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author | Matthew Hoops | 2014-04-17 19:28:45 -0400 |
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committer | Matthew Hoops | 2014-04-17 19:29:06 -0400 |
commit | 444c6bd24a3b91a1b87e0a0377bd842344cadfb7 (patch) | |
tree | a42bcfe82ba8c02c10f471e85ef5473b9dc3b25b /engines/pegasus/items/itemlist.h | |
parent | 13507d18583f646dbc19c1868b90b4b876151695 (diff) | |
download | scummvm-rg350-444c6bd24a3b91a1b87e0a0377bd842344cadfb7.tar.gz scummvm-rg350-444c6bd24a3b91a1b87e0a0377bd842344cadfb7.tar.bz2 scummvm-rg350-444c6bd24a3b91a1b87e0a0377bd842344cadfb7.zip |
PEGASUS: Reset item state upon starting a new game
Diffstat (limited to 'engines/pegasus/items/itemlist.h')
-rw-r--r-- | engines/pegasus/items/itemlist.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/pegasus/items/itemlist.h b/engines/pegasus/items/itemlist.h index 9b59206ab3..22bef2c96e 100644 --- a/engines/pegasus/items/itemlist.h +++ b/engines/pegasus/items/itemlist.h @@ -48,6 +48,7 @@ public: virtual void readFromStream(Common::ReadStream *stream); Item *findItemByID(const ItemID id); + void resetAllItems(); }; typedef ItemList::iterator ItemIterator; |