cnv, int16 x, int16 y, Gfx::Buffers buffer);
void flatBlitCnv(Frames *cnv, uint16 frame, int16 x, int16 y, Gfx::Buffers buffer);
@@ -354,8 +376,13 @@ protected:
uint _numItems;
+ #define MAX_NUM_LABELS 5
+ Label* _labels[MAX_NUM_LABELS];
+ uint _numLabels;
+
void drawInventory();
- void drawLabel();
+ void updateFloatingLabel();
+ void drawLabels();
void drawItems();
void drawBalloons();
diff --git a/engines/parallaction/gui_ns.cpp b/engines/parallaction/gui_ns.cpp
index 9f8cfff012..8b9a9abbcf 100644
--- a/engines/parallaction/gui_ns.cpp
+++ b/engines/parallaction/gui_ns.cpp
@@ -127,9 +127,6 @@ void Parallaction_ns::guiStart() {
guiSplash();
- _gfx->setFont(_introFont);
- _gfx->setFontShadow(true);
-
_language = guiChooseLanguage();
_disk->setLanguage(_language);
@@ -192,19 +189,21 @@ int Parallaction_ns::guiNewGame() {
const char **v14 = introMsg3;
- _gfx->setFont(_menuFont);
- _gfx->setFontShadow(true);
-
_disk->selectArchive("disk1");
setBackground("test", NULL, NULL);
_gfx->swapBuffers();
- _gfx->displayCenteredString(50, v14[0]);
- _gfx->displayCenteredString(70, v14[1]);
- _gfx->displayCenteredString(100, v14[2]);
- _gfx->displayCenteredString(120, v14[3]);
+ uint id[4];
+ id[0] = _gfx->createLabel(_menuFont, v14[0], 1);
+ id[1] = _gfx->createLabel(_menuFont, v14[1], 1);
+ id[2] = _gfx->createLabel(_menuFont, v14[2], 1);
+ id[3] = _gfx->createLabel(_menuFont, v14[3], 1);
+ _gfx->showLabel(id[0], CENTER_LABEL_HORIZONTAL, 50);
+ _gfx->showLabel(id[1], CENTER_LABEL_HORIZONTAL, 70);
+ _gfx->showLabel(id[2], CENTER_LABEL_HORIZONTAL, 100);
+ _gfx->showLabel(id[3], CENTER_LABEL_HORIZONTAL, 120);
showCursor(false);
@@ -217,6 +216,8 @@ int Parallaction_ns::guiNewGame() {
showCursor(true);
+ _gfx->freeLabels();
+
if (_mouseButtons != kMouseRightUp) {
return START_INTRO;
}
@@ -259,7 +260,10 @@ uint16 Parallaction_ns::guiChooseLanguage() {
// user can choose language in dos version
showSlide("lingua");
- _gfx->displayString(60, 30, "SELECT LANGUAGE", 1);
+
+ uint id = _gfx->createLabel(_introFont, "SELECT LANGUAGE", 1);
+ _gfx->showLabel(id, 60, 30);
+
setArrowCursor();
int selection = -1;
@@ -275,6 +279,8 @@ uint16 Parallaction_ns::guiChooseLanguage() {
beep();
+ _gfx->freeLabels();
+
return selection;
}
@@ -288,6 +294,10 @@ uint16 Parallaction_ns::guiSelectGame() {
uint16 _si = 0;
uint16 _di = 3;
+ uint id0, id1;
+ id0 = _gfx->createLabel(_introFont, loadGameMsg[_language], 1);
+ id1 = _gfx->createLabel(_introFont, newGameMsg[_language], 1);
+
_mouseButtons = kMouseNone;
while (_mouseButtons != kMouseLeftUp) {
@@ -296,23 +306,24 @@ uint16 Parallaction_ns::guiSelectGame() {
_si = (_mousePos.x > 160) ? 1 : 0;
if (_si != _di) {
- _di = _si;
-
- _gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
if (_si != 0) {
// load a game
- _gfx->displayString(60, 30, loadGameMsg[_language], 1);
+ _gfx->hideLabel(id1);
+ _gfx->showLabel(id0, 60, 30);
} else {
// new game
- _gfx->displayString(60, 30, newGameMsg[_language], 1);
+ _gfx->hideLabel(id0);
+ _gfx->showLabel(id1, 60, 30);
}
-
+ _di = _si;
}
_gfx->updateScreen();
g_system->delayMillis(30);
}
+ _gfx->freeLabels();
+
return _si ? LOAD_GAME : NEW_GAME;
}
@@ -391,6 +402,10 @@ int Parallaction_ns::guiSelectCharacter() {
bool fail;
+ uint id[2];
+ id[0] = _gfx->createLabel(_introFont, introMsg1[_language], 1);
+ id[1] = _gfx->createLabel(_introFont, introMsg2[_language], 1);
+
while (true) {
points[0] = 0;
@@ -398,7 +413,8 @@ int Parallaction_ns::guiSelectCharacter() {
points[2] = 0;
fail = false;
- _gfx->displayString(60, 30, introMsg1[_language], 1); // displays message
+ _gfx->hideLabel(id[1]);
+ _gfx->showLabel(id[0], 60, 30);
_di = 0;
while (_di < PASSWORD_LEN) {
@@ -437,14 +453,17 @@ int Parallaction_ns::guiSelectCharacter() {
}
_gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
- _gfx->displayString(60, 30, introMsg2[_language], 1);
+
+ _gfx->hideLabel(id[0]);
+ _gfx->showLabel(id[1], 60, 30);
+
_gfx->updateScreen();
g_system->delayMillis(2000);
-
- _gfx->copyScreen(Gfx::kBitBack, Gfx::kBitFront);
}
+ _gfx->freeLabels();
+
_gfx->setBlackPalette();
_gfx->updateScreen();
diff --git a/engines/parallaction/objects.cpp b/engines/parallaction/objects.cpp
index 337e213dfd..5e8760042d 100644
--- a/engines/parallaction/objects.cpp
+++ b/engines/parallaction/objects.cpp
@@ -194,24 +194,6 @@ uint16 Zone::height() const {
return _bottom - _top;
}
-Label::Label() {
- resetPosition();
-}
-
-Label::~Label() {
- free();
-}
-
-void Label::free() {
- _cnv.free();
- resetPosition();
-}
-
-void Label::resetPosition() {
- _pos.x = -1000;
- _pos.y = -1000;
-}
-
Answer::Answer() {
_text = NULL;
_mood = 0;
diff --git a/engines/parallaction/objects.h b/engines/parallaction/objects.h
index a270ddf0f7..28904c6d9e 100644
--- a/engines/parallaction/objects.h
+++ b/engines/parallaction/objects.h
@@ -257,17 +257,6 @@ struct TypeData {
}
};
-struct Label {
- Graphics::Surface _cnv;
-
- Common::Point _pos;
-
- Label();
- ~Label();
-
- void free();
- void resetPosition();
-};
#define ZONENAME_LENGTH 32
diff --git a/engines/parallaction/parallaction.cpp b/engines/parallaction/parallaction.cpp
index 1cb8e05fa0..182749f367 100644
--- a/engines/parallaction/parallaction.cpp
+++ b/engines/parallaction/parallaction.cpp
@@ -320,12 +320,12 @@ void Parallaction::processInput(InputData *data) {
switch (data->_event) {
case kEvEnterZone:
debugC(2, kDebugInput, "processInput: kEvEnterZone");
- _gfx->setLabel(data->_label);
+ _gfx->setFloatingLabel(data->_label);
break;
case kEvExitZone:
debugC(2, kDebugInput, "processInput: kEvExitZone");
- _gfx->setLabel(0);
+ _gfx->setFloatingLabel(0);
break;
case kEvAction:
@@ -340,7 +340,7 @@ void Parallaction::processInput(InputData *data) {
case kEvOpenInventory:
_procCurrentHoverItem = -1;
_hoverZone = NULL;
- _gfx->setLabel(0);
+ _gfx->setFloatingLabel(0);
if (hitZone(kZoneYou, _mousePos.x, _mousePos.y) == 0) {
setArrowCursor();
}
diff --git a/engines/parallaction/parallaction_ns.cpp b/engines/parallaction/parallaction_ns.cpp
index 516f20e6c6..609235bb68 100644
--- a/engines/parallaction/parallaction_ns.cpp
+++ b/engines/parallaction/parallaction_ns.cpp
@@ -184,7 +184,7 @@ void Parallaction_ns::setArrowCursor() {
debugC(1, kDebugInput, "setting mouse cursor to arrow");
// this stuff is needed to avoid artifacts with labels and selected items when switching cursors
- _gfx->setLabel(0);
+ _gfx->setFloatingLabel(0);
_activeItem._id = 0;
_system->setMouseCursor(_mouseArrow, MOUSEARROW_WIDTH, MOUSEARROW_HEIGHT, 0, 0, 0);
@@ -298,7 +298,8 @@ void Parallaction_ns::changeLocation(char *location) {
// WORKAROUND: this hideLabel has been added to avoid crashes caused by
// execution of label jobs after a location switch. The other workaround in
// Parallaction::runGame should have been rendered useless by this one.
- _gfx->setLabel(0);
+ _gfx->setFloatingLabel(0);
+ _gfx->freeLabels();
_hoverZone = NULL;
if (_engineFlags & kEngineBlockInput) {
@@ -320,10 +321,10 @@ void Parallaction_ns::changeLocation(char *location) {
if (locname.hasSlide()) {
showSlide(locname.slide());
- _gfx->setFont(_menuFont);
- _gfx->displayCenteredString(14, _slideText[0]); // displays text on screen
- _gfx->updateScreen();
+ uint id = _gfx->createLabel(_menuFont, _slideText[0], 1);
+ _gfx->showLabel(id, CENTER_LABEL_HORIZONTAL, 14);
waitUntilLeftClick();
+ _gfx->freeLabels();
}
if (locname.hasCharacter()) {