aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/interaction.h
diff options
context:
space:
mode:
authorD G Turner2012-10-12 17:03:32 +0100
committerD G Turner2012-10-12 17:03:32 +0100
commit151b7beb47ec4b964862d6779bd48e3a33482bbd (patch)
tree867717c5266d0908d95edd82560599be20a4ede9 /engines/pegasus/interaction.h
parent80af0e239473f85c49cc2da3c848dfcde41d4a37 (diff)
parent2b55837650c4229dc3d75b660cecfc7a3292e5e0 (diff)
downloadscummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.gz
scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.bz2
scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.zip
Merge branch 'master' into teenagentRefactor
Conflicts: engines/teenagent/callbacks.cpp
Diffstat (limited to 'engines/pegasus/interaction.h')
-rw-r--r--engines/pegasus/interaction.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/engines/pegasus/interaction.h b/engines/pegasus/interaction.h
new file mode 100644
index 0000000000..293ee6be83
--- /dev/null
+++ b/engines/pegasus/interaction.h
@@ -0,0 +1,110 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * Additional copyright for this file:
+ * Copyright (C) 1995-1997 Presto Studios, Inc.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef PEGASUS_INTERACTION_H
+#define PEGASUS_INTERACTION_H
+
+#include "pegasus/input.h"
+#include "pegasus/util.h"
+
+namespace Pegasus {
+
+static const InteractionID kNoInteractionID = -1;
+
+class Neighborhood;
+
+class GameInteraction : public IDObject, public InputHandler {
+public:
+ GameInteraction(const InteractionID id, Neighborhood *nextHandler) : IDObject(id), InputHandler((InputHandler *)nextHandler) {
+ _isInteracting = false;
+ _savedHandler = 0;
+ _owner = nextHandler;
+ }
+
+ // If the interaction is open (_isInteracting == true), it's too late to do anything
+ // about it here.
+ virtual ~GameInteraction() {}
+
+ // startInteraction and stopInteraction are called by the outside world to
+ // start and stop the interaction sequence.
+ // isInteracting returns a bool indicating whether or not the interaction
+ // is going.
+ void startInteraction() {
+ if (!isInteracting()) {
+ openInteraction();
+ initInteraction();
+ _isInteracting = true;
+ _savedHandler = InputHandler::setInputHandler(this);
+ }
+ }
+ void stopInteraction() {
+ if (isInteracting()) {
+ closeInteraction();
+ _isInteracting = false;
+ if (InputHandler::_inputHandler == this)
+ InputHandler::setInputHandler(_savedHandler);
+ }
+ }
+ void startOverInteraction() {
+ if (isInteracting())
+ resetInteraction();
+ }
+ bool isInteracting() const { return _isInteracting; }
+ Neighborhood *getOwner() const { return _owner; }
+
+ virtual Common::String getBriefingMovie() { return ""; }
+ virtual Common::String getEnvScanMovie() { return ""; }
+ virtual long getNumHints() { return 0; }
+ virtual Common::String getHintMovie(uint) { return ""; }
+ virtual bool canSolve() { return false; }
+
+ virtual void setSoundFXLevel(const uint16) {}
+ virtual void setAmbienceLevel(const uint16) {}
+
+ virtual void doSolve() {}
+
+protected:
+ // Subclasses override openInteraction and closeInteraction to perform
+ // specific initialization and cleanup. Override resetInteraction to
+ // "start the interaction over." resetInteraction is called only when
+ // the interaction is already open.
+ // These functions are only called in pairs, never two opens or closes
+ // in a row.
+ virtual void openInteraction() {}
+ virtual void initInteraction() {}
+ virtual void closeInteraction() {}
+ virtual void resetInteraction() {}
+
+ InputHandler *_savedHandler;
+ Neighborhood *_owner;
+
+private:
+ // Private so that only StartInteraction and StopInteraction can touch it.
+ bool _isInteracting;
+};
+
+} // End of namespace Pegasus
+
+#endif