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authorLe Philousophe2019-03-09 23:29:27 +0100
committerEugene Sandulenko2019-06-01 22:43:48 +0200
commit49c90c74a607e755342e4b41729381cd2ea17cc2 (patch)
tree313cf96e1f618190bb5ee6eb190f29f241f09980 /engines/pegasus/input.h
parent4ceb3e4b079cd9df9fc28267c900e51fdcef5ff0 (diff)
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CRYOMNI3D: Add a function to deselect object
In original Versailles game, there is such a function used to determine if an object has just been deselected. We don't need it in this engine for now but who knows that will may come handy.
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