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author | Matthew Hoops | 2011-09-02 00:27:13 -0400 |
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committer | Matthew Hoops | 2011-09-02 00:27:13 -0400 |
commit | e642906cdda1d943bcbc875c752bb7ba69c2b81e (patch) | |
tree | 492bd4dfd1b78201da7b38ad36d9db86eb17d3d8 /engines/pegasus/Game_Shell/CInventory.h | |
parent | 3239002dae193fa92cceb973d0cae1ffe9fef8a4 (diff) | |
download | scummvm-rg350-e642906cdda1d943bcbc875c752bb7ba69c2b81e.tar.gz scummvm-rg350-e642906cdda1d943bcbc875c752bb7ba69c2b81e.tar.bz2 scummvm-rg350-e642906cdda1d943bcbc875c752bb7ba69c2b81e.zip |
PEGASUS: Begin restructuring the game state classes
The entire game state should now be functional
Diffstat (limited to 'engines/pegasus/Game_Shell/CInventory.h')
-rwxr-xr-x | engines/pegasus/Game_Shell/CInventory.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/pegasus/Game_Shell/CInventory.h b/engines/pegasus/Game_Shell/CInventory.h index 57ea1c99cc..45af5c379c 100755 --- a/engines/pegasus/Game_Shell/CInventory.h +++ b/engines/pegasus/Game_Shell/CInventory.h @@ -26,8 +26,8 @@ #ifndef PEGASUS_GAMESHELL_CINVENTORY_H #define PEGASUS_GAMESHELL_CINVENTORY_H +#include "pegasus/types.h" #include "pegasus/Game_Shell/CItemList.h" -#include "pegasus/Game_Shell/Headers/Game_Shell_Types.h" namespace Pegasus { |