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authorNicola Mettifogo2007-08-06 08:38:45 +0000
committerNicola Mettifogo2007-08-06 08:38:45 +0000
commite65c744039952b2232d8a9ac90614d90ca3e5b44 (patch)
treea54fde51b86e536d4e57b8919d5fd7bffc15b139 /engines/parallaction
parent0b91e112c2e09527abe694eab28fa0f7b9015697 (diff)
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Added workaround for bugged scripts not declaring local variables before using them (as a sample, see balzo.script in Amiga versions).
svn-id: r28466
Diffstat (limited to 'engines/parallaction')
-rw-r--r--engines/parallaction/animation.cpp60
1 files changed, 42 insertions, 18 deletions
diff --git a/engines/parallaction/animation.cpp b/engines/parallaction/animation.cpp
index 118f35e705..4bfc480f8e 100644
--- a/engines/parallaction/animation.cpp
+++ b/engines/parallaction/animation.cpp
@@ -55,10 +55,10 @@ namespace Parallaction {
void wrapLocalVar(LocalVariable *local);
-
+#define NUM_LOCALS 10
uint16 _numLocals = 0;
-char _localNames[10][10];
+char _localNames[NUM_LOCALS][10];
Animation *Parallaction::findAnimation(const char *name) {
@@ -257,8 +257,26 @@ void Parallaction::loadProgram(Animation *a, char *filename) {
return;
}
+int16 findLocal(const char* name, LocalVariable *locals) {
+ for (uint16 _si = 0; _si < NUM_LOCALS; _si++) {
+ if (!scumm_stricmp(name, _localNames[_si]))
+ return _si;
+ }
+
+ return -1;
+}
+int16 addLocal(const char *name, LocalVariable *locals, int16 value = 0, int16 min = -10000, int16 max = 10000) {
+ assert(_numLocals < NUM_LOCALS);
+ strcpy(_localNames[_numLocals], name);
+ locals[_numLocals]._value = value;
+
+ locals[_numLocals]._min = min;
+ locals[_numLocals]._max = max;
+
+ return _numLocals++;
+}
@@ -341,6 +359,15 @@ void Parallaction::parseScriptLine(Instruction *inst, Animation *a, LocalVariabl
break;
case INST_SET: // set
+ // WORKAROUND: At least one script (balzo.script) in Amiga versions didn't declare
+ // local variables before using them, thus leading to crashes. The line launching the
+ // script was commented out on Dos version. This workaround enables the engine
+ // to dynamically add a local variable when it is encountered the first time in
+ // the script, so should fix any other occurrence as well.
+ if (findLocal(_tokens[1], locals) == -1) {
+ addLocal(_tokens[1], locals);
+ }
+
inst->_opA = getLValue(inst, _tokens[1], locals, a);
inst->_flags |= kInstUsesLocal;
inst->_opB = getLValue(inst, _tokens[2], locals, a);
@@ -381,25 +408,23 @@ void Parallaction::parseScriptLine(Instruction *inst, Animation *a, LocalVariabl
case INST_WAIT: // wait
break;
- default: // local definition
- strcpy(_localNames[_numLocals], _tokens[0]);
- locals[_numLocals]._value = atoi(_tokens[2]);
+ default: { // local definition
+ int16 val = atoi(_tokens[2]);
+ int16 index;
if (_tokens[3][0] != '\0') {
- locals[_numLocals]._min = atoi(_tokens[3]);
- locals[_numLocals]._max = atoi(_tokens[4]);
+ index = addLocal(_tokens[0], locals, val, atoi(_tokens[3]), atoi(_tokens[4]));
} else {
- locals[_numLocals]._min = -10000;
- locals[_numLocals]._max = 10000;
+ index = addLocal(_tokens[0], locals, val);
}
- inst->_opA._local = &locals[_numLocals];
- inst->_opB._value = locals[_numLocals]._value;
+ inst->_opA._local = &locals[index];
+ inst->_opB._value = locals[index]._value;
inst->_flags = kInstUsesLiteral | kInstUsesLocal;
inst->_index = INST_SET;
- _numLocals++;
- break;
+ }
+ break;
}
@@ -419,11 +444,10 @@ LValue Parallaction::getLValue(Instruction *inst, char *str, LocalVariable *loca
return v;
}
- for (uint16 _si = 0; _si < 10; _si++) {
- if (!scumm_stricmp(str, _localNames[_si])) {
- v._local = &locals[_si];
- return v;
- }
+ int index = findLocal(str, locals);
+ if (index != -1) {
+ v._local = &locals[index];
+ return v;
}
if (str[1] == '.') {