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author | Matthew Hoops | 2011-10-28 01:24:57 -0400 |
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committer | Matthew Hoops | 2011-10-28 01:24:57 -0400 |
commit | 3f69c195ae5824a7f3037add447cca40e8827e6c (patch) | |
tree | f400a3dd269f8fa28727e0b336a54cb80fadfa84 /engines/pegasus/neighborhood/mars/spacechase3d.h | |
parent | e29d00e6b6020dffcd80419e707ec4b0e58bef46 (diff) | |
download | scummvm-rg350-3f69c195ae5824a7f3037add447cca40e8827e6c.tar.gz scummvm-rg350-3f69c195ae5824a7f3037add447cca40e8827e6c.tar.bz2 scummvm-rg350-3f69c195ae5824a7f3037add447cca40e8827e6c.zip |
PEGASUS: Allow for initial support of the space chase
It's not ready yet, but it's slowly becoming playable. For instance, scaling, the shuttle HUD, and the energy beam work on the first try which is nothing short of a miracle.
This commit also moved around some Mars constants because the previous include setup did not work; I hope to make the other neighborhoods have a separate constants file too.
Diffstat (limited to 'engines/pegasus/neighborhood/mars/spacechase3d.h')
-rwxr-xr-x | engines/pegasus/neighborhood/mars/spacechase3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/pegasus/neighborhood/mars/spacechase3d.h b/engines/pegasus/neighborhood/mars/spacechase3d.h index 3f22ba68e4..1e145a1770 100755 --- a/engines/pegasus/neighborhood/mars/spacechase3d.h +++ b/engines/pegasus/neighborhood/mars/spacechase3d.h @@ -26,7 +26,7 @@ #ifndef PEGASUS_NEIGHBORHOOD_MARS_SPACECHASE3D_H #define PEGASUS_NEIGHBORHOOD_MARS_SPACECHASE3D_H -#include "pegasus/neighborhood/mars/mars.h" +#include "pegasus/neighborhood/mars/constants.h" namespace Pegasus { |