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authorMatthew Hoops2011-02-20 02:31:34 -0500
committerMatthew Hoops2011-02-21 18:44:24 -0500
commit950676bf4c8576f63db8dc21a0c89e06981378d5 (patch)
treeee2cb731c5c5e247ccb9d9dd0a2f2b6ec0b1b31a /engines/pegasus/detection.cpp
parent0ec91de76df9fbe452bc62775d337114179b2fe0 (diff)
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PEGASUS: Add my very WIP Pegasus Prime engine
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+
+#include "pegasus/pegasus.h"
+
+namespace Pegasus {
+
+struct PegasusGameDescription {
+ ADGameDescription desc;
+};
+
+bool PegasusEngine::hasFeature(EngineFeature f) const {
+ return
+ (f == kSupportsRTL);
+}
+
+bool PegasusEngine::isDemo() const {
+ return (_gameDescription->desc.flags & ADGF_DEMO) != 0;
+}
+
+} // End of namespace Pegasus
+
+static const PlainGameDescriptor pegasusGames[] = {
+ {"pegasus", "The Journeyman Project: Pegasus Prime"},
+ {0, 0}
+};
+
+
+namespace Pegasus {
+
+static const PegasusGameDescription gameDescriptions[] = {
+ {
+ {
+ "pegasus",
+ "",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 2009943),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK,
+ Common::GUIO_NONE
+ },
+ },
+
+ {
+ {
+ "pegasus",
+ "",
+ AD_ENTRY1s("JMP PP Resources", "d13a602d2498010d720a6534f097f88b", 360129),
+ Common::EN_ANY,
+ Common::kPlatformMacintosh,
+ ADGF_MACRESFORK|ADGF_DEMO,
+ Common::GUIO_NONE
+ },
+ },
+
+ { AD_TABLE_END_MARKER }
+};
+
+} // End of namespace Pegasus
+
+static const ADParams detectionParams = {
+ // Pointer to ADGameDescription or its superset structure
+ (const byte *)Pegasus::gameDescriptions,
+ // Size of that superset structure
+ sizeof(Pegasus::PegasusGameDescription),
+ // Number of bytes to compute MD5 sum for
+ 5000,
+ // List of all engine targets
+ pegasusGames,
+ // Structure for autoupgrading obsolete targets
+ 0,
+ // Name of single gameid (optional)
+ "pegasus",
+ // List of files for file-based fallback detection (optional)
+ 0,
+ // Flags
+ 0,
+ // Additional GUI options (for every game)
+ Common::GUIO_NONE,
+ // Maximum directory depth
+ 1,
+ // List of directory globs
+ 0
+};
+
+class PegasusMetaEngine : public AdvancedMetaEngine {
+public:
+ PegasusMetaEngine() : AdvancedMetaEngine(detectionParams) {}
+
+ virtual const char *getName() const {
+ return "Pegasus Prime Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "The Journeyman Project: Pegasus Prime (C) Presto Studios";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+};
+
+bool PegasusMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ const Pegasus::PegasusGameDescription *gd = (const Pegasus::PegasusGameDescription *)desc;
+
+ if (gd)
+ *engine = new Pegasus::PegasusEngine(syst, gd);
+
+ return (gd != 0);
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(PEGASUS)
+ REGISTER_PLUGIN_DYNAMIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(PEGASUS, PLUGIN_TYPE_ENGINE, PegasusMetaEngine);
+#endif
+