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authorJohannes Schickel2012-09-26 04:10:32 +0200
committerJohannes Schickel2012-09-26 04:11:09 +0200
commita6c6c74350bb673c178d9756a1625ca128d24f21 (patch)
tree5d88c0cef3a2b40fdfe6e10d8b20904ff75bddf8 /engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
parentd9b204b78ea2c7636af7e8fcffd67065a6d08d84 (diff)
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PEGASUS: Remove trailing whitespaces.
Powered by: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
Diffstat (limited to 'engines/pegasus/neighborhood/prehistoric/prehistoric.cpp')
-rw-r--r--engines/pegasus/neighborhood/prehistoric/prehistoric.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
index 11e28f072d..814d7717de 100644
--- a/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
+++ b/engines/pegasus/neighborhood/prehistoric/prehistoric.cpp
@@ -85,7 +85,7 @@ uint16 Prehistoric::getDateResID() const {
void Prehistoric::init() {
Neighborhood::init();
-
+
// Forces a stop so the flashlight can turn off...
forceStridingStop(kPrehistoric12, kSouth, kNoAlternateID);
}
@@ -105,7 +105,7 @@ class FinishPrehistoricAction : public AIPlayMessageAction {
public:
FinishPrehistoricAction() : AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false) {}
~FinishPrehistoricAction() {}
-
+
void performAIAction(AIRule *);
};
@@ -130,36 +130,36 @@ void Prehistoric::setUpAIRules() {
locCondition->addLocation(MakeRoomView(kPrehistoric16, kNorth));
AIRule *rule = new AIRule(locCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
locCondition = new AILocationCondition(1);
locCondition->addLocation(MakeRoomView(kPrehistoric01, kSouth));
rule = new AIRule(locCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
locCondition = new AILocationCondition(1);
locCondition->addLocation(MakeRoomView(kPrehistoric08, kEast));
rule = new AIRule(locCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP2SB", false);
locCondition = new AILocationCondition(1);
locCondition->addLocation(MakeRoomView(kPrehistoric25, kWest));
rule = new AIRule(locCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP16NB", false);
locCondition = new AILocationCondition(1);
locCondition->addLocation(MakeRoomView(kPrehistoric23, kNorth));
rule = new AIRule(locCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP18NB", false);
AITimerCondition *timerCondition = new AITimerCondition(kPrehistoricWarningTimeLimit, 1, true);
rule = new AIRule(timerCondition, messageAction);
g_AIArea->addAIRule(rule);
-
+
messageAction = new AIPlayMessageAction("Images/AI/Prehistoric/XP25W", false);
AIHasItemCondition *hasLogCondition = new AIHasItemCondition(kHistoricalLog);
rule = new AIRule(hasLogCondition, messageAction);
@@ -191,7 +191,7 @@ TimeValue Prehistoric::getViewTime(const RoomID room, const DirectionConstant di
if (extraID == 0xffffffff)
return Neighborhood::getViewTime(room, direction);
-
+
getExtraEntry(extraID, extra);
return extra.movieEnd - 1;
}
@@ -322,7 +322,7 @@ void Prehistoric::checkContinuePoint(const RoomID room, const DirectionConstant
void Prehistoric::arriveAt(const RoomID room, const DirectionConstant direction) {
Item *keyCard;
-
+
if (MakeRoomView(room, direction) == MakeRoomView(kPrehistoric25, kEast) &&
_privateFlags.getFlag(kPrehistoricPrivateExtendedBridgeFlag)) {
_navMovie.stop();
@@ -398,7 +398,7 @@ void Prehistoric::arriveAt(const RoomID room, const DirectionConstant direction)
void Prehistoric::loadAmbientLoops() {
RoomID room = GameState.getCurrentRoom();
-
+
switch (room) {
case kPrehistoric02:
// 1/4 volume.
@@ -592,7 +592,7 @@ Common::String Prehistoric::getEnvScanMovie() {
uint Prehistoric::getNumHints() {
uint numHints = Neighborhood::getNumHints();
-
+
if (numHints == 0) {
switch (GameState.getCurrentRoomAndView()) {
case MakeRoomView(kPrehistoric18, kEast):